Avigdor David's page

Organized Play Member. 6 posts. No reviews. No lists. 1 wishlist. 2 Organized Play characters.


RSS


Hmm... I like the idea of a wyrmwraith (maybe dailed down a little so that my level 12/13 party can feasibly take it on), and I suppose that the attack could happen at night.

Dread Ghoul might work as part of Rivozair's contract; perhaps there could have been a hidden condition of the contract that if she is slain in battle against mortals she could become a dread ghoul under the control of a devil? Does that work according to the rules?


Is there a way to revive Rivozair? My players smashed her pretty thoroughly and removed a couple of scales (fortunately they didn't mutilate the body any more than that...), but I would love to revive her for a final fight at the end of the book.

My first thought would be a raise dead/resurrection spell, but I have no idea how that works with the fact that she is contract-bound.


So, after thinking about different ways to continue the campaign through after part 6 (and looking through various ideas), I've thought of a way to have my players fight Kavazon in all his glory.

Mythic Tier.

I figure, after the PCs grab Serithtial, they get filled with mythic energy and gain their first tier. Obviously, this changes some of the book 6 enemies' stats somewhat, but that's not terrible for me to fix. After they fight Ileosa, they can gain their second tier.

But their victory is short lived, because, at the beginning of the proverbial book 7, Laori comes to the PCs, grievously wounded [even though we aren't even close to this part, I know my players will side with her]. She tells the PCs that a rogue faction of the Brotherhood has stolen the remnants of Kazavon that the Brotherhood have so far collected, and are planning on reviving him with as many pieces as the they can (i.e. the more pieces of him, the more powerful he will be when he is revived). The PCs should control the Fangs, and at the end they should clearly fight Kazavon in his human and blue dragon form, but I am a little stuck on the details.

Obviously, the PCs should be focused on finding the remaining pieces of Kazavon, but I'm not sure where the pieces should be placed, or what kind of challenges the PCs should face to get them. I would like them to be Mythic challenges, and, if possible, it should be some sort of race against the rogue faction of the Brotherhood. At the same time, I'm not sure where the remaining pieces of Kazavon should go. Basically, I was wondering if anyone had any ideas to complete my skeleton campaign.


I don't normally post, but I just wanted to say THANK YOU!

Your google doc and ideas here have saved me so much time and helped me flesh out Korvosa a little more. I didn't like how little time the PCs had in Korvosa before the plague hit, or before they left for that matter, and your alterations are an excellent way to flesh it out.

I'm running with only 4 players, but they aren't really optimized well, so I think that the slight bump in experience from the extra modules will probably help them. Worst case scenario, I can add some new enemies or the advanced template to something.

Looking forward to seeing how it goes for your campaign.


BigNorseWolf wrote:

Golden compass lodge

and surrounding area. Aka the planet

Excellent, thanks! And that second link is super useful for travelling/moving.


Hi all! Is there a PFS / Pathfinder group in New York City? The only things I can find are 5e and mentions of groups from three years ago that don't seem to exist anymore.