Beaches's page

Organized Play Member. 2 posts. No reviews. No lists. No wishlists. 1 Organized Play character.


RSS

Shadow Lodge

1 person marked this as a favorite.

This is great guys. Just got the second part of the adventure path and figured I'd check the paper minis to see if they are up, and there it is! Fantastic!

Shadow Lodge

I read Endzeitgeist's review and I have one question on a point he made. He gave an example with a student losing his temper, and said the player would lose a Fate point for not accepting the compel from the GM. The way I read the rules in the PDF, it seems like players can choose to spend Fate points and GMs can try to compel them to take special actions based on their Aspects, but Fate points can't actually be taken away if the player chooses not to use the system at that time.

Can one of you guys clear that up for me? We've been using this system in our current game, and so far it seems like a neat way for players to set up unique characteristics and the GM to give an incentive on acting on those characteristics.