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Charon Onozuka wrote:MaxAstro wrote:I feel like the question Paizo really needs to answer is "what IS a sorcerer?"* How is a divine sorc different from a cleric? How is a primal sorc different from a druid? And more importantly, why are those two sorcs the same class?I feel like the answer to this should be Bloodlines. Sorcerers really need to double down on the bloodline mechanic and make their powers really exciting and distinct. I don't think there'd be as much of a big issue of overlap with other classes if they had a real class feature beyond spellcasting.
I think I'd like it if sorcerers dropped spells slots entirely and only kept spell points. Then any spell cast by sorcerers would be automatically cast at the highest they can.
If they had Cha +(1/2 lvl) points they would start with a few more spells than their peers, at the cost of only having one pool for spells and powers, and overall about a third of the final spell casts. But, they would always be casting at full power. That would really separate sorcerer's from other casters.
Since sorcerers seem to be the more diverse casters, being able to pick any list at 1st level, how about doubling down on that and let them pick a few spells off of 1) a secondary list or 2) any list.
Something like; On even levels, when a sorcerer adds to his/her spell repertoire, he/she may add that spell from another list.
They'd have one spell of each level from a list other than their own, excluding tenth level spells.