Flesh Golem

"Biohazard"'s page

163 posts. Alias of WhtKnt.


Full Name

Biohazard

Race

Pace 6 | Parry 6 | Tough 10 |Cha -4 | RATN 5 | Bennies 2/3 | Wounds 1

Skills:
Fighting d8, Intimidation d8, Notice d4, Streetwise d6-4, Thievery d6, Throwing d10

About "Biohazard"

Name: Biohazard
Race: Human
Attributes: Agility d8, Smarts d4, Spirit d6, Strength d10, Vigor d8
Skills: Fighting d8, Intimidation d8, Notice d4, Streetwise d6-4, Thievery d6, Throwing d10
Pace: 6, Parry: 6, Toughness: 10, Charisma: -4
Gear: Unarmed Strike d8 (Str)
Special Abilities:
•Mean: Ill-tempered and disagreeable; -2 Charisma
•Ruthless(*): Will do most anything to accomplish goals
•Ugly: -2 Charisma; Shunned by opposite sex
•Super Powers: Gain the Super Powers arcane background
•Brawny: +1 Tough; Load limit is 8 times Str
•Dodge: Attackers are -1 to hit; +1 Agility vs. area effect attacks
•Killer Instinct: Hero wins tied opposed rolls
Super Powers:
•Decay•Midas Touch, Projectile (Throwing): Each round of contact destroys 10 pounds of matter. Living beings must make a Vigor roll or suffer a wound.
•Doesn't Eat•: The hero does not need to eat
•Doesn't Sleep•No Sleep: Requires half the normal amount of sleep
•Immune to Disease•: Your character is immune to disease.
•Immune to Poison•: Your character is immune to poison.
•Infection•Carrier: Requires a touch attack with a called shot to hit exposed skin. A target struck by the attack must make a Vigor roll.
•Poison•: On succesful Touch Attack, Vigor roll or Fatigue
•Regeneration(Lvl2)•: Make a Vigor roll every hour. If the roll is successful, your character heals one wound.
•Toughness(Lvl3)•: Toughness improves by +1 per level