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Belthelgior's page

12 posts. Alias of EbonFist.


Full Name

Belthelgior

Classes/Levels

Male Companion Air Elemental size Tiny HP 9/9 | AC 18, T 17, FF 11 | F: +2, R: +8, W: +0 | Perc +4, Darkvision 60’ | Init +9

About Belthelgior

Manifested
Init +7
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DEFENSE
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AC 17, touch 14, flat-footed 14 (+3 Dex, +3 natural, +1 size)
hp 15
Fort +5, Ref +6, Will +4
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OFFENSE
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Speed Fly 100 ft. (Perfect)
Melee Slam +6 (1d4+1/x2)

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STATISTICS
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Str 12, Dex 17, Con 12, Int 4, Wis 11, Cha 11
Base Atk +2; CMB 2; CMD 15
Feats Flyby Attack, Improved Initiative, Weapon Finesse
Skills Acrobatics +7, Escape Artist +7, Fly +17, Knowledge (Planes) +1, Perception +4, Stealth +11
Languages Auran

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SPECIAL ABILITIES
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Air Mastery (Ex) Airborne creatures take a –1 penalty on attack and damage rolls against an air elemental.
Elemental Traits
Immunity to bleed, paralysis, poison, sleep effects, and stunning.
Not subject to critical hits or flanking. Does not take additional damage from precision-based attacks, such as sneak attack.
Elementals do not breathe, eat, or sleep.
Darkvision A creature with darkvision can see in total darkness, usually to a range of 60 feet. Within this range the creature can see as clearly as a sighted creature could see in an area of bright light. Darkvision is black and white only but otherwise like normal sight.

Normal
Init +9
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DEFENSE
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AC 18, touch 17, flat-footed 11 (+5 Dex, +1 natural, +2 size)
hp 9
Fort +2, Ref +8, Will +3
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OFFENSE
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Speed Fly 100 ft. (Perfect)
Melee Slam +8 (1d3-1/x2)

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STATISTICS
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Str 8, Dex 21, Con 8, Int 4, Wis 11, Cha 11
Base Atk +2; CMB -1; CMD 14
Feats Flyby Attack, Improved Initiative Weapon Finesse
Skills Acrobatics +9, Escape Artist +9, Fly +19, Knowledge (Planes) +1, Perception +4, Stealth +13
Languages Auran

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SPECIAL ABILITIES
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Air Mastery (Ex) Airborne creatures take a –1 penalty on attack and damage rolls against an air elemental.
Elemental Traits
Immunity to bleed, paralysis, poison, sleep effects, and stunning.
Not subject to critical hits or flanking. Does not take additional damage from precision-based attacks, such as sneak attack.
Elementals do not breathe, eat, or sleep.
Darkvision A creature with darkvision can see in total darkness, usually to a range of 60 feet. Within this range the creature can see as clearly as a sighted creature could see in an area of bright light. Darkvision is black and white only but otherwise like normal sight.