SQ bond senses (10 rounds/day), bracelet of bargaining, eidolon (named Lark), life link
Combat Gear lesser reach metamagic rod[APG], potion of cure light wounds (3), potion of fly, ring of counterspells (slow), scroll of unbreakable heart (2), wand of mage armor (50 charges), air crystal, alchemist's fire, alchemist's kindness[APG] (4); Other Gear dagger, sling, bracelet of bargaining[UE], cloak of resistance +2, headband of alluring charisma +4, lupine robe, ring of eloquence[ACG], sleeves of many garments[UE], spell lattice (2nd)[ACG], animal call (bat)[ACG], noble's outfit, smoked goggles[APG], Trumpet, wrist sheath, spring loaded, wrist sheath, spring loaded, riding dire bat (combat trained), bit and bridle, exotic military saddle, 348 gp, 9 sp
Alchemist's fire - 0/1
Alchemist's kindness - 0/4
Bond Senses (10 rounds/day) (Su) - 0/10
Dagger - 0/1
Daylight (1/day) - 0/1
Gregarious (1/day) - 0/1
Lupine robe (4/day) - 0/4
Maker's Call/Transposition (2/day) (Su) - 0/2
Potion of cure light wounds - 0/3
Potion of fly - 0/1
Reach metamagic rod (lesser, 3/day) - 0/3
Summon Monster V (10/day) (Sp) - 0/10
Wand of mage armor (50 charges) - 27/50
Bond Senses (10 rounds/day) (Su) As a standard action, you can share Eidolon's senses while on same plane.
Bracelet of bargaining (DC 16) When shake hand to seal deal, sense if deciet is involved (Will neg).
Darkvision (60 feet) You can see in the dark (black and white only).
Eidolon Can summon a powerful aspect of an outsider.
Energy Resistance, Acid (5) You have the specified Energy Resistance against Acid attacks.
Energy Resistance, Cold (5) You have the specified Energy Resistance against Cold attacks.
Energy Resistance, Electricity (5) You have the specified Energy Resistance against Electricity attacks.
Life Link (Su) Damage that dismisses Eidolon can be taken by you. It weakens if not in 100 ft.
Maker's Call/Transposition (2/day) (Su) Eidolon teleports to an adjacent square or you switch places, as dimension door.
Persistent Spell Foes must succeed at 2 saves or suffer the spell's full effects.
Shield Ally (Ex) +2 AC and save when within eidolon's reach.
Summon Monster V (10/day) (Sp) Standard action summon lasts minutes, but only 1 active at a time and can't use with eidolon.
Transposition (Su) Use maker's call to swap locations with eidolon.
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