SuperBidi wrote:
Unicore wrote:
TheGentlemanDM wrote:
Candlejake wrote:
With only 8 class hp Gunslinger is basically a glass cannon so id give him some kind of damage boost over fighter
This is something that doesn't seem to come up much.
Gunslingers are notably more fragile than Fighters. As such, they should be able to hit even harder than them.
This is a big part of why I am asking what the gunslinger brings to the table that the Fighter can't get with the addition of an archetype or a few new reloading feats.
I don't like current Gunslinger. I've been a little shocked to see they were having Fighter proficiencies. What other class features could fit into the chassis without making it overpowered?
I would have prefered a strong class identity like the Swashbuckler, which is clearly way more than a free hand fighter with different feat choice.
It's like swashbuckler but instead of using an action to gain panache debuffing an enemy, gaining a bunch of benefits and allowing the use of powerful finisher attacks you spend the action reloading and you get to use a weapon that's almost as good as a bow. I guess at least reloading can't fail.
Gunslinger needs to get either more damage or better utility. The fact that utility feats like Smokescreen are basically a three action activity (reload + attack + utility) makes it so you rarely get more than one thing done in a round. Unless you spam risky reload get a bit higher damage but still less than an archer and no utility at all.