Cutthroat Lawyer

Azalea Bramson's page

61 posts. Alias of Cydrius.


Full Name

Azalea Bramson

Race

Elf

Classes/Levels

Expert 3

Gender

Female

Size

M

Age

172

Alignment

LG

Deity

Erastil

Location

Bastrop

Occupation

Librarian

About Azalea Bramson

Azalea Bramson
Female Elf Expert 3
NG Medium Humanoid(Elf)
Init +2; Senses Perception +1, Low-Light Vision
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Appearance
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Appearance:

Age : 172
Size : 5’8”, 110 lbs
Type : Humanoid (Elf)
Short of stature compared to her elven brethren and thin as a twig, Azalea is not built for strenuous effort. She is usually dressed in a scholar’s blouse and vest and simple but comfortable slacks, and a pair of low-rimmed eyeglasses betray her farsightedness.

Her attitude appears dour and serious at first glance, but her heart is that of a woman who truly loves her home village.


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Background
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Who is Azalea Bramson?:

180 years ago, in the village of Spring Hill
The village librarian, Hector Bramson, was a quiet erudite. The middle child of three, he had inherited the village's library from his own father. He and his wife, Eleanor Bramson, née Eleanor Oakes, took great pride in their trade.

Though complications resulting from their first child’s birth made it too much of a health risk for Eleanor to have a second child, Mr. and Mrs. Bramson very much had it in their heart to adopt more children. Thus, they would adopt three more children over the years; a second son, a daughter, and, finally, a third son.

As a few years passed, the city began to bloom around them and, as it did, it began receiving more exotic visitors.

One evening, Roseanne Thatcher, matron of Spring Hill’s small village orphanage and now a good friend of the family came to speak to the Bramsons, making a request of them. A bandit ambush had claimed the life of a pair of visiting elves, leaving their daughter orphaned. Young Azalea was in need of a home, and, Roseanne hoped, the Bramsons would be the ones to take her in where others had refused, generally opting for children of their own race. Her new parents and siblings welcomed her with open arms; to them, she was one of them, Elf or not.

Thus, Azalea Bramson became the library’s youngest occupant and caretaker. It was not long before she gained her adoptive father’s passion for the literary arts, one equally shared by her eldest brother. Every day would find her reading tome after tome when she wasn’t learning the highs and lows of the library’s care.

As the years passed and their parents aged, the Bramson children each began drifting towards their respective paths in life. The eldest, Johann Bramson, was set to inherit the library in time. Arthur Bramson, the second son, became a clockmaker and opened his own successful boutique. Lucia Bramson, the eldest daughter, apprenticed with the old tailor and inherited his shop upon his passing. The youngest son, Nicholas Bramson, who turned out to be gifted with an impressive stature, would be part of the newly established city watch’s first regiment of guards, eventually ascending to the rank of second in command to the captain himself.

Azalea, uncertain of her far lengthier future, would remain at the family library for a long time, working with her brother, her nephew, and her great-nephew in turn as the years passed.

Ten years ago…

She longed for more. She had spent so much time absorbed in her books, while Spring Hill grew for nearly two centuries, but she barely recognized what was now a bustling city. This was not the home she had known and loved.

Azalea spent many a troubled night as the weeks flew by, wondering what she was doing with her life, until one day, an encounter with a traveler bound for a small settlement, days away from town, caught her attention.
At the crossroads of two major trade routes, a new village was being formed.

Perhaps, Azalea thought, this Bastrop will be my second chance.

She bid farewell to those she called her family, by now descendants two generations removed from the man and woman who had raised her. Joining a caravan bound for the crossroads, and, taking along little else than her personal collection of books and tomes and the elven shortbow she had inheriten from her biological parents, Azalea made for this new beginning.

As the story begins…

Today, Azalea Bramson is a well-known figure in Bastrop; according to some, she is perhaps one of the settlement's most knowledgeable individuals. She fills a dual role in the village.

First, she keeps track of the small library and of the archives' various records, including copies of the deeds to the village's farms and the history of its development.

Second, she is the village's primary schoolteacher; for a few hours a day, she gives lessons to the few children of the local farmer, teaching them the important basics of math, proper grammar, and other such theorical subjects.


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Defense
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AC 12, Touch 12 , Flat 10
HP 17 (3d8-3)
Fort +0 ; Ref +3 ; Will+4 (Immune to sleep effects, +2 saves vs. Enchantment)
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Offense
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Speed 30 ft
BAB +2
Ranged
Shortbow +4 (1d6-1), x3, 60 ft, P (+5, 1d6 if within 30 feet)
Melee
Dagger +1 (1d4-1, 19-20/x2, P or S)
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Statistics
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Statistics:

Str 9; Dex 14; Con 8; Int 18; Wis 12; Cha 12
Feats
  • Breadth of Experience
  • Point Blank Shot

Traits
  • Adopted (Human)
  • Keeper of the Ancestral Scrolls
  • Clever Wordplay (Diplomacy)

Racial Traits:

  • Elven Immunities: Elves are immune to magic sleep effects and gain a +2 racial saving throw bonus against enchantment spells and effects.
  • Elven Magic: Elves receive a +2 racial bonus on caster level checks made to overcome spell resistance. In addition, elves receive a +2 racial bonus on Spellcraft skill checks made to identify the properties of magic items.
  • Low-Light Vision: Elves can see twice as far as humans in conditions of dim light.
  • Envoy: Elves often have trouble relating to neighbors of other races, especially those with much shorter lifespans. As a result, some are trained in minor magics that are particularly useful when dealing with non-elves. Elves with this racial trait and an Intelligence score of 11 or higher gain the following spell-like abilities once per day: comprehend languages, detect magic, detect poison, and read magic. The caster level for these effects is equal to the elf's level. This racial trait replaces elven magic.
  • Weapon Familiarity: Elves are proficient with longbows (including composite longbows), longswords, rapiers, and shortbows (including composite shortbows), and treat any weapon with the word "elven" in its name as a martial weapon.
  • Urbanite: Elves who live in cities for more than a century can grow to know the ebb and flow of social situations just as their forest-dwelling cousins know the rules of the wild. Elves with this racial trait gain a +2 racial bonus on Diplomacy checks made to gather information and Sense Motive checks made to get a hunch about a social situation. This racial trait replaces keen senses.

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Skills
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Skills:
Trained Skills: +1 favored class bonus

  • Appraise +7 [3cc]
  • Diplomacy +12 (Uses Int) [3]
  • Sense Motive +6 [3cc]
  • Profession (Schoolteacher) +10 (Can take 12) [3]
  • Profession (Archivist) +10 (Can take 12) [3]
  • Know(Arcana) +7 [1cc]
  • Know(Dungeoneering) +7 [1cc]
  • Know(Engineering) +11 [2]
  • Know(Geography) +11 [2]
  • Know(History) +12 [1]
  • Know(Local) +12 [3]
  • Know(Nature) +11 [2]
  • Know(Nobility) +12 [1]
  • Know(Planes) +7 [1cc]
  • Know(Religion) +7 [1cc]
  • Linguistics +10 [3]

Spoken Languages: (To be revised with more campaign info) Common, Elven, Dwarven, Celestial, Draconic, Gnome, Goblin, Orc, and Sylvan

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Personal Possessions
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Possessions:


  • Shortbow, clearly of elven make; a family heirloom
  • Dagger, inherited from her adoptive father, frequently used to open letters
  • Rufus, male mule, with pack saddle and cart, known to cart books around to and from nearby towns
  • Duke and Lady, housecats. Adopted from the same litter, these two mixed-breed cats keep rats from gnawing on the library's books and birds out from the neighboring field. They are frequently seen wandering about town, but generally return to nap home during the day.
  • Wooden holy symbol of Erastil
  • Gold chain necklace worth 5gp, a memento of her adoptive mother
  • Signet Ring, representing the Bramson family crest. It was a goodbye gift from her great-nephew.
  • 24 gp, 9 sp, 4cp savings, stashed away within a hollowed out book in a hatbox beneath her bed.


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The Schoolhouse
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[spoiler=The Schoolhouse]
Standing near the middle of Bastrop, this wood and stone building stands proudly, brandishing a sign presenting the Bramson family crest, an owl whose unfurled wings are the two flaps of an open book. It possesses broad, tall windows, intended to learn natural light in to favor reading and paying attention.

It possesses three rooms:

The first, comprising most of the building, is an open room lined with bookshelves. A bench allows visiting townsfolk to take a break from their daily work to read one of the library's small collection of books. Many of the shelves are scarcely populated; the library's collection is only beginning to grow.

A corner of the room is dominated by a desk atop small platform and a chalkboard hung up against the wall. Some smaller desks, arranged in two rows, are ready to accept pupils.

A smaller room, off to the side, holds an office with a large oak desk, a set of shelves, and a locked chest. Azalea's personal office is where she conducts her archivist business; many of the town's records are conserved there.

The building's last room, connected to the office, is Azalea's humble bedroom, itself holding a small collection of books she chose to keep to herself. A cushioned basket sits in a corner, often welcoming a cat's naps.

Outside, a small stable intended for a mule and its cart is attached to the building.