Homeworld: Forge World (Intelligence Aptitude, Technical Knock Talent
Background: Adeptus Mechanicus (Knowledge and Tech Aptitudes; Mechanicus Implants Trait; Mechadendrite Use and Weapon Training [Solid Projectile]; Operate, Adeptus Mechanicus Common Lore, Logic, Security, Tech-Use Skills)
---Replace the Weak Flesh: An Adeptus Mechanicus character counts the Availability of all cybernetics as two levels more available (Rare items count as Average, Very Rare items count as Scarce, etc.)
Role: Warrior (Ballistic Skill, Defence, Offence, Strength, Weapon Skill aptitudes; Iron Jaw talent
---Expert at Violence: In addition to the normal uses of
Fate points (see page 293), after making a successful attack test, but before determining hits, a Warrior character may spend a Fate point to substitute his Weapon Skill (for melee) or Ballistic Skill (for ranged) bonus for the degrees of success scored on the attack test.
Chosen Aptitude: Finesse