Mynafee Gorse

Billy Hartigan's page

103 posts. Alias of Simeon.


Race

Gunslinger 5/Cav 5 |HP 73 SP 36| AC 27, T 25, FF 19, CMD 25| F 9 R 12 W 6 | Init +9 | Perc +15, darkvision 60 | SR 21

About Billy Hartigan

The Gunslinger:

Billy “Seven-Shot” Hartigan
Male Human Gunslinger (Pistolero) 5/Cavalier (Spellscar Drifter) 5
Chaotic Good Medium Humanoid (Human)
Init +7; Senses Perception +14
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Defense
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AC 24, touch 24, flat-footed 18 (+7 armor, +5 Dex, +1 dodge, +1 natural)
hp 73 (10d10+10) sp 36 rp 4
Fort +9, Ref +10, Will +5
Resist SR 21
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Offense
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Speed 30 ft.
Ranged Masterwork revolver +16/+11 (2d8+5/x4)
Melee dagger +9/+4 (1d4/ 19-20 x2)
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Statistics
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Str 10, Dex 20, Con 10, Int 10, Wis 14, Cha 16
Base Atk +10/+5; CMB +10; CMD 24
Feats Boon Companion, Catch Off-Guard, Deadly Aim, Extra Grit, Gunsmithing, Point-Blank Shot, Precise Shot, Rapid Shot, Rapid Reload (Revolver), Weapon Focus (Revolver)
Traits never stop shooting, poverty-stricken
Skills Acrobatics +13 (6 ranks, +3 class, +5 dex), Diplomacy +16 (10 ranks, +3 class, +3 cha), Craft (alchemy) +7 (4 ranks, +3 class), Intimidate +16 (10 ranks, +3 class, +3 cha), Perception +15 (10 ranks, +3 class, +2 wis), Survival +16 (10 ranks, +3 class, +2 wis, +1 trait)

Languages Common
SQ
Other Gear Mwk revolver, amulet of natural armor +1, belt of incredible dexterity +2, beneficial bandolier, cloak of resistance +1, dagger,
stored w/ Marion
gunslinger’s kit, 1203 GP
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Feats
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Deadly Aim: -3/+6
Rapid Shot: -2 attacks, for 1 more attack at highest BAB
Gunslinger Abilities
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Grit: 5/day
Nimble +1: Gain a +1 dodge bonus to AC when wearing light or no armor
Bonus Feats: 1
Pistol Training: Damage bonus on attacks with pistols equal to Dex bonus and when misfire, increase misfire value by 2 instead of 4
Deeds:
Gunslinger’s Dodge: Spend 1 grit as immediate to gain +2 AC vs. an attack and move 5 feet, alternatively can drop prone and gain a +4
Quick Clear: Can clear broken firearm as standard, or spend 1 grit to clear as a move
Up Close and Deadly: Spend 1 grit to add 2d6 precision damage to an attack
Gunslinger Initiative: With at least 1 grit, gain +2 on init
Pistol Whip: Spend 1 grit to attack with pistol as melee dealing 1d6 damage
Utility Shot: With at least 1 grit can:
Blast Lock: shoot lock, open door
Scoot Object: shoot thing, move thing
Stop Bleeding: shoot nothing, stop bleed effect

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Cavalier Abilities
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Challenge 2/day: Gain +4 on damage vs chosen foe, -2 AC for others
Mount: Stats detailed below
Have Gun: Gain Amateur Gunslinger and Gunsmithing, use Charisma to calculate grit
Daring Deeds: Gain Rapid Reload as a bonus feat
Expert Trainer: Half cavalier level on handle animal checks with mount, can also reduce time required to train new tricks
Order: Order of the Land
Challenge: Gain +2 morale bonus on ranged attacks vs. target of challenge
Skills: Add half cav level to survival checks to avoid getting lost
Adaptive Strike: Receive Catch Off-Guard as a bonus feat, and 1/combat can make enemy flat-footed to improvised weapon attacks
Worn Banner: all allies within 60 feet receive a +2 morale bonus on saving throws against fear and a +1 morale bonus on attack rolls made as part of a charge, use cowboy hat as banner
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Mount: Horse named Marion
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Gear: animal feed (5 days), gunslinger’s kit, riding saddle, saddlebags (2), 1203 gp

Background Notes:

Billy’s mom was an ancient Chicoan eagle goddess who had lost so much power that she was essentially mortal. She left when he was young, leaving him to figure out his heritage on his own.

He wandered the west for a time, falling in with a group of bandits. They rustled cattle and robbed trains, taking what they wanted from the rich man. He was quicker, stronger, more resilient than most, and quickly rose to become the leader’s right-hand man, gaining the nickname “Seven-Shot”. Eventually, they started raiding homesteads, and he took his first life.

He was disgusted, and vowed to turn his life around. He started doing good, helping the common man. His divine blood truly manifested with his turn to good. He gained miraculous abilities, and found his strengths and talent magnified. Most impressive, were the tawny eagle’s wings he could manifest from his shoulder blades, allowing him to fly with surprising speed and skill.

As such, Division 7 took interest in him, and whispers of an angelic pistolero spread throughout the Chicoan front. When photos surfaced, he was among those identified.

Appearance and Personality:

Billy is a young half Chicoan man, with black hair and lightly tanned skin. He generally wears chaps and a rough plaid shirt under a rawhide vest. He’s got perpetual stubble, a symptom of shaving with an old hunting knife. He carries a finely made pistol in a low-slung gun belt, both enchanted by the Mercurian government to help in combat. His bandolier was also given to him by the Mercurians. He wears an amulet given to him by his mother on the day before she left depicting an ancient Chicoan lunar calendar. Unbeknownst to him, the amulet carries a spark of whatever power she had, enhancing his natural toughness. When he wills it, great tawny eagle’s wings unfurl from between his shoulder blades, allowing him to fly.

Billy, though wild and passionate, is committed to freedom and liberty above all else. Though forced to resort to desperate measures as a young man, he’s changed his ways and wants the best for those he cares for, and even some he doesn’t.

Character Progression:

I’m imagining finding the truth of his heritage is an ongoing project of his. Maybe some members of the squad are good at knowledge, helped him figure out the identity of his mother, now he wants to learn where she is and why he’s like he is.