Bahamut wrote:Do you have any house rules that make things more deadly or are they behind level because of 6 players? How are your stats generated?
This AP has been the deadliest I've ever run. 15 permanent PC deaths in a six person party and they're in the back 1/3rd of book 4.
In book 2 had a kineticist (pyro) suicide himself to kill Marrow, the leader of the Smilers. A Gunslinger (Techslinger) accidentally killed himself with grenades trying to take out the Rhu-Chalik. Kulgara killed a Barbarian and a Brawler with her suicide plasma grenade. Hellion literally ripped a Fighter (Cyber Soldier), and a Samurai in half.
In book 3 Xoud nuked a Necromancer and the Bloodrager with a Fireball after opening his Eversmoking Bottle. Xoud later took out an Oracle with Cloudkill. They tried to recruit Ilarris because they had successfully recruited Sanvil in book 1. She turned on them in the malfunctioning android foundry and using she Wand of Lightening Bolt fried the party's Alchemist and another Samurai.
Now in book 4 the Colour Out of Space disintegrated a Rogue, another Samurai, and a Cleric in an almost TPK. This most recent death was the Vigilante going down to the Pale Stranger.
They most recently almost died to the Shipmind, and again to the damaged Annihilator Robot. They start the Dominion Hive proper next week. I'm expecting more deaths.
I don't have any special house rules, and I've been adjusting encounters to they'll gain the proper amount of xp. They have 2 helper NPCs as well, Sanvil and Isuma. I have them generate stats 4d6 drop the lowest.