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Female Gnome Bard (Prankster) 1 / HP 17/17 / AC15-T12-F14 / CMD 10 / Init +3 / Saves (Fort +2 / Ref +5/ Will +3) / Perception +6 / Speed 20 ft
![]() My,my... this place is huge and full of evil. Again, we find a human who is hallucinating! I hope we don’t end up like all of them. I wonder what this place is all about and what is the human talking about. I don’t see a wand of resist energy. I do have scroll of suppress charms and compulsions. Is this something I use now or wait for later? Perception: 1d20 + 6 ⇒ (15) + 6 = 21 Sense Motive: 1d20 + 10 ⇒ (5) + 10 = 15 Spoiler: Knowledge (Arcana): 1d20 + 8 ⇒ (17) + 8 = 25 Knowledge (Dungeoneering): 1d20 + 8 ⇒ (20) + 8 = 28 Knowledge (Engineering): 1d20 + 8 ⇒ (10) + 8 = 18 Knowledge (Geography): 1d20 + 8 ⇒ (12) + 8 = 20 Knowledge (History): 1d20 + 8 ⇒ (12) + 8 = 20 Knowledge (Local): 1d20 + 8 ⇒ (20) + 8 = 28 (+2 vs local art/music) Knowledge (Nature): 1d20 + 8 ⇒ (9) + 8 = 17 Knowledge (Nobility): 1d20 + 8 ⇒ (6) + 8 = 14 Knowledge (Planes): 1d20 + 8 ⇒ (2) + 8 = 10 Knowledge (Religion): 1d20 + 8 ⇒ (11) + 8 = 19 ![]()
Female Gnome Bard (Prankster) 1 / HP 17/17 / AC15-T12-F14 / CMD 10 / Init +3 / Saves (Fort +2 / Ref +5/ Will +3) / Perception +6 / Speed 20 ft
![]() Barboo has shivers up and down her spine as she hears and feels something.
Perception: 1d20 + 6 ⇒ (9) + 6 = 15 Knowledge (Arcana): 1d20 + 8 ⇒ (12) + 8 = 20
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Female Gnome Bard (Prankster) 1 / HP 17/17 / AC15-T12-F14 / CMD 10 / Init +3 / Saves (Fort +2 / Ref +5/ Will +3) / Perception +6 / Speed 20 ft
![]() Barboo joins in the hunt. Looking low since high is not for her! Perception: 1d20 + 6 ⇒ (18) + 6 = 24 Spoiler: Knowledge (Engineering): 1d20 + 8 ⇒ (5) + 8 = 13 Knowledge (Local): 1d20 + 8 ⇒ (4) + 8 = 12 (+2 vs local art/music) Knowledge (Religion): 1d20 + 8 ⇒ (5) + 8 = 13 ![]()
Female Gnome Bard (Prankster) 1 / HP 17/17 / AC15-T12-F14 / CMD 10 / Init +3 / Saves (Fort +2 / Ref +5/ Will +3) / Perception +6 / Speed 20 ft
![]() I guess you enjoy bashing down doors, Bruce. I thought going in one of the unlocked doors would be preferable but I will follow your lead.
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Female Gnome Bard (Prankster) 1 / HP 17/17 / AC15-T12-F14 / CMD 10 / Init +3 / Saves (Fort +2 / Ref +5/ Will +3) / Perception +6 / Speed 20 ft
![]() Looks like there are two other doors. I’ll go over and see if they are locked and let you know. I’m not going in just checking to see if unlocked.
Perception: 1d20 + 6 ⇒ (6) + 6 = 12 Knowledge (Engineering): 1d20 + 8 ⇒ (10) + 8 = 18 ![]()
Female Gnome Bard (Prankster) 1 / HP 17/17 / AC15-T12-F14 / CMD 10 / Init +3 / Saves (Fort +2 / Ref +5/ Will +3) / Perception +6 / Speed 20 ft
![]() Barboo looks at the potion and changes her mind. She runs back to the market and trades the potion for a scroll of suppress charms and compulsions. She turns and runs back to catch up with the others. ![]()
Female Gnome Bard (Prankster) 1 / HP 17/17 / AC15-T12-F14 / CMD 10 / Init +3 / Saves (Fort +2 / Ref +5/ Will +3) / Perception +6 / Speed 20 ft
![]() Barboo looks around and purchases a potion of delay poison.
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Female Gnome Bard (Prankster) 1 / HP 17/17 / AC15-T12-F14 / CMD 10 / Init +3 / Saves (Fort +2 / Ref +5/ Will +3) / Perception +6 / Speed 20 ft
![]() Barboo walks up to the door and in her most pleasant voice says...
Perception: 1d20 + 6 ⇒ (20) + 6 = 26 Spoiler: Knowledge (Arcana): 1d20 + 8 ⇒ (12) + 8 = 20 Knowledge (Dungeoneering): 1d20 + 8 ⇒ (6) + 8 = 14 Knowledge (Engineering): 1d20 + 8 ⇒ (9) + 8 = 17 Knowledge (Geography): 1d20 + 8 ⇒ (10) + 8 = 18 Knowledge (History): 1d20 + 8 ⇒ (10) + 8 = 18 Knowledge (Local): 1d20 + 8 ⇒ (11) + 8 = 19 (+2 vs local art/music) Knowledge (Nature): 1d20 + 8 ⇒ (20) + 8 = 28 Knowledge (Nobility): 1d20 + 8 ⇒ (1) + 8 = 9 Knowledge (Planes): 1d20 + 8 ⇒ (16) + 8 = 24 Knowledge (Religion): 1d20 + 8 ⇒ (12) + 8 = 20 ![]()
Female Gnome Bard (Prankster) 1 / HP 17/17 / AC15-T12-F14 / CMD 10 / Init +3 / Saves (Fort +2 / Ref +5/ Will +3) / Perception +6 / Speed 20 ft
![]() Go ahead, Ulric. Knock on the door so we can get some information that will help us when and if we encounter the Div. I hope it is only one!
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Female Gnome Bard (Prankster) 1 / HP 17/17 / AC15-T12-F14 / CMD 10 / Init +3 / Saves (Fort +2 / Ref +5/ Will +3) / Perception +6 / Speed 20 ft
![]() Barboo shakes her head and the water sprays everywhere.
Knowledge (Local): 1d20 + 8 ⇒ (19) + 8 = 27 I think I might! ![]()
Female Gnome Bard (Prankster) 1 / HP 17/17 / AC15-T12-F14 / CMD 10 / Init +3 / Saves (Fort +2 / Ref +5/ Will +3) / Perception +6 / Speed 20 ft
![]() Barboo jumps when she hears and sees the half-orc. With a bow...
Knowledge (Local): 1d20 + 8 ⇒ (7) + 8 = 15 Perception: 1d20 + 6 ⇒ (4) + 6 = 10 ![]()
Female Gnome Bard (Prankster) 1 / HP 17/17 / AC15-T12-F14 / CMD 10 / Init +3 / Saves (Fort +2 / Ref +5/ Will +3) / Perception +6 / Speed 20 ft
![]() Barboo looks at the scene and is taken aback by the drooling man.
Perception: 1d20 + 6 ⇒ (1) + 6 = 7 Spoiler: Knowledge (Arcana): 1d20 + 8 ⇒ (18) + 8 = 26 Knowledge (Dungeoneering): 1d20 + 8 ⇒ (14) + 8 = 22 Knowledge (Engineering): 1d20 + 8 ⇒ (4) + 8 = 12 Knowledge (Geography): 1d20 + 8 ⇒ (4) + 8 = 12 Knowledge (History): 1d20 + 8 ⇒ (5) + 8 = 13 Knowledge (Local): 1d20 + 8 ⇒ (18) + 8 = 26 (+2 vs local art/music) Knowledge (Nature): 1d20 + 8 ⇒ (11) + 8 = 19 Knowledge (Nobility): 1d20 + 8 ⇒ (2) + 8 = 10 Knowledge (Planes): 1d20 + 8 ⇒ (1) + 8 = 9 Knowledge (Religion): 1d20 + 8 ⇒ (4) + 8 = 12 ![]()
Female Gnome Bard (Prankster) 1 / HP 17/17 / AC15-T12-F14 / CMD 10 / Init +3 / Saves (Fort +2 / Ref +5/ Will +3) / Perception +6 / Speed 20 ft
![]() Hello,Renofre. We come to gather information to help a poor woman, Mauta, who we need to talk to. She is rambling in Ancient Osiriani. We believe she has been poisoned by a Doru Div. She is with Herhut in the hospice wing in The Temple of the Redeeming Sun.
We would like to speak to the Lady of Graves. She looks around to see if she recognizes anything of importance. Perception: 1d20 + 6 ⇒ (6) + 6 = 12 Spoiler: Knowledge (Arcana): 1d20 + 8 ⇒ (15) + 8 = 23 Knowledge (Dungeoneering): 1d20 + 8 ⇒ (8) + 8 = 16 Knowledge (Engineering): 1d20 + 8 ⇒ (7) + 8 = 15 Knowledge (Geography): 1d20 + 8 ⇒ (17) + 8 = 25 Knowledge (History): 1d20 + 8 ⇒ (20) + 8 = 28 Knowledge (Local): 1d20 + 8 ⇒ (3) + 8 = 11 (+2 vs local art/music) Knowledge (Nature): 1d20 + 8 ⇒ (4) + 8 = 12 Knowledge (Nobility): 1d20 + 8 ⇒ (15) + 8 = 23 Knowledge (Planes): 1d20 + 8 ⇒ (11) + 8 = 19 Knowledge (Religion): 1d20 + 8 ⇒ (17) + 8 = 25 ![]()
Female Gnome Bard (Prankster) 1 / HP 17/17 / AC15-T12-F14 / CMD 10 / Init +3 / Saves (Fort +2 / Ref +5/ Will +3) / Perception +6 / Speed 20 ft
![]() Barboo walks over and listens to what she is saying. She uses her scroll of comprehend languages to understand her ramblings. Then tells the others what she is saying. My name is Barboo and my friends and I are here to help you. It looks like you are under a terrible spell. Did a hideous creature put you in his spell? Let us help you. Any information would be most helpful. Barboo hums a little tune to try and calm the poor woman. Diplomacy: 1d20 + 9 ⇒ (1) + 9 = 10 Perception: 1d20 + 6 ⇒ (17) + 6 = 23 ![]()
Female Gnome Bard (Prankster) 1 / HP 17/17 / AC15-T12-F14 / CMD 10 / Init +3 / Saves (Fort +2 / Ref +5/ Will +3) / Perception +6 / Speed 20 ft
![]() Olli why don’t you lead the way. I’ll just hang in the back.
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Female Gnome Bard (Prankster) 1 / HP 17/17 / AC15-T12-F14 / CMD 10 / Init +3 / Saves (Fort +2 / Ref +5/ Will +3) / Perception +6 / Speed 20 ft
![]() Well Mr. Sokari, I am sure that had to be very scary. Did he come to your shop or did you meet him somewhere else? It seems he was indeed a hideous creature. What else can you tell us that will help us as we try to avenge what has happened to you.
Diplomacy: 1d20 + 9 ⇒ (14) + 9 = 23 Barboo scans the store to see if there is anything that would be of value for the group. Perception: 1d20 + 6 ⇒ (16) + 6 = 22 ![]()
Female Gnome Bard (Prankster) 1 / HP 17/17 / AC15-T12-F14 / CMD 10 / Init +3 / Saves (Fort +2 / Ref +5/ Will +3) / Perception +6 / Speed 20 ft
![]() Barboo looks at the old book and reads what is written using a scroll of comprehend languages.
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Female Gnome Bard (Prankster) 1 / HP 17/17 / AC15-T12-F14 / CMD 10 / Init +3 / Saves (Fort +2 / Ref +5/ Will +3) / Perception +6 / Speed 20 ft
![]() Now, now. He didn’t mean anything We just want to be of help to you. Maybe you could share your journal and we can work together.
Barboo smiles sweetly and puts on her charm. Diplomacy: 1d20 + 9 ⇒ (15) + 9 = 24 Perception: 1d20 + 6 ⇒ (1) + 6 = 7 ![]()
Female Gnome Bard (Prankster) 1 / HP 17/17 / AC15-T12-F14 / CMD 10 / Init +3 / Saves (Fort +2 / Ref +5/ Will +3) / Perception +6 / Speed 20 ft
![]() Oh, please open up. We have some important information that I know you will want to hear. We are here to help you.
Bluff: 1d20 + 10 ⇒ (14) + 10 = 24 ![]()
Female Gnome Bard (Prankster) 1 / HP 17/17 / AC15-T12-F14 / CMD 10 / Init +3 / Saves (Fort +2 / Ref +5/ Will +3) / Perception +6 / Speed 20 ft
![]() I’m ready to go whenever you all are ready. If you are lucky, I might sing a little song as we travel.
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Female Gnome Bard (Prankster) 1 / HP 17/17 / AC15-T12-F14 / CMD 10 / Init +3 / Saves (Fort +2 / Ref +5/ Will +3) / Perception +6 / Speed 20 ft
![]() Well this room is very interesting, spooky to say the least. I keep wondering when we will come across the Doru Div. We heard a lot about this creature before our adventure began.
Perception: 1d20 + 6 ⇒ (1) + 6 = 7 Spoiler: , Knowledge (Arcana): 1d20 + 8 ⇒ (20) + 8 = 28 Knowledge (Dungeoneering): 1d20 + 8 ⇒ (4) + 8 = 12 Knowledge (Engineering): 1d20 + 8 ⇒ (3) + 8 = 11 Knowledge (Geography): 1d20 + 8 ⇒ (10) + 8 = 18 Knowledge (History): 1d20 + 8 ⇒ (14) + 8 = 22 Knowledge (Local): 1d20 + 8 ⇒ (16) + 8 = 24 (+2 vs local art/music) Knowledge (Nature): 1d20 + 8 ⇒ (3) + 8 = 11 Knowledge (Nobility): 1d20 + 8 ⇒ (1) + 8 = 9 Knowledge (Planes): 1d20 + 8 ⇒ (8) + 8 = 16 Knowledge (Religion): 1d20 + 8 ⇒ (9) + 8 = 17 ![]()
Female Gnome Bard (Prankster) 1 / HP 17/17 / AC15-T12-F14 / CMD 10 / Init +3 / Saves (Fort +2 / Ref +5/ Will +3) / Perception +6 / Speed 20 ft
![]() Ollie, I'll take those 3 scrolls of Comprehend Languages. Thanks! Can anyone use the Alchemist fire??
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Female Gnome Bard (Prankster) 1 / HP 17/17 / AC15-T12-F14 / CMD 10 / Init +3 / Saves (Fort +2 / Ref +5/ Will +3) / Perception +6 / Speed 20 ft
![]() Why Cizish, I do believe that I might be able to decipher the writings. Barboo has a scroll of comprehend languages that she hope will be helpful. She also uses her linguistic skill. Linguistics: 1d20 + 7 ⇒ (7) + 7 = 14
I have a wisdom score of 8 if needed after linguistics check. ![]()
Female Gnome Bard (Prankster) 1 / HP 17/17 / AC15-T12-F14 / CMD 10 / Init +3 / Saves (Fort +2 / Ref +5/ Will +3) / Perception +6 / Speed 20 ft
![]() Well look at these stones. They look very interesting. I wonder if I will have visions like I did with the horns?
Spoiler:
Knowledge (Arcana): 1d20 + 8 ⇒ (19) + 8 = 27 Knowledge (Dungeoneering): 1d20 + 8 ⇒ (19) + 8 = 27 Knowledge (Engineering): 1d20 + 8 ⇒ (4) + 8 = 12 Knowledge (Geography): 1d20 + 8 ⇒ (3) + 8 = 11 Knowledge (History): 1d20 + 8 ⇒ (6) + 8 = 14 Knowledge (Local): 1d20 + 8 ⇒ (3) + 8 = 11 (+2 vs local art/music) Knowledge (Nature): 1d20 + 8 ⇒ (1) + 8 = 9 Knowledge (Nobility): 1d20 + 8 ⇒ (6) + 8 = 14 Knowledge (Planes): 1d20 + 8 ⇒ (7) + 8 = 15 Knowledge (Religion): 1d20 + 8 ⇒ (1) + 8 = 9 Perception: 1d20 + 6 ⇒ (13) + 6 = 19 ![]()
Female Gnome Bard (Prankster) 1 / HP 17/17 / AC15-T12-F14 / CMD 10 / Init +3 / Saves (Fort +2 / Ref +5/ Will +3) / Perception +6 / Speed 20 ft
![]() Ollie, if you have room, I think we should take the horns with us. Never know if they might be important later. Cizish, what do you think?
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Female Gnome Bard (Prankster) 1 / HP 17/17 / AC15-T12-F14 / CMD 10 / Init +3 / Saves (Fort +2 / Ref +5/ Will +3) / Perception +6 / Speed 20 ft
![]() Well look here! I wasn’t t expecting these. Let me take a closer look and see if they look familiar.
Spoiler:
Knowledge (Arcana): 1d20 + 8 ⇒ (1) + 8 = 9 Knowledge (Dungeoneering): 1d20 + 8 ⇒ (5) + 8 = 13 Knowledge (Engineering): 1d20 + 8 ⇒ (6) + 8 = 14 Knowledge (Geography): 1d20 + 8 ⇒ (5) + 8 = 13 Knowledge (History): 1d20 + 8 ⇒ (13) + 8 = 21 Knowledge (Local): 1d20 + 8 ⇒ (11) + 8 = 19 (+2 vs local art/music) Knowledge (Nature): 1d20 + 8 ⇒ (19) + 8 = 27 Knowledge (Nobility): 1d20 + 8 ⇒ (9) + 8 = 17 Knowledge (Planes): 1d20 + 8 ⇒ (17) + 8 = 25 Knowledge (Religion): 1d20 + 8 ⇒ (5) + 8 = 13 Perception: 1d20 + 6 ⇒ (10) + 6 = 16 ![]()
Female Gnome Bard (Prankster) 1 / HP 17/17 / AC15-T12-F14 / CMD 10 / Init +3 / Saves (Fort +2 / Ref +5/ Will +3) / Perception +6 / Speed 20 ft
![]() Okay, let’s see what we have!
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Female Gnome Bard (Prankster) 1 / HP 17/17 / AC15-T12-F14 / CMD 10 / Init +3 / Saves (Fort +2 / Ref +5/ Will +3) / Perception +6 / Speed 20 ft
![]() Barboo too is excited but wary as she dances toward the Che’s humming a little tune.
Spoiler:
Knowledge (Arcana): 1d20 + 8 ⇒ (16) + 8 = 24 Knowledge (Dungeoneering): 1d20 + 8 ⇒ (9) + 8 = 17 Knowledge (Engineering): 1d20 + 8 ⇒ (20) + 8 = 28 Knowledge (Geography): 1d20 + 8 ⇒ (19) + 8 = 27 Knowledge (History): 1d20 + 8 ⇒ (18) + 8 = 26 Knowledge (Local): 1d20 + 8 ⇒ (1) + 8 = 9 (+2 vs local art/music) Knowledge (Nature): 1d20 + 8 ⇒ (14) + 8 = 22 Knowledge (Nobility): 1d20 + 8 ⇒ (2) + 8 = 10 Knowledge (Planes): 1d20 + 8 ⇒ (20) + 8 = 28 Knowledge (Religion): 1d20 + 8 ⇒ (17) + 8 = 25 Perception: 1d20 + 6 ⇒ (14) + 6 = 20 ![]()
Female Gnome Bard (Prankster) 1 / HP 17/17 / AC15-T12-F14 / CMD 10 / Init +3 / Saves (Fort +2 / Ref +5/ Will +3) / Perception +6 / Speed 20 ft
![]() Wow! That was a tough battle. Here Ulric, let me heal those wounds. You were a wonderful true slayer. Barboo does a little skip as she steps forward and uses the wand to cure his wounds.
Spoiler: Knowledge (Arcana): 1d20 + 8 ⇒ (15) + 8 = 23 Knowledge (Dungeoneering): 1d20 + 8 ⇒ (2) + 8 = 10 Knowledge (Engineering): 1d20 + 8 ⇒ (6) + 8 = 14 Knowledge (Geography): 1d20 + 8 ⇒ (6) + 8 = 14 Knowledge (History): 1d20 + 8 ⇒ (12) + 8 = 20 Knowledge (Local): 1d20 + 8 ⇒ (8) + 8 = 16 (+2 vs local art/music) Knowledge (Nature): 1d20 + 8 ⇒ (18) + 8 = 26 Knowledge (Nobility): 1d20 + 8 ⇒ (12) + 8 = 20 Knowledge (Planes): 1d20 + 8 ⇒ (10) + 8 = 18 Knowledge (Religion): 1d20 + 8 ⇒ (20) + 8 = 28 ![]()
Female Gnome Bard (Prankster) 1 / HP 17/17 / AC15-T12-F14 / CMD 10 / Init +3 / Saves (Fort +2 / Ref +5/ Will +3) / Perception +6 / Speed 20 ft
![]() Barboo continues to sing and have the flag showing.
Perception: 1d20 + 6 ⇒ (15) + 6 = 21 ![]()
Female Gnome Bard (Prankster) 1 / HP 17/17 / AC15-T12-F14 / CMD 10 / Init +3 / Saves (Fort +2 / Ref +5/ Will +3) / Perception +6 / Speed 20 ft
![]() Barboo wants to know what the column is resistant to and what are its weaknesses to help the others.
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Female Gnome Bard (Prankster) 1 / HP 17/17 / AC15-T12-F14 / CMD 10 / Init +3 / Saves (Fort +2 / Ref +5/ Will +3) / Perception +6 / Speed 20 ft
![]() Barboo waves her flag and begins her song of encouragement. She hopes this will allow the others to crush the column and take it out!!
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Female Gnome Bard (Prankster) 1 / HP 17/17 / AC15-T12-F14 / CMD 10 / Init +3 / Saves (Fort +2 / Ref +5/ Will +3) / Perception +6 / Speed 20 ft
![]() Barboo sees the moving statue and tries to recall anything she might know. Spoiler:
Knowledge (Arcana): 1d20 + 8 ⇒ (11) + 8 = 19
Knowledge (Dungeoneering): 1d20 + 8 ⇒ (18) + 8 = 26 Knowledge (Engineering): 1d20 + 8 ⇒ (10) + 8 = 18 Knowledge (Geography): 1d20 + 8 ⇒ (14) + 8 = 22 Knowledge (History): 1d20 + 8 ⇒ (10) + 8 = 18 Knowledge (Local): 1d20 + 8 ⇒ (15) + 8 = 23 (+2 vs local art/music) Knowledge (Nature): 1d20 + 8 ⇒ (6) + 8 = 14 Knowledge (Nobility): 1d20 + 8 ⇒ (6) + 8 = 14 Knowledge (Planes): 1d20 + 8 ⇒ (17) + 8 = 25 Knowledge (Religion): 1d20 + 8 ⇒ (1) + 8 = 9 Not sure if I was supposed to do this but saw the request for Knowledge checks ![]()
Female Gnome Bard (Prankster) 1 / HP 17/17 / AC15-T12-F14 / CMD 10 / Init +3 / Saves (Fort +2 / Ref +5/ Will +3) / Perception +6 / Speed 20 ft
![]() Barboo studies the carvings and uses her linguistic skills to decipher what is written. She then checks the new room. Linguistics: 1d20 + 7 ⇒ (19) + 7 = 26 Perception: 1d20 + 6 ⇒ (14) + 6 = 20 ![]()
Female Gnome Bard (Prankster) 1 / HP 17/17 / AC15-T12-F14 / CMD 10 / Init +3 / Saves (Fort +2 / Ref +5/ Will +3) / Perception +6 / Speed 20 ft
![]() That was quick work! Great job. Guess you didn’t need my singing but I know you all love to hear my extraordinary voice.
Perception: 1d20 + 6 ⇒ (7) + 6 = 13 ![]()
Female Gnome Bard (Prankster) 1 / HP 17/17 / AC15-T12-F14 / CMD 10 / Init +3 / Saves (Fort +2 / Ref +5/ Will +3) / Perception +6 / Speed 20 ft
![]() Barboo waves her flag which was already out and begins singing her song of encouragement.
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Female Gnome Bard (Prankster) 1 / HP 17/17 / AC15-T12-F14 / CMD 10 / Init +3 / Saves (Fort +2 / Ref +5/ Will +3) / Perception +6 / Speed 20 ft
![]() Barboo asks for three pieces of information to help know more about the div. Maybe weaknesses, vulnerability and special attacks. Those hand motions that Kehl did were interesting. Maybe I know what she meant. Perception: 1d20 + 6 ⇒ (2) + 6 = 8 ![]()
Female Gnome Bard (Prankster) 1 / HP 17/17 / AC15-T12-F14 / CMD 10 / Init +3 / Saves (Fort +2 / Ref +5/ Will +3) / Perception +6 / Speed 20 ft
![]() Barboo decides to pull out her flag for protection. She is uncomfortable with the surroundings. She sniffs the air and listens carefully to see if she can detect anything. Bending over, she touches the floor.
Knowledge (Arcana): 1d20 + 8 ⇒ (19) + 8 = 27
Perception: 1d20 + 6 ⇒ (18) + 6 = 24 ![]()
Female Gnome Bard (Prankster) 1 / HP 17/17 / AC15-T12-F14 / CMD 10 / Init +3 / Saves (Fort +2 / Ref +5/ Will +3) / Perception +6 / Speed 20 ft
![]() Boy, that Vargouille is something to avoid. We do not want to be poisoned by it or we too will be one But, it seems that the Doru Div is a more likely foe .
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