Azmur Kell

Bairais Strigh's page

13 posts. Alias of Herkymr the Silly.


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Vital:
hp = 21/21||armor 16/16/14 || Perc + 8|| Fort +5 ||Ref +7 ||Will +4 || CMB/CMD=+1/17/15 ||speed 30||
skills:
Bluff +4, Craft (alchemy) +10 (+13 to create alchemical items), D D +7, Heal +11, K (engineering) +11, K (local) +11, K (nature) +13, K (planes) +11, Perception +8, S Mo +5, Sl of Ha +9, stealth +6

merry halloween and a happy christmas. ... I hate when my fingers mis type


Vital:
hp = 21/21||armor 16/16/14 || Perc + 8|| Fort +5 ||Ref +7 ||Will +4 || CMB/CMD=+1/17/15 ||speed 30||
skills:
Bluff +4, Craft (alchemy) +10 (+13 to create alchemical items), D D +7, Heal +11, K (engineering) +11, K (local) +11, K (nature) +13, K (planes) +11, Perception +8, S Mo +5, Sl of Ha +9, stealth +6

I have a full day but hope to be able to post on my introduction later tonight. If not I will get it tomorrow morning.

I am excited to join in.


Vital:
hp = 21/21||armor 16/16/14 || Perc + 8|| Fort +5 ||Ref +7 ||Will +4 || CMB/CMD=+1/17/15 ||speed 30||
skills:
Bluff +4, Craft (alchemy) +10 (+13 to create alchemical items), D D +7, Heal +11, K (engineering) +11, K (local) +11, K (nature) +13, K (planes) +11, Perception +8, S Mo +5, Sl of Ha +9, stealth +6

Just joking and seriously questioning whether Bairias has died of something off scene or if we will soon get a chance to hop in and play?
If not should I look for another game to join? I really am wanting to join this one or I wouldn't have stuck around waiting as long as I have.

Let me know.


Vital:
hp = 21/21||armor 16/16/14 || Perc + 8|| Fort +5 ||Ref +7 ||Will +4 || CMB/CMD=+1/17/15 ||speed 30||
skills:
Bluff +4, Craft (alchemy) +10 (+13 to create alchemical items), D D +7, Heal +11, K (engineering) +11, K (local) +11, K (nature) +13, K (planes) +11, Perception +8, S Mo +5, Sl of Ha +9, stealth +6

We are on small family group only restrictions and masks at all times. My wife and I are in full quarantine till sunday as we both got covid and were sick for about 1/2 a week. It wasn't fun its like the flu on steroids.


Vital:
hp = 21/21||armor 16/16/14 || Perc + 8|| Fort +5 ||Ref +7 ||Will +4 || CMB/CMD=+1/17/15 ||speed 30||
skills:
Bluff +4, Craft (alchemy) +10 (+13 to create alchemical items), D D +7, Heal +11, K (engineering) +11, K (local) +11, K (nature) +13, K (planes) +11, Perception +8, S Mo +5, Sl of Ha +9, stealth +6

To all USA based Happy Thanksgiving. TO all others help us celebrate a day of gratefulness. It is fun reading the story.


Vital:
hp = 21/21||armor 16/16/14 || Perc + 8|| Fort +5 ||Ref +7 ||Will +4 || CMB/CMD=+1/17/15 ||speed 30||
skills:
Bluff +4, Craft (alchemy) +10 (+13 to create alchemical items), D D +7, Heal +11, K (engineering) +11, K (local) +11, K (nature) +13, K (planes) +11, Perception +8, S Mo +5, Sl of Ha +9, stealth +6

no worries I know the game was at a harder spot to bring in new toons when I agreed to join. I still really wanted and want to play in it so I will wait .


Vital:
hp = 21/21||armor 16/16/14 || Perc + 8|| Fort +5 ||Ref +7 ||Will +4 || CMB/CMD=+1/17/15 ||speed 30||
skills:
Bluff +4, Craft (alchemy) +10 (+13 to create alchemical items), D D +7, Heal +11, K (engineering) +11, K (local) +11, K (nature) +13, K (planes) +11, Perception +8, S Mo +5, Sl of Ha +9, stealth +6

I'm back again...muwahahahaha!!


Vital:
hp = 21/21||armor 16/16/14 || Perc + 8|| Fort +5 ||Ref +7 ||Will +4 || CMB/CMD=+1/17/15 ||speed 30||
skills:
Bluff +4, Craft (alchemy) +10 (+13 to create alchemical items), D D +7, Heal +11, K (engineering) +11, K (local) +11, K (nature) +13, K (planes) +11, Perception +8, S Mo +5, Sl of Ha +9, stealth +6

I will be out of town tomorrow and may not be able to post if the possibility comes up.


Vital:
hp = 21/21||armor 16/16/14 || Perc + 8|| Fort +5 ||Ref +7 ||Will +4 || CMB/CMD=+1/17/15 ||speed 30||
skills:
Bluff +4, Craft (alchemy) +10 (+13 to create alchemical items), D D +7, Heal +11, K (engineering) +11, K (local) +11, K (nature) +13, K (planes) +11, Perception +8, S Mo +5, Sl of Ha +9, stealth +6

@GM I took master work alchemist tools & Surgeon tools, but only normal thieves tools for my disable device-- I figured story wise I probably pick them up somewhere along the line but don't focus there so I wouldn't have sought out master work. Hope that's ok and makes sense.

I also checked on the APB and it doesn't change anything yet, so that's all good.

With all that said, I think I am ready to jump in.


Vital:
hp = 21/21||armor 16/16/14 || Perc + 8|| Fort +5 ||Ref +7 ||Will +4 || CMB/CMD=+1/17/15 ||speed 30||
skills:
Bluff +4, Craft (alchemy) +10 (+13 to create alchemical items), D D +7, Heal +11, K (engineering) +11, K (local) +11, K (nature) +13, K (planes) +11, Perception +8, S Mo +5, Sl of Ha +9, stealth +6

@javell: I prefer the term mentally hilarious over crazy :)

@scarlett: so our connection is one that by association. Your father wrote a good friend of mine to see if he could be of assistance to you. He was unable to come to London except for briefly passing through. So he stopped by and passed on the request to me. I will have the letter and probably a letter of introduction from him to you. We probably never have met yet or just briefly when I came to introduce myself. Does that sound workable? I know I expanded on the idea we came up with earlier so I hope it stays chill with your idea still.


Vital:
hp = 21/21||armor 16/16/14 || Perc + 8|| Fort +5 ||Ref +7 ||Will +4 || CMB/CMD=+1/17/15 ||speed 30||
skills:
Bluff +4, Craft (alchemy) +10 (+13 to create alchemical items), D D +7, Heal +11, K (engineering) +11, K (local) +11, K (nature) +13, K (planes) +11, Perception +8, S Mo +5, Sl of Ha +9, stealth +6

Thanks Javell
I knew it had to be something simple I was missing.

@GM= we were supposed to do the progressive bonus at +1 level right? if so mine is wrong. I just thought about it and if it is at +1 level then I need to adjust although it should be a minor adjustment


Vital:
hp = 21/21||armor 16/16/14 || Perc + 8|| Fort +5 ||Ref +7 ||Will +4 || CMB/CMD=+1/17/15 ||speed 30||
skills:
Bluff +4, Craft (alchemy) +10 (+13 to create alchemical items), D D +7, Heal +11, K (engineering) +11, K (local) +11, K (nature) +13, K (planes) +11, Perception +8, S Mo +5, Sl of Ha +9, stealth +6

Mordecai, here's an idea. I often visit various local to get "supplies" for my experiments. We could have met multiple times and have a grudging respect atleast for each other. You could possibly even helped me obtain certain ingredients safely from some of the seedier parts. I do nothng to break the law but sometimes my ingredients are on the verge of not being completely legal.
Just throwing out ideas.


Vital:
hp = 21/21||armor 16/16/14 || Perc + 8|| Fort +5 ||Ref +7 ||Will +4 || CMB/CMD=+1/17/15 ||speed 30||
skills:
Bluff +4, Craft (alchemy) +10 (+13 to create alchemical items), D D +7, Heal +11, K (engineering) +11, K (local) +11, K (nature) +13, K (planes) +11, Perception +8, S Mo +5, Sl of Ha +9, stealth +6

@DM: I know that you were going to swap ut brew potion for something else, my suggestion would be to just swap it for another feat. If you aren't comfortable to just open that option up then maybe an extra discovery or extra bombs or even skill focus heal. These would all be character and thematically compatible I believe. Just throwing out ideas.

Thanks again for letting me in to play.