Pahmet Monk

Bazokas the Dwarf's page

1 post. Alias of John Whyte.


Full Name

Bazokas

Race

Dwarf

Classes/Levels

Barbarian (superstitious) [5]

Gender

Male

Size

Medium

Deity

Irori

Strength 18
Dexterity 14
Constitution 19
Intelligence 10
Wisdom 14
Charisma 5

About Bazokas the Dwarf

Bazokas
Male Dwarf Barbarian (Superstitious Archetype)
NG Medium humanoid (dwarf, human)
Init +2; Senses Dark vision; Perception +10
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Defense
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AC 16, touch 12, flat-footed 14 (+4 armor, +2 Dex)
hp 78 (5 HD; 12+(6.5*4) +(5*4))
Fort +8 (+4 vs poison), Ref +3, Will +4 (+4 vs spells, and spell-like abilities;
Defensive Abilities
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Offense
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Speed 30 ft.
Ranged: Composite Longbow 1d10+4
Great Sword - 2d6 + 6
Heavy Flail - 1d10 + 6
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Statistics
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Str 18, Dex 14, Con 19, Int 10, Wis 14, Cha 5
Base Atk +5; CMB +6; CMD 20

Feats: Power Attack, Steel Soul, Intimidating Prowess

Traits Glory of Old (+1 trait bonus on saving throws against spells, spell-like abilities, and poison) Indomitable Faith (+1 bonus on will saves)

Skills
Acrobatics +10, Climb +8, Intimidate +12 (using strength with intimidatig Prowess, +14 when raging), Perception +10, Survival +7, Swim +8

Languages Common, Dwarven

Combat Gear: Masterwork Silver Greatsword, Masterwork Adamantium Heavy Flail, Composite Longbow, 60 cold Iron arrows, potion of cure light wounds (2), potion of cure moderate wounds (2),
Other Gear mithral chain shirt, Backpack, bedroll, flint & Steel, sunrod, 4 trail rations, waterskin, whetstone, Belt of Strength(+2) 1354gp
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Special Abilities
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Strength Surge: While raging, the barbarian can take a –1 penalty to AC to gain a +1 bonus on attack rolls. The AC penalty increases by –1 and the attack roll bonus increases by +1 at 4th level and every four levels thereafter.
Reckless Abandon: The barbarian adds her barbarian level on one Strength check or combat maneuver check, or to her Combat Maneuver Defense when an opponent attempts a maneuver against her. This power is used as an immediate action.
Fast Movement - +10ft a round
Uncanny Dodge - Never flatfooted
Improved Uncanny Dodge - Unable to be flanked or sneak attacked
Sixth Sense - +1 bonus on initiative and a +1 insight bonus to AC during surprise rounds. This bonus increases by +1 for every three levels after 3rd.
Hardy: Dwarves gain a +2 racial bonus on saving throws against poison, spells, and spell-like abilities.
Defensive Training: Dwarves gain a +4 dodge bonus to AC against monsters of the giant subtype.
Lorekeeper: Dwarves keep extensive records about their history and the world around them. Dwarves with this racial trait receive a +2 racial bonus on Knowledge (history) checks that pertain to dwarves or their enemies. They can make such skill checks untrained.
Relentless: Dwarves are skilled at pushing their way through a battlefield, tossing aside lesser foes with ease. Dwarves with this racial trait receive a +2 bonus on combat maneuver checks made to bull rush or overrun an opponent. This bonus only applies while both the dwarf and his opponent are standing on the ground.
Rock Stepper: Dwarves with this racial trait can skillfully negotiate rocky terrain. They can ignore difficult terrain created by rubble, broken ground, or steep stairs when they take a 5-foot step.

Description
You see before you a sandy haired dwarf. He has very bronzed skin, and deep purple eyes. He has a greatsword at his side, a flail at his other side, and a bow on his back, but his greatest weapon seems to be his look of absolute rage. Even the dogs of this town are giving him a wide berth.

Personality
Bazokas is hard to get along with, even for a dwarf. He doesn't understand humans, and is continually puzzled by their traditions and lifestyles. He still struggles with the concept that other races shave their facial hair, and such an idea is viewed as exceptionally wanton and immodest. He is fond of wearing Pahmet oil through his hair and greased onto his skin. This gives him a smell that is similar to fermented dates.
Due to his backstory he is resentful of his life, and has a large amount of rage bottled up inside of him. He can keep it controlled most of the time, but enjoys letting it out.

Due to his backstory he dislikes 'other dwarves' (I.e. non Pahmet).

Backstory
Bazokas was born into the Pahmet clan at Tar Kuata. He was raised in the faith of Irori, of which there were very few Pahmet who acknowledged this religion as real (let alone anything else). He trained for many years to enter the Pahmet Scout Guard, a collection of fierce warriors who roamed the dessert as scouts for the Pahmet.

Unfortunately when he passed the initiation test he was asked to swear a religious oath to a deity who was not his patron. He refused and immediately rejected.

Disillusioned, he exiled himself into the dessert, wandering for a while, his last adventure was to rescue a collection of Dwarven slaves from slave traders in Osirion. Unfortunately he realized at the successful end of this, the traders were far better connected than he had considered and one of the freed dwarves actually ratted him out to the slavers. He considered it wise to skip the country before the bounty he had placed on his head by the traders caught up with him.

He arrived in Quantium and madecontact with a small number of Pahmet in the city. He initially got a job being a guard for a merchant, but was fired when another Pahmet needed a job, and was told quite bluntly he was let go as he was a worshiper of Irori.

Despondently he joined the city guard. For the first time in his life his religion was not held against him. Sure his Pahmet oil is rubbished, and loud manner were looked down on, but he was much happier, he could put his martial skills to good use, and praise Irori.

His ability to fly off the handle has saved many officer's lives in a fight, and caused many suspects to confess. He is respected for his talents, and in return he is fiercely loyal to the only organisation that he considers gave him a fair chance.

Relationships to Others
Bazokas gets along with the dwarfs in the city with the most difficulty. He distrusts all of them. To the normal dwarves he is a Khemet, and thus very weird, to they few Khemet he is a pariah, particularly as he had the audacity to suggest (and follow the suggestion with some digging) that one of their sons was instrumental in a string of bizarre break ins. The case has not been closed, and Bazokas still harbors suspicions.

He interacts most effectively with the desperate poor. They usually sense his tightly wound fury, and his shouts at many of them have stopped them running and made them answer questions. This means that none of them like him, but he has made a reputation as being an officer to avoid, but never one to run away from.

Non-Citizen Middle Class - Bazokas relates best to this section. He understands the issues that come with being a social pariah. Most of them are hard working and keen to escape their past, which is something he identifies strongly with. He attempts to empathize, but this is not always well received. They like to see him patrol the streets, and are politely respectful, but don't want to talk to him for longer than necessary.

The magocrasy Bazokas thinks are a collection of cheap parlor tricks that only work on the weak willed. He has enough sense not to voice this opinion too loudly. He prefers to avoid them.

The nobility think Bazokas is an oddity, Bazokas's commander has deliberately kept him away from the nobility, not sure how they would react to a short blond dwarf yelling his way through them.

The wealthy citizens are the ones Bazokas has the most friction with. They are offended when he yells, offended at his smell, and do not hide their disgust. He picks up on the later and yells more. He has received a number of complaints on his manner, most retracted when he has apprehended the perpetrator, and knocked some sense in to him for trying to run. There are still several merchants who are still offended the dwarf has accused them of fratricide or worse.