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![]() Bayard, noticing Viridel turning, unslings his axe.
Loosening his shield, the Axeman charges into the fray, silvered axehead cleaving effortlessly through steel, bone, leather, hide, and the wicked wills of now-frenzied devils. For a distant audiance member, the Axeman almost seemed as a desperate figure to charge into the mouth of otherworldly horrors and had sacrificed himself--but it was in fact the opposite. ![]()
![]() The axeman descends on bright angelic wings, which dissipate as his heavy boots hit the disintegrating ground. He leaves without looking back as the world collapses, reciting a short obedience to Damerrich, as his shield flew to his open hand. The Executioner left with confident ease, leaving a world he executed. Theatric exit somehow :) ![]()
![]() Ok, here it is after some study. Divine Bond +3 (not applied I think, and irrelevant since smite and magical enhancement from outsider bane is the same) Attack
That's +21, +3 from foretelling and +1 from haste, for a total of +25/+25/+15/+5
Damage
1d12 + 24 + 4d6 The previous hits were for 1d12+36+6d6, for a difference in 12+2d6 damage. I'm missing something, which is clear; until I tell what (or if Bayard can chime in with a clarification), I'm using the calculation I found, for transparency's sake. Also Bayard takes 1d6/hit landed. I will need to know that from the DM, since we still don't know the devil's AC. ![]()
![]() Bayard, taking advantage of the devil's vulnerability, takes another strike against the fiend. Attack w/penalties: 1d20 + 24 - 2 - 3 ⇒ (4) + 24 - 2 - 3 = 23
@DM: I forgot to add Bayard's two penalties; planar and negative levels. Deduct 5 from the to-hits for all hit results in my post above. ![]()
![]() On Bayard's Turn As the first assault fails, Bayard goes into a practiced series of swings with his huge axe, cleaving wind, flesh, bone, and vellum alike. Attack+foretelling+haste: 1d20 + 24 + 3 ⇒ (7) + 24 + 3 = 34
Attack+foretelling+haste: 1d20 + 24 + 3 ⇒ (13) + 24 + 3 = 40
Attack+foretelling+haste: 1d20 + 24 + 3 - 5 ⇒ (8) + 24 + 3 - 5 = 30
Attack+foretelling+haste: 1d20 + 24 + 3 - 10 ⇒ (2) + 24 + 3 - 10 = 19
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![]() Before Bayard's Turn Will save + Foretelling - Planar penalties - Negative Levels: 1d20 + 17 + 3 - 2 - 3 ⇒ (13) + 17 + 3 - 2 - 3 = 28 Bayard resists the will-bending compulsion, and swings his axe in an attack as the devil is tossed backwards. Attack granted by Grymwold's Greater Bull Rush: 1d20 + 24 - 2 - 3 ⇒ (11) + 24 - 2 - 3 = 30
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![]() Bayard grasps the axe tossed to him, and flies forward, unable to charge from the foul spell, but axe glowing with holy wrath allthesame. He heaves its weight to land a powerful smite against the devil. Attack + smite + haste + foretelling - fatigue - power attack: 1d20 + 20 + 4 + 1 + 3 - 1 - 4 ⇒ (1) + 20 + 4 + 1 + 3 - 1 - 4 = 24
Not an epic start, but we're surrounding him. |