I'm looking to play in the Skull & Shackles AP coming up within the next month or so and I need help figuring out what class would best suit the rest of the party. So far there's a Cleric, A Bard, A Witch, and a Magus. Right now I'm thinking about playing a Beastmorph/Vivisectionist Alchemist to help out with melee combat as well as to add even more versatility to the group, but I'm not sure if that's the best fit. I definitely want decent melee capabilities, but I'd also like some options for non-combat situations. I'd appreciate any advice on choosing a class to help out the party in as many situations as I can and still be fairly good in melee combat.