Bard Worshipper of Desna

Awen Airwalker, Cardmistress's page

84 posts. Organized Play character for Eric Parker 82.


Full Name

Awen Airwalker, Cardmistress

Race

| HP 45/45 | AC 15 T 14 FF 12 | CMB +4, CMD 18 | F: +5, R: +7, W: +10 | Init: +3 | Perc: +19, SM: +2

Classes/Levels

| Speed 30ft | Thunderborn: 1/1; Feather Fall 1/1 | Spells: 0 4/4; 1st 6/6; 2nd 4/4; 3rd 4/4; 4th 3/3 | Active conditions: None.

Gender

Female NG Sylph Witch (Cartomancer)

About Awen Airwalker, Cardmistress

Awen
Female sylph witch (cartomancer) 8 (Pathfinder Player Companion: The Harrow Handbook, Pathfinder RPG Advanced Player's Guide 65, Pathfinder RPG Bestiary 2 258)
NG Medium outsider (native)
Init +3; Senses darkvision 60 ft.; Perception +19
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Defense
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AC 15, touch 14, flat-footed 12 (+1 armor, +1 deflection, +3 Dex)
hp 45 (8d6+11)
Fort +5, Ref +7, Will +10
Resist electricity 5
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Offense
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Speed 30 ft.
Melee hanbo +4 (1d6) or
. . dart +4 (1d4)
Ranged ranged touch attack +8 (varies by spell/ability) or
. . harrowcard2 +10 (1d4+1)
Special Attacks hexes (evil eye[APG], flight[APG], fortune[APG], misfortune[APG])
Spell-Like Abilities (CL 8th; concentration +9)
. . 1/day—feather fall
Witch Spell-Like Abilities (CL 8th; concentration +13)
. . At will—feather fall (self only), fly (self only)
. . 1/day—levitate (self only)
Witch (Cartomancer) Spells Prepared (CL 8th; concentration +13)
. . 4th—fleshworm infestation[UM] (DC 19), inflict serious wounds (DC 19), touch of slime[UM] (DC 19)
. . 3rd—bestow curse (DC 18), disable construct[ACG] (DC 18), lightning bolt (DC 18), vampiric touch
. . 2nd—flaming sphere (DC 17), splinter spell resistance (DC 17), stricken heart[ACG], touch of idiocy
. . 1st—burning hands (DC 16), chill touch (DC 16), frostbite[UM], hairline fractures (DC 16), shocking grasp, snowball[UW]
. . 0 (at will)—dancing lights, detect magic, read magic, touch of fatigue (DC 15)
. . Patron Elements
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Statistics
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Str 11, Dex 16, Con 12, Int 20, Wis 14, Cha 12
Base Atk +4; CMB +4; CMD 18
Feats Deadly Dealer, Esoteric Advantage, Point-Blank Shot, Precise Shot, Weapon Focus (harrowcard2)
Traits thunderborn, tomb raider
Skills Acrobatics +5, Diplomacy +9, Escape Artist +6, Fly +10, Intimidate +3, Knowledge (arcana) +16, Knowledge (dungeoneering) +7, Knowledge (history) +9, Knowledge (local) +6, Knowledge (nature) +10, Knowledge (planes) +11, Knowledge (religion) +6, Linguistics +6, Perception +19, Profession (fortune-teller) +7, Spellcraft +16, Swim +5, Use Magic Device +8
Languages Aquan, Auran, Common, Ignan, Infernal, Osiriani, Terran, Thassilonian
SQ deliver touch spells, witch's familiar
Combat Gear oil of daylight, pearl of power (1st level), pearl of power (2nd level), scroll of air bubble, frostbite, inflict light wounds, scroll of comprehend languages, comprehend languages, comprehend languages, scroll of kreighton's perusal, scrivener's chant, suppress charms and compulsions, scroll of lesser restoration, scroll of lesser restoration, lesser restoration, lesser restoration, spell tattoo of Air Bubble, wand of cure light wounds, wand of mage armor (50 charges), smelling salts[APG], vermin repellent[UE]; Other Gear silken ceremonial armor[UC], dagger, dart, hanbo, harrowcard2 (54), aegis of recovery[UE], bead of newt prevention[UE], belt of incredible dexterity +2, cackling hag's blouse[UE], cloak of resistance +2, eyes of the eagle, handy haversack, headband of vast intelligence +2, pathfinder pouch, ring of protection +1, ring of serene contortions, wayfinder[ISWG], bedroll, canteen[UE], charcoal (5), cheat sheath[ACG], good lock, harrow carrying case, harrow carrying case, harrow deck[UE], harrow deck[UE], harrow mat, ink, inkpen (5), mwk manacles, paper (5), scroll case, signal whistle, skeleton key[UE], spell component pouch, trail rations (5), 1,255 gp, 6 sp
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Tracked Resources
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Aegis of recovery (1 uses) - 0/1
Bead of newt prevention - 0/1
Dagger - 0/1
Dart - 0/1
Feather Fall (1/day) - 0/1
Feather Fall (self only, At will) - 0/0
Fly (self only, 8 minutes/day) - 1/8
Harrowcard2 - 8/54
Levitate (self only, 1/day) - 0/1
Oil of daylight - 0/1
Pearl of power (1st level, 1/day) - 0/1
Pearl of power (2nd level, 1/day) - 0/1
Smelling salts - 0/1
Thunderborn (1/day) - 0/1
Trail rations - 0/5
True Strike (1/day) - 1/1
Vermin repellent - 0/1
Wand of cure light wounds - 18/50
Wand of mage armor (50 charges) - 4/50
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Special Abilities
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Darkvision (60 feet) You can see in the dark (black and white only).
Deadly Dealer Arcane Strike: throw cards as if they were darts. Card destroyed when thrown.
Deliver Touch Spells (Su) Cards thrown w/ Deadly Dealer aren't destroyed, gain returning quality, and deliver touch spells.
Energy Resistance, Electricity (5) You have the specified Energy Resistance against Electricity attacks.
Esoteric Advantage After ID creature, move action: lower target creature's DR, energy resistance, or SR by 2 (min. 0).
Evil Eye -4 (8 rounds, DC 19) (Su) Foe in 30 ft takes penalty to your choice of AC, attacks, saves, ability or skill checks (Will part).
Fortune (2 rounds) (Su) Ally in 30 ft can roll 2d20 for an attack, save, ability, or skill check (and take higher) once/rd.
Misfortune (2 rounds, DC 19) (Su) Foe in 30 ft must take the lower of 2d20 for rolls (Will neg).
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Precise Shot You don't get -4 to hit when shooting or throwing into melee.
Witch's Familiar (Ex) Gain the services of a special familiar that stores spells.

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