Syvet

Bakadeuce's page

5 posts. No reviews. No lists. No wishlists.


RSS


She totally is Aldern's obsession and that could work really well actually. However she wouldn't be his big sister right? If she was Vorel and Kasanda's daughter who was sent to the future, she would actually be a cousin to Aldern wouldn't she?

Thanks for the idea? What about the other ones? Having a hard time trying to make something really believable for all the characters.


Hello all,

I am currently running Rise of the Runelords and we just finished part 2 of burnt offerings "Local Heroes" it has gone really well so far, especially the shop keeper's daughter part, as I have one PC who is a rugged fighter who only cares about getting paid, laid and drunk. It was quite amusing. However I am having trouble really weaving each characters back story into the main one.

3 of my PC's have never played table top RPG's before so their backstories are quite simple but I want them to matter through this campaign.

Dakkon - Human Fighter
Mid 30's sell sword who is a skilled long sword fighter. He character has a "cursed" blade that stays with him. He doesn't want to acquire new weapons, only strengthen his main weapon. His background is pretty open and since he is hired muscle he can be incorporated into any other characters past as maybe he killed someone related to them or caused problems.

Idea: He went to visit Red Dog smithy and wanted to know about weapons and such. He pulled out his cursed blade and Red Dog was very curious. Now my idea is to somehow make an "heirloom" weapon that stays with him and grows stronger. As a way to balance it I was thinking it would break or weaken with use and he would have to keep repairing/paying to increase it's strength. Thoughts?

Kira - Half Elf Rogue
Mid twenties rogue who grew up in Magnimar but something bad happened and she was in an accident then lost her memory. She ended up in Sandpoint but doesn't remember much, she has been laying low and trying not to draw attention to herself until the swallowtail festival happened.

This PC is new and didn't know what to say for a back story, leaving it wide open for me to do whatever I want. I am not too sure what to do with this.

Jolrael - Human Druid
This is a pain, she is part of the Mwangi tribe, which is a crazy tribe that worships a devil god Angazhan whom is chaotic evil. She is seen as a weakling within her tribe and is sent out to prove herself by hunted a wild animal.

The only thing I can think to do is have her track down the sand point devil and use that as a trophy for her tribe? Any other ideas?

Marlowe - Ambiguous Half Elf Ranger
Orphaned at a young age and adopted by halfling's. She was raised an elderly couple and her grandmother passed away. She came to Sandpoint to arrange funeral plans for her. Her grandmother was also friends with Daverin Hosk (She chose campaign trait where she gets a free mount from him so it works nicely) and now they have a good connection.

During the raid I said that the stables was raided and Daverin's horses were taken. I gave her a sidequest to retrieve his prized horse and the baby which is her mount. I plan for them to find them in thistletop. Can't think of much else to do though with that.

Deckard - Human Sorceror
Also orphaned at a young age, he was best friends with a goblin named "Gapbelch" and they were caught stealing from a street performer named Deckard Deluto. The street performer took pity on him in and taught him the ways of swindling and magic, he began training with him and his inner arcane magic started to reveal itself. Eventually the old performer retired and the orphan took his name "Deckard Deluto" and began using his magic to do the same. He found himself at the festival as it was prime time to make some cash.

This is a good backstory and I plan to incorporate his childhood goblin friend, somewhere in thistletop. When Shalelu greats them adn tells them about the goblin tribes and their leaders. I plan to replace one with Gapbelch. Shalelu gives them a side quest to bring all the heads of the goblin tribes in doing so, it will trigger his memory and make him unsure what do to.

That's currently where I am at. This is my first time GM'ing a campaign and I am a little nervous. Luckily it's gone good so far and everyone is having fun. They managed to finish part 1 in a single session and part 2 in a single (long) session. I imagine part 3 will end up taking a lot longer and be more difficult for them.

Any advice that you guys have for me would be greatly appreciated! Thanks.


Also, does anyone have access to SoylentG's apparently amazing NPC lists and sandpoint info? I tried clicking all the URL's and they are broken dropbox links. If someone has those available I would greatly appreciate it,


Thanks, I did read way finder #7 and got some ideas for the swallowtail festival.

For the ticket system that is a good idea, I will add some scrolls as prizes as well, the idea is that it should be pretty easy for players to win these games, or pay a nominal fee to try again and once they have enough they can go buy some items to help them along the way, at least early on in the game.

About the team comp, everyone seems to be set on the characters they chose, which is good, I want them to be excited about what they play and I don't want to push them to a class they don't like, but feel they need to do. In case anyone dies though they can re-roll and then I will persuade them to a healer/support class such as a bard.


Hello everyone, this is my first post as I am quite new to Pathfinder, I have been lurking the forum and yes I am aware there are about 100 other threads for advice for new GM's etc. but I have a few questions which I haven't found answers to. First, here is a little info about me.

I have never played table top RPG's before but I am an avid gamer, I am also a Game Designer by profession so I understand the concepts of gaming very well. But as mentioned I have zero experience with Pathfinder. I am running Rise of the Runelords with 5 players, 2 have experience playing and the other 3 have none. We already went through character creation and everyone has their classes picked out. We have a fighter, druid, rogue, sorcerer and a ranger. We lack heals but the druid will most likely get a wand for heals.

I am planning the intro for the first session and I have all the swallowtail festival games planned but I want to do something different where I charge them money to play and depending on how well they do I'll give them tickets. These tickets can be exchanged for some basic prizes, with a cure light wounds probably being the top prize, just so they can be safe in case some early battles go wrong. I want to make sure it's easy for them to get into it and fun. (Mostly so they keep playing :) )

So based on their character preferences, none of them want to know each other prior to the campaign, and want to run into each other when it starts, but for the swallowtail festival I have created some mini games that are team based. Right now I am thinking of starting it with everyone in the town square for opening speeches, then let them play some games and earn tickets, after a while I will go to the consecration where the goblins strike and they will just happen to be the only ones in that didn't run away and are capable of fighting. Then they become the town heroes and when they are at the rusty dragon, I'll have a get together that Ameiko holds where all the players will introduce themselves to each other. Does that sound like a reasonable way to get everyone acquainted with one another?

Besides that, what are some other things I should have prepared?