Iomedae

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That's actually a pretty great idea!

Their Kellid (thanks for the correction, not enough caffeine today) tribe is the Silver Wolves, an offshoot of the Blades of Aramor (I think). That was their idea, so I integrated it in.

I like the idea of humility. You can predict a lot, but not everything.


Thank you for the feedback! I was concerned I had borked something completely.

The only major story point I'm adding is that the missing father of the Skald and Bloodrager (They're both Halit barbarians) is somewhere in the valley. I haven't decided yet if he is going to be seriously injured in a random location, or under Isuma or Paeytr's care.

Mathmuse- I am not a mathematician, in fact I am a graphic designer. I have always liked the imagery of swans (despite their grumpy goose-ness), and as the black swan theory applies to outliers, I kind of adopted it for myself many years ago. :p I find the theory itself fascinating.

"The black swan theory or theory of black swan events is a metaphor that describes an event that comes as a surprise, has a major effect, and is often inappropriately rationalized after the fact with the benefit of hindsight."


Hi all!

I've been running Iron Gods for over a year now and, after a lengthy hiatus, am picking up with book 4 of the series. I have read this chapter of the AP a couple times, but I would really appreciate thoughts and suggestions that could help me run this part of the adventure more smoothly.

The party consists of- Human Magus, Human Rogue, Android Wizard, Human Mystic Theurge (witch/cleric), Human Bloodrager, and Human Skald. The Skald and Bloodrager are what I would consider optimized characters.

I haven't deviated from the storyline of IG except for a couple of things- They picked up a Ratfolk friend from Scrapwall during that part of the adventure, as well as using a combination of magic and science to implant Nargin's (Worm that Walks) personality into a new android body. They also used diplomacy to redeem Illaris Zaleshi.

They like to collect people apparently...Anyhoo.

I also ran a mini adventure that consisted of a sudden surge in a very potent drug in Torch (starspore) being spread by the Technic Leauge in an effort to bring the people to heel. They were able to drive them out, but events during the adventure garnered them not only a nemesis, but the need to abandon Torch completely. They decided to refurb the Choking Tower for this and, since the Technic Leauge agent had specifically targeted Val, Khonnir decided to go with them.

I guess my real question is how much I've shot myself in the foot with that last bit? I haven't read the later chapters recently, so I can't recall if they have to return to Torch for anything that Khonnir might be involved with.

I apologize if this is long winded, but any assistance would be appreciated. Thank you!