Spells Per Day Remaining: 2-2/4 1-3/5 Spells/Effects Active: Human (varisian) AC 25 T 15(19 vs incorp) FF 20| HP 57/57| F +6 R +12 W +5 (+9 vs charms/compulsions) | Init +6| Perc -2
Invisibility, Shield, Barkskin Black Midknight is feeling increasingly frustrated as her blows keep missing and now things are exploding. Nevertheless, she continues her battle against the swashbuckler. Attack with Mwk Cold Iron Starknife vs Magenta (flank, bless, piranha strike): 1d20 + 10 + 2 + 1 - 1 ⇒ (7) + 10 + 2 + 1 - 1 = 19
Spells Per Day Remaining: 2-2/4 1-3/5 Spells/Effects Active: Human (varisian) AC 25 T 15(19 vs incorp) FF 20| HP 57/57| F +6 R +12 W +5 (+9 vs charms/compulsions) | Init +6| Perc -2
Invisibility, Shield, Barkskin Black Midknight pulles back for another strike. Attack with Mwk Cold Iron Starknife vs Magenta (bless, piranha strike): 1d20 + 10 + 1 - 1 ⇒ (3) + 10 + 1 - 1 = 13
But the sudden appearance of undead(?) distracts her enough that her attack is only marginally more successful.
Spells Per Day Remaining: 2-2/4 1-3/5 Spells/Effects Active: Human (varisian) AC 25 T 15(19 vs incorp) FF 20| HP 57/57| F +6 R +12 W +5 (+9 vs charms/compulsions) | Init +6| Perc -2
Invisibility, Shield, Barkskin Black Midknight circles to the side of the invading sailor and stabs at her with her favored starknife. Attack with Mwk Cold Iron Starknife (bless, piranha strike): 1d20 + 10 + 1 - 1 ⇒ (2) + 10 + 1 - 1 = 12
The unusual--to say the least--battle terrain leaves her balance less than ideal, and her blow does not even come close.
Spells Per Day Remaining: 2-2/4 1-3/5 Spells/Effects Active: Human (varisian) AC 25 T 15(19 vs incorp) FF 20| HP 57/57| F +6 R +12 W +5 (+9 vs charms/compulsions) | Init +6| Perc -2
Invisibility, Shield, Barkskin Player name: Evie T.
Spells Per Day Remaining: 2-2/4 1-3/5 Spells/Effects Active: Human (varisian) AC 25 T 15(19 vs incorp) FF 20| HP 57/57| F +6 R +12 W +5 (+9 vs charms/compulsions) | Init +6| Perc -2
Invisibility, Shield, Barkskin Black Midknight throws up a shield spell and draws her starknife at the first sign of trouble. ”Should have known they would not make this easy.”
Spells Per Day Remaining: 2-2/4 1-3/5 Spells/Effects Active: Human (varisian) AC 25 T 15(19 vs incorp) FF 20| HP 57/57| F +6 R +12 W +5 (+9 vs charms/compulsions) | Init +6| Perc -2
Invisibility, Shield, Barkskin I’ll get a post up with my actions tomorrow. My wife had a rough day so I spent extra time taking care of them
Spells Per Day Remaining: 2-2/4 1-3/5 Spells/Effects Active: Human (varisian) AC 25 T 15(19 vs incorp) FF 20| HP 57/57| F +6 R +12 W +5 (+9 vs charms/compulsions) | Init +6| Perc -2
Invisibility, Shield, Barkskin Black Midknight draws yet another starknife as she move closer and hurls it into the strix’s center of mass. Attack with Starknife (bless): 1d20 + 10 + 1 ⇒ (6) + 10 + 1 = 17
Spells Per Day Remaining: 2-2/4 1-3/5 Spells/Effects Active: Human (varisian) AC 25 T 15(19 vs incorp) FF 20| HP 57/57| F +6 R +12 W +5 (+9 vs charms/compulsions) | Init +6| Perc -2
Invisibility, Shield, Barkskin Black Midknight draws another of her disposable starknives as she moves on towards the last foe. Ranged Attack with Starknife vs Red (bless): 1d20 + 10 + 1 ⇒ (13) + 10 + 1 = 24
Spells Per Day Remaining: 2-2/4 1-3/5 Spells/Effects Active: Human (varisian) AC 25 T 15(19 vs incorp) FF 20| HP 57/57| F +6 R +12 W +5 (+9 vs charms/compulsions) | Init +6| Perc -2
Invisibility, Shield, Barkskin Black Midknight draws one of her disposable starknives on the move, charges with energy, then throws is at the wounded strix. Attack with Starknife (bless, second range increment): 1d20 + 10 + 1 - 2 ⇒ (11) + 10 + 1 - 2 = 20
Spells Per Day Remaining: 2-2/4 1-3/5 Spells/Effects Active: Human (varisian) AC 25 T 15(19 vs incorp) FF 20| HP 57/57| F +6 R +12 W +5 (+9 vs charms/compulsions) | Init +6| Perc -2
Invisibility, Shield, Barkskin Black Midknight’s AC is only 20, as she wasnt able to cast shield since she had to cut herself out of the net Black Midknight dashes and dances around the bloodied strix. Acrobatics (avoid aoos): 1d20 + 15 ⇒ (7) + 15 = 22 She strikes out with a single, energy-charged stab. Attack with Mwk Cold Iron Starknife vs Yellow (bless, piranha strike): 1d20 + 10 + 1 - 1 ⇒ (16) + 10 + 1 - 1 = 26
Spells Per Day Remaining: 2-2/4 1-3/5 Spells/Effects Active: Human (varisian) AC 25 T 15(19 vs incorp) FF 20| HP 57/57| F +6 R +12 W +5 (+9 vs charms/compulsions) | Init +6| Perc -2
Invisibility, Shield, Barkskin I was thinking of this section from the damaging objects rules (bolded for emphasis): Armor Class: Objects are easier to hit than creatures because they don’t usually move, but many are tough enough to shrug off some damage from each blow. An object’s Armor Class is equal to 10 + its size modifier (see Table 7–11) + its Dexterity modifier. An inanimate object has not only a Dexterity of 0 (–5 penalty to AC), but also an additional –2 penalty to its AC. Furthermore, if you take a full-round action to line up a shot, you get an automatic hit with a melee weapon and a +5 bonus on attack rolls with a ranged weapon. I forgot that it was a full round action though, so I’ll go roll an attack roll. I doubt the starknife I had in-hand would have been considered an appropriate weapon. Sunder is only for attacking objects in another person’s possession.
Spells Per Day Remaining: 2-2/4 1-3/5 Spells/Effects Active: Human (varisian) AC 25 T 15(19 vs incorp) FF 20| HP 57/57| F +6 R +12 W +5 (+9 vs charms/compulsions) | Init +6| Perc -2
Invisibility, Shield, Barkskin Black Midknight draws her butterfly sword and chops at the net, freeing herself from it. Don’t need an attack roll so just rolling damage Damage: 1d4 + 3 + 2 + 2 ⇒ (4) + 3 + 2 + 2 = 11 Snag net works like a net with extras, and none of the extras suggest it has more than 5 hp, so she gets out
Spells Per Day Remaining: 2-2/4 1-3/5 Spells/Effects Active: Human (varisian) AC 25 T 15(19 vs incorp) FF 20| HP 57/57| F +6 R +12 W +5 (+9 vs charms/compulsions) | Init +6| Perc -2
Invisibility, Shield, Barkskin Ahhh, that was my bad then. I understand now. As for the plan, I would have liked to figure that out, too, but we just got dropped on the map before we had a chance :/
Spells Per Day Remaining: 2-2/4 1-3/5 Spells/Effects Active: Human (varisian) AC 25 T 15(19 vs incorp) FF 20| HP 57/57| F +6 R +12 W +5 (+9 vs charms/compulsions) | Init +6| Perc -2
Invisibility, Shield, Barkskin I’m not entirely certain why I need to redo my turn? Did they win initiative and ready? Sorry, just confused.
Spells Per Day Remaining: 2-2/4 1-3/5 Spells/Effects Active: Human (varisian) AC 25 T 15(19 vs incorp) FF 20| HP 57/57| F +6 R +12 W +5 (+9 vs charms/compulsions) | Init +6| Perc -2
Invisibility, Shield, Barkskin CLW: 1d8 + 1 ⇒ (2) + 1 = 3
Rowena would have switched back to her vigilante persona. She likewise would have cast barkskin before getting this close Black Midknight advances, drawing one of her throwaway starknives as she conjures a faint shield of force and charges herself with silvery energy. Move to move and draw, standard to cast Shield, swift to activate arcane strike for the round
Spells Per Day Remaining: 2-2/4 1-3/5 Spells/Effects Active: Human (varisian) AC 25 T 15(19 vs incorp) FF 20| HP 57/57| F +6 R +12 W +5 (+9 vs charms/compulsions) | Init +6| Perc -2
Invisibility, Shield, Barkskin Black Midknight reads over her missive and stores it quickly. She waits for her team to be gathered in one place, then brings them in for a huddle. "Once we are in the city, I will likely switch into my cover identity to help better operate beyond notice. You must all keep it a secret. I normally would not divulge this information, but the covert conditions of our mission require that you know, especially if we find ourselves needing to make a quick exit."
Spells Per Day Remaining: 2-2/4 1-3/5 Spells/Effects Active: Human (varisian) AC 25 T 15(19 vs incorp) FF 20| HP 57/57| F +6 R +12 W +5 (+9 vs charms/compulsions) | Init +6| Perc -2
Invisibility, Shield, Barkskin Korum of the Silver-Eyed Wolf wrote:
Black Midknight tilts her head like a bemused cat. ”No man will ever be more than friends with me. This butterfly only flutters with her own kind.” As if to support her claim, Black Midknight kneels before Calisro and kisses her hand. ”Void’s Daughter is at your service once more, Venture-Captain.” Despite her cool facade, Black Midknight is internally blushing like a summer bride under her outfit, completely enchanted as always by Calisro’s brash attitude and defined muscles. Silver Starlight looks on and sighs. Speak with Master:
”We really need to get you a girlfriend so you stop fawning over every woman who knows how to do a push-up.” Y’all are free to read the spoiler. It’s more to be a reminder that only Black Midknight understands her in-character
Spells Per Day Remaining: 2-2/4 1-3/5 Spells/Effects Active: Human (varisian) AC 25 T 15(19 vs incorp) FF 20| HP 57/57| F +6 R +12 W +5 (+9 vs charms/compulsions) | Init +6| Perc -2
Invisibility, Shield, Barkskin A find a woman in dark Numerian leather armor wearing a holy symbol of the Black Butterfly around her neck approaches the group. Her head is covered by a hood and cape and a solid black mask dotted with stars. She has a butterfly on her shoulder that is completely black, like a butterfly-shaped hole in the universe, except for the twinkles of silver stars. ”I am void’s daughter and silence’s wife,
Black Midknight pulls out a cold iron starknife from her belt and crouches into a pose. "We, Black Midknight and Silver Starlight, have been dispatched to assist you on this mission." I need to finish updating her familiar stats, as she just hit five and it switched forms to a celestial butterfly from a celestial cat. I’ve been dealing with deadlines and my wife being sick at home with bad tonsillitis, so i haven’t had time to finish updating her yet
Spells Per Day Remaining: 2-2/4 1-3/5 Spells/Effects Active: Human (varisian) AC 25 T 15(19 vs incorp) FF 20| HP 57/57| F +6 R +12 W +5 (+9 vs charms/compulsions) | Init +6| Perc -2
Invisibility, Shield, Barkskin Hey everyone! I'm going to be crunching on my thesis for the rest of this week so I'm unfortunately not going to be available much for pbp. I apologize for any inconvenience!
Spells Per Day Remaining: 2-2/4 1-3/5 Spells/Effects Active: Human (varisian) AC 25 T 15(19 vs incorp) FF 20| HP 57/57| F +6 R +12 W +5 (+9 vs charms/compulsions) | Init +6| Perc -2
Invisibility, Shield, Barkskin "I know someone that could give it a try. I should be able to find her in the lodge." Rowena perform (acts) for her day job, which is the closest we probably have to perform (sing). Black Midknight could do it, but she'd rather give that privilege to her social identity, if possible
Spells Per Day Remaining: 2-2/4 1-3/5 Spells/Effects Active: Human (varisian) AC 25 T 15(19 vs incorp) FF 20| HP 57/57| F +6 R +12 W +5 (+9 vs charms/compulsions) | Init +6| Perc -2
Invisibility, Shield, Barkskin Knowledge (local): 1d20 + 5 ⇒ (6) + 5 = 11 Black Midknight takes Ilathor's word for it, though she does silently note that the elf's attitude is intrinsic to him and not something that her own social identity had brought out. "On the matter of the wand, for once, I agree with you, Quintus." Shall we continue to the next quest?
Spells Per Day Remaining: 2-2/4 1-3/5 Spells/Effects Active: Human (varisian) AC 25 T 15(19 vs incorp) FF 20| HP 57/57| F +6 R +12 W +5 (+9 vs charms/compulsions) | Init +6| Perc -2
Invisibility, Shield, Barkskin Black Midknight dances over the recently dropped goblin as she moves to strike the sole remaining enemy combatant. Attack with Mwk Cold Iron Starknife (piranha strike, despair): 1d20 + 8 - 2 - 1 ⇒ (3) + 8 - 2 - 1 = 8
Spells Per Day Remaining: 2-2/4 1-3/5 Spells/Effects Active: Human (varisian) AC 25 T 15(19 vs incorp) FF 20| HP 57/57| F +6 R +12 W +5 (+9 vs charms/compulsions) | Init +6| Perc -2
Invisibility, Shield, Barkskin Black Midknight turns and dashes around to the back of the enemy line. Though she is unable to strike yet, she charges herself with energy once more. Double move and swift to activate arcane strike for the round
Spells Per Day Remaining: 2-2/4 1-3/5 Spells/Effects Active: Human (varisian) AC 25 T 15(19 vs incorp) FF 20| HP 57/57| F +6 R +12 W +5 (+9 vs charms/compulsions) | Init +6| Perc -2
Invisibility, Shield, Barkskin Black Midknight vaults back towards the closest goblin remaining, hoping to move fast enough to avoid its attacks. Acrobatics (avoid aoos, despair): 1d20 + 11 + 2 - 2 ⇒ (2) + 11 + 2 - 2 = 13 Though her quick maneuvers are far less deft this time, she manages a powerful knife thrust! Attack with Mwk Cold Iron Starknife (flank, crushing despair, piranha strike): 1d20 + 8 + 2 - 2 - 1 ⇒ (20) + 8 + 2 - 2 - 1 = 27
Crit Confirm: 1d20 + 7 ⇒ (9) + 7 = 16
Spells Per Day Remaining: 2-2/4 1-3/5 Spells/Effects Active: Human (varisian) AC 25 T 15(19 vs incorp) FF 20| HP 57/57| F +6 R +12 W +5 (+9 vs charms/compulsions) | Init +6| Perc -2
Invisibility, Shield, Barkskin Black Midknight goes for a daring move and attempts to tumble through one of the open spaces near the goblins so she can get to the other side and provide a flank. Acrobatics (avoid AoOs, crushing despair): 1d20 + 11 + 2 - 2 ⇒ (9) + 11 + 2 - 2 = 20 As she tumbles past, she tries to stab out at the nearest goblin (red) with her starknife. Attack with Mwk Cold Iron Starknife (crushing despair, piranha strike): 1d20 + 8 - 2 - 2 ⇒ (7) + 8 - 2 - 2 = 11
Sadly that's as far as she can get with one movement. She'll be in a better flanking position next turn
Spells Per Day Remaining: 2-2/4 1-3/5 Spells/Effects Active: Human (varisian) AC 25 T 15(19 vs incorp) FF 20| HP 57/57| F +6 R +12 W +5 (+9 vs charms/compulsions) | Init +6| Perc -2
Invisibility, Shield, Barkskin Black Midknight advances towards where the arrow came from. Still shaken by the haunt, she casts one more spell of protection on herself. Shield
Spells Per Day Remaining: 2-2/4 1-3/5 Spells/Effects Active: Human (varisian) AC 25 T 15(19 vs incorp) FF 20| HP 57/57| F +6 R +12 W +5 (+9 vs charms/compulsions) | Init +6| Perc -2
Invisibility, Shield, Barkskin Full of overwhelming dread, Black Midknight casts another spell, hoping this one will let her see what unknown horrors are waiting. Casts See Invisibility
Spells Per Day Remaining: 2-2/4 1-3/5 Spells/Effects Active: Human (varisian) AC 25 T 15(19 vs incorp) FF 20| HP 57/57| F +6 R +12 W +5 (+9 vs charms/compulsions) | Init +6| Perc -2
Invisibility, Shield, Barkskin Black Midknight also advances, her own starry light spell already in place. She casts one of her long-term protection spells. Barkskin
Spells Per Day Remaining: 2-2/4 1-3/5 Spells/Effects Active: Human (varisian) AC 25 T 15(19 vs incorp) FF 20| HP 57/57| F +6 R +12 W +5 (+9 vs charms/compulsions) | Init +6| Perc -2
Invisibility, Shield, Barkskin Black Midknight leaves out the more mundane details of her adventures, focusing instead on the more dramatic bits, especially the parts that give the least clues about herself. She is also careful to leave out adventures she did as her social identity as much as possible. "During my travels as the masked vigilante, Black Midknight, I have faced numerous horrors and terrors throughout the world, both supernatural and mundane. I have done battle with an evil machine cult in Numeria, defeated ancient undead created by the Runelord of Wrath, and defeated supervillains in the streets of Absalom." All adventures from her chronicles
Spells Per Day Remaining: 2-2/4 1-3/5 Spells/Effects Active: Human (varisian) AC 25 T 15(19 vs incorp) FF 20| HP 57/57| F +6 R +12 W +5 (+9 vs charms/compulsions) | Init +6| Perc -2
Invisibility, Shield, Barkskin Catching up on the thread The group is likely thankful that Black Midknight accompanies them again on this mission instead of Rowena. The allure of the dark cave aesthetic makes her vigilante form a natural choice, though the others remain unsuspecting. "I have light. Silver Starlight can see in the dark as well."
Spells Per Day Remaining: 2-2/4 1-3/5 Spells/Effects Active: Human (varisian) AC 25 T 15(19 vs incorp) FF 20| HP 57/57| F +6 R +12 W +5 (+9 vs charms/compulsions) | Init +6| Perc -2
Invisibility, Shield, Barkskin Hi everyone! It’s Pride weekend here in SF so the wife and I will be extra busy so my posting will be limited to nonexistent until Sunday evening. Thanks for the understanding!
Spells Per Day Remaining: 2-2/4 1-3/5 Spells/Effects Active: Human (varisian) AC 25 T 15(19 vs incorp) FF 20| HP 57/57| F +6 R +12 W +5 (+9 vs charms/compulsions) | Init +6| Perc -2
Invisibility, Shield, Barkskin Appraise is the only one of those skills Black Midknight can roll. Silver Starlight can roll them, but she can't actually share the info until she can speak with her master next level >_< Appraise: 1d20 + 1 ⇒ (3) + 1 = 4 "I am known as Black Midknight, and this is my sidekick, Silver Starlight. As my companion says, we are here for the Autumn's Cowl, but we do so in friendship. We have no desire to start conflict with you. How may we come into accord?" Diplomacy: 1d20 + 10 ⇒ (20) + 10 = 30
Spells Per Day Remaining: 2-2/4 1-3/5 Spells/Effects Active: Human (varisian) AC 25 T 15(19 vs incorp) FF 20| HP 57/57| F +6 R +12 W +5 (+9 vs charms/compulsions) | Init +6| Perc -2
Invisibility, Shield, Barkskin Black Midknight charges herself again with starry energy, then charges at the remaining pumpkin creature. Attack with Mwk Cold Iron Starknife (charge, shaken, piranha strike): 1d20 + 8 + 2 - 2 - 2 ⇒ (3) + 8 + 2 - 2 - 2 = 9
Spells Per Day Remaining: 2-2/4 1-3/5 Spells/Effects Active: Human (varisian) AC 25 T 15(19 vs incorp) FF 20| HP 57/57| F +6 R +12 W +5 (+9 vs charms/compulsions) | Init +6| Perc -2
Invisibility, Shield, Barkskin Black Midknight casts a spell and a shield of force flashes into existence before going invisible, as force effects do, then charges herself with starry energy. She then advances on the nearest plant creature. She casts Shield, activates Arcane Strike, and moves 30 ft.
Spells Per Day Remaining: 2-2/4 1-3/5 Spells/Effects Active: Human (varisian) AC 25 T 15(19 vs incorp) FF 20| HP 57/57| F +6 R +12 W +5 (+9 vs charms/compulsions) | Init +6| Perc -2
Invisibility, Shield, Barkskin Black Midknight Survival Aid: 1d20 - 2 ⇒ (1) - 2 = -1
Silver Starlight proves to be a capable tracking assistant, her scent making it easier for her to track. Don’t know if that provides any special mechanical benefit in this case Black Midknight Perception: 1d20 - 2 ⇒ (20) - 2 = 18
Silver Starlight Knowledge (religion): 1d20 + 5 ⇒ (8) + 5 = 13 Black Midknight and Silver Starlight notice the robed figure but don’t recognize its significance.
Spells Per Day Remaining: 2-2/4 1-3/5 Spells/Effects Active: Human (varisian) AC 25 T 15(19 vs incorp) FF 20| HP 57/57| F +6 R +12 W +5 (+9 vs charms/compulsions) | Init +6| Perc -2
Invisibility, Shield, Barkskin It is indeed her cat! A magical child's familiar gets its own vigilante identity. Eventually, Silver Starlight/Stella's vigilante form will be a silvanshee agathion, but she's a celestial cat for now Black Midknight nods to Ilathor. "Hence my sarcasm. I am up-to-speed on what we have learned so far."
Spells Per Day Remaining: 2-2/4 1-3/5 Spells/Effects Active: Human (varisian) AC 25 T 15(19 vs incorp) FF 20| HP 57/57| F +6 R +12 W +5 (+9 vs charms/compulsions) | Init +6| Perc -2
Invisibility, Shield, Barkskin I'm cool with you taking the ring! Also, you don't get a roll unless the vigilante does something that makes you suspect they are more than they appear to be For fun, I'll have her roll anyways. I'd assume she'd prob be taking ten for 38 most of the time. Disguise (seemless guise): 1d20 + 20 + 8 ⇒ (14) + 20 + 8 = 42
Spells Per Day Remaining: 2-2/4 1-3/5 Spells/Effects Active: Human (varisian) AC 25 T 15(19 vs incorp) FF 20| HP 57/57| F +6 R +12 W +5 (+9 vs charms/compulsions) | Init +6| Perc -2
Invisibility, Shield, Barkskin Can't be a superhero if you aren't dramatic! Black Midknight stifles herself from a quip. Better overly dramatic than racist. She doesn't want to give away her knowledge of Rowena's experiences. "Would you prefer they sent that foolish actress girl again?"
Spells Per Day Remaining: 2-2/4 1-3/5 Spells/Effects Active: Human (varisian) AC 25 T 15(19 vs incorp) FF 20| HP 57/57| F +6 R +12 W +5 (+9 vs charms/compulsions) | Init +6| Perc -2
Invisibility, Shield, Barkskin Rowena actually would rather pass on the ring. She wouldn't feel comfortable using something with a profane bonus At the next dispatch, the group finds that Rowena is apparently not with them. Instead, they find a woman in dark Numerian leather armor wearing a holy symbol of the Black Butterfly around her neck. Her head is covered by a hood and cape and a solid black mask dotted with stars. She has a cat with her covered in similar silver star markings and her eyes gleam with soft light. ”I am void’s daughter and silence’s wife,
Black Midknight pulls out a cold iron starknife from her belt and crouches into a pose. "We, Black Midknight and Silver Starlight, have been dispatched to assist you on this mission." Black Midknight Knowledge (local): 1d20 + 5 ⇒ (16) + 5 = 21
"We have some knowledge of this area. Let us confer." She shares the information under the spoilers
Spells Per Day Remaining: 2-2/4 1-3/5 Spells/Effects Active: Human (varisian) AC 25 T 15(19 vs incorp) FF 20| HP 57/57| F +6 R +12 W +5 (+9 vs charms/compulsions) | Init +6| Perc -2
Invisibility, Shield, Barkskin Thank you so much! I definitely think Black Midknight gonna need to save for that veil, even just for the aesthetic!
Spells Per Day Remaining: 2-2/4 1-3/5 Spells/Effects Active: Human (varisian) AC 25 T 15(19 vs incorp) FF 20| HP 57/57| F +6 R +12 W +5 (+9 vs charms/compulsions) | Init +6| Perc -2
Invisibility, Shield, Barkskin Black Midknight pulls out whichever pieces she has of the artifact and sets them out with the others. ”We should probably put it back together.”
Spells Per Day Remaining: 2-2/4 1-3/5 Spells/Effects Active: Human (varisian) AC 25 T 15(19 vs incorp) FF 20| HP 57/57| F +6 R +12 W +5 (+9 vs charms/compulsions) | Init +6| Perc -2
Invisibility, Shield, Barkskin As someone who loves them when they work well, Haunts definitely need some major overhaul in second edition. Haunting of Hinojai is still one of my all-time favorites.
Spells Per Day Remaining: 2-2/4 1-3/5 Spells/Effects Active: Human (varisian) AC 25 T 15(19 vs incorp) FF 20| HP 57/57| F +6 R +12 W +5 (+9 vs charms/compulsions) | Init +6| Perc -2
Invisibility, Shield, Barkskin When they get back to Bash, only to find her unharmed and the haunt dispersed. Black Midknight stands up straight and folds her arms. ”Looks like doing two things at the same time fixed the problem. As I suspected.” It was really more of a hope than a suspicion, but she sure as hells wasn’t gonna say that.
Spells Per Day Remaining: 2-2/4 1-3/5 Spells/Effects Active: Human (varisian) AC 25 T 15(19 vs incorp) FF 20| HP 57/57| F +6 R +12 W +5 (+9 vs charms/compulsions) | Init +6| Perc -2
Invisibility, Shield, Barkskin I was really hoping that maybe the artifact was the cause of the haunt and taking it would dissipate it. Sorry D:
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