
BFldyq |
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BFldyq wrote:Also, I think this is more of a retcon, but in the 1e it's mentioned that the River Kingdoms are very fertile, and that it's other factors that make farming hard. However, in the World Guide it's mentioned that much of the land is "non-arable" and "impossible to cultivate", something supported by the Travel Guide mentioning that overhunting regularly occurs due to shortages in food, making the problem worse. Is this correct?Not sure about the first part of your comment, but the second one seems correct. Being "non arable" basically mean that farming is impossible, and 1e lore already said "despite being fertile, farming is very hard here", which is basically another way to say "non arable".
A fertile land basically mean that it's bountifull and that life is very present here. But the life in question might simply be completely incompatible with farming in general. Swamps tend to be very vivid ecosystems, but they're hardly a place to grow crops. And since the river kingdoms are a very (very) swampy place, their description as "fertile but non arable" seems fine.
The exact quote is:
For all this danger, though, the land is still beautiful and bountiful. Even the marshes and forests are fertile. Raiders, not the land or weather, make farming hard. Wheat, corn, oats, and rice are quick and plentiful crops grown throughout
the kingdoms.
So it definitely seems to be a change.
Another example, about the swamps:
The waters carry silt and nutrients to all parts of the River Kingdoms, and crops grow well here, leading some entreprising settlers to plant on dry areas or small, clearcut
sites, moving their plots as the terrain accommodate these alterations.
the mosquito infested swamps of the River Kingdoms are impossible to cultivate
Like, I fully accept this is probably just a retcon, but it bugs me, you know?