Jason Bulmahn wrote:
...Do the monk Ki abilities fit with the flavor of the class? Are there any themes that are missing from this ability?
Ki abilities fit the Flavor just perfect.
I wouldn’t say that themes are missing, just incomplete. For instance, The Mystic aspect of martial arts could be worked a bit more or The wrestling part, actually there is really no good reason to grapple mid battle.
I think the actual problem with monks, is that people conceive them in too many different ways.
Jason gave us an excellent and flavorful too to fix this [Ki Points]. I know many of you hate the apple work, but it's not like Monk has many things to think about.
It is possible to create, Ki Abilities Trees similar to Rage Powers that would be picked as levels are gained that if well done can give the flexibility and power needed; but more so a place to be.
I would like to emphasize that since "Ki" is a "kind of energy", some of the Ki abilities should generate some king of Force effect.
Here’s an example of a potential Ki ability (or a feat, not sure):
Name : Force Fist.
Speed : Full round action
Cost : x Ki points.
Range : Single Target between 10 and 25ft. away.
Description : Make a Ranged attack that deals xdx/x Monk Level of force damage. On a successful hit you can Spend 1 additional Ki point to bull rush the target 5ft. away.
Based on Animes/Video Games/Movies/Legends/Some-Not-so-Serious Martial Arts stiles, you can see how much this kind of ability is ingrained into the popular perception of an Unarmed combatant.
I would like to see others post their opinion regarding this point, and also their own suggested Ki abilities.
(Please someone came with an ability that justify doing a grapple mid combat.)
Sorry if it doesn't sound coherent, my English as you can see is not the