Lord Almir

Bad Man's page

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Full Name

Gragos

Race

Human

Classes/Levels

Witch 1

Gender

Male

Size

medium

Age

30

Special Abilities

skilled, bonus feat, +2 to ability score (intelligence)

Alignment

Chaotic Neutral

Deity

Great Old Ones (unwitting)

Location

a minuscule unnamed village

Languages

Common

Occupation

medicine man, mercenary

Strength 10
Dexterity 14
Constitution 12
Intelligence 18
Wisdom 12
Charisma 11

About Bad Man

Hp:7 AC:12

For:+0(2) Ref:+0(2) Will:+2(3)

Speed: 30 ft.

Melee:+0

Ranged:+2

BA:+0 CMB:+0 CMD:12

Initiative:+2

Feats:
- Eschew Materials
- Reach Spell

Traits:
- Earning Your Freedom (+1 to Fortitude)
- Focused Mind (+2 to concentration checks)

Starting spells stored by the Familiar(3+4, pg. 67 APG):
DC:14+ spell level
0 (cantrips)- all
1st circle - burning hands,enlarge person,ray of enfeeblement,hypnotism,mage armor,reduce person,sleep

Spells per Day:
cantrips prepared: 3
1st circle: 1+1

Hexes(DC = 10 + 1/2 the witch’s level +Int)
- Slumber

Typically memorised spell/cantrips:
cantrips: detect magic,read magic,light
1st circle: hypnotism,sleep

skills:[2+4(int)+1(human)]
Spellcraft 1(5)+3
Knowledge(Planes) 1(5)+3
Knowledge(Arcana) 1(5)+3
Intimidate 1(1)+3
Fly 1(3)+3
Survival 1(2)
Perception 1(2)

Familiar: Viper (pg.133, Bestiary)

Starting Equipament (180gp):
- Dagger (2gp), Light Crossbow (35gp),Crossbow Bolts(20-2gp),quarterstaff,backpack(2gp),Furs(12gp), Belt Pouch (1gp),10xTrail Rations(5gp),Flint and Steel (1gp),2xRope, hemp-50 ft.(2gp),Peasant’s outfit (1sp),Hot weather outfit (8gp), Light Horse (75gp),Riding Saddle (10 gp),Saddlebags (4gp), 2xIron spike (1sp)

Left:20gp,8sp