Evil Turtle wrote: *Kicks the 'Alignment' dead horse* Easy their cowboy
The fact that Undetectable Alignment is still a Paladin spell should give a clue as to what a Paladin is actually allowed to do. Nowhere does it say that the Code requires you to wear a neon sign that says, “I’m a paladin and I will judge you!”
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Quote: Spells are insanely versatile, flexible, and expendable character resources You are correct, Casting Detect Troll on thread...
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Let's see paladin threads, alignment debates, my DM sucks/My player is a munchkin what should I do, the always popular caster/martial debacle...Nope not a whole lot of change, just more beatings.
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Paladin threads..., It's good to see you again old friend
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Quote: I had not. However, I am one of those people who feels the entire premise of disparity is one that is inherently flawed. The point of my post, which I'll likely do next Monday, will be to suggest that it isn't the classes that need to change, but rather how we're looking at them, and what metrics we're using to measure by. For the love of god Neil, don't do it.
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Milo v3 wrote: Chengar Qordath wrote: Just like we've always been at war with East Asia and allied with Eurasia. Where's that Beating a Dead Horse guy when you need him? Sorry for the delay, lots of paladin, balance, CMD threads to visit.
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I'll tell you what's broken...My back
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Snowblind wrote: The way to put this to bed is to get it FAQ'd. It has been debated to death already. The horse has been beaten, shot, incinerated, reincarnated as a kitten, swung into several interior partitions, wished back into a horse, strangled, beaten, reanimated and beaten back to death again for good measure. Finally someone who gets it
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This thread will solve it this time I'm sure...
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Yeah, Fighter sucks thread
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captain yesterday wrote: also for whatever reason Horses actively try to murder me any chance they get, literally any chance! At last...Vengeance is mine
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This is truly the gift that keeps on giving
Wow all in one convenient package just in time for christmas
It's threads like this that make me yearn for the rules forum
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I wonder if the barn will be able to make it through the storm that is upon us
Yeah the caster/martial disparity discussion
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Manwolf wrote: I said this should have been locked about 200 posts ago. Maybe Beating A Dead Horse can make another official appearance. It's threads like this that make me yearn for a good old paladin falls/alignment debacle
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mmmmmm..pointless rules minutiae
Manwolf wrote: _Ozy_ wrote: Yeah, wonder if we can hit 1600 explaining the explanation to Nefreet. ;) I'm afraid to find out. Glad of the way the FAQ came out, uninterested in dragging the dead horse along anymore, especially after the beating it's already taken. /sarcasm Thank you good wolf, it has been a rough one
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Passive Aggressive....I have no idea what you are talking about
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Rub-Eta wrote: Where's that horse when you need it? raises up on two legs and whinnies
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Stakes out a prime location
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Haven't seen one of these in a while
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Damn you KC for ruining such fertile pastures...I was hungry

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VampByDay wrote: Warning, this is a pseudo opinion/vent/explanation of common misconceptions about pathfinder I've found on the boards. You can feel free to disagree with me. That's great. Please though, just put down a well-reasoned argument instead of calling me names and calling my intelligence into account. This is basically me trying to clear up some misconceptions I've seen on the 'net about pathfinder.
5) Rogues are terrible, you should never play them ever. If you do, you're stupid.
--It's true, with the advent of the investigator, the rogue has a lot of wind taken out of her sail, but they are still useful characters. Can they run around consistently breaking 300 damage a round at level 10? No. But I don't think pathfinder characters were ever meant to do that. People don't like rogues because they are not as good at staying alive as fighters, and they don't deal their redonkulous damage consistently.
But here's the thing. Rogues don't have to. A lot of people slot rogues into the 'melee' class because they need to be in melee to get flanking, and that's were a lot of their sneak attack comes from, and then they compare them to fighters, paladins, etc. Of course they are going to come up short to pure melee classes. They aren't a pure melee class
Rogues exceed at skills and utility. Finding traps, disabling traps (traps that can instant-kill you, by the way, not all traps 'just drain charges from a wand of Cure light wounds.') Rogues are fast-talkers, are good at stealth. With proper buffs from a wizard or clerics, Rogues can end an encounter without ever getting into combat. Are they the best class in the game? No. Are they super broken? No. Could they be made better? Yes. Are they viable? Also yes.
4)
So...this is a rogue sucks thread..awesome
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TarkXT wrote: Where's that damn horse when you need it. Sorry buddy, There is a whole lot of threads that need my attention
Lord have mercy, anywhere I show up
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Looks in Player entitlement thread....yummy
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ummmmmmmm...bloat threads
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Ah yes, an oldie but goodie
Oh my god, is this a rogue sucks thread
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Man, I haven't seen one of these in like a week or so...
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Starts a "My DM is a Tyrant/Player Entitlement" rant.
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mmmmm...nothing like a rogues suck thread
@_@...Are we beating upon fighters, this is new
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New classes, same old arguement
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Mavrickindigo wrote: Pretty much every time I see someone talk about pathfinder, and every time I play it, I find that pretty much every martial class lags behind spellcasters. I'm glad Monk and Rogue and Barbarian are getting reworked, as when I was plaing them, I had had hardly any fun at all compared to when I played casters.
I've seen it plenty of times before, people who work on the game respond that martials can't get cool abilities because its not realistic while in the same breath praising the reality-warping powers of mages.
It's actually starting to get quite tiring
mmmmmmmmm. fertile fields to graze on
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