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![]() Moving into range of the gnome, and seeing that nasty looking kukri, Avalon opens with his standard disabling combo. Trip - Disarm Combo: (1d20+9=21, 1d20+10=20) (sorry add 4 to disarm due to size difference for a DC to resist of 24) Trip- STR or DEX check: DC25; or Balance DC 35
If you wish I can post all of my future combat tricks in this format so that paperwork is reduced on your side. All modifiers such as size modifiers and bonuses from my side have already been added as necessary. ![]()
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![]() Avalon slides through to R12 and looks through the door. Using his Trip-Disarm routine on any apparent hostile targets inside that he can reach. If there are no apparent targets, he will move inside and forward until he has either got a target within reach or moved 30' whichever comes first. In the case of Avalon only moving, he will set himself for another readied incapactitation. ![]()
![]() If the dog is still alive, Attack Roll: (1d20+6=13, 2d4+6=11) Otherwise, Avalon takes a step towards the wand weilder and attempts to trip him. Trip Attempt: (1d20+9=18)
Pat
Spoiler: In case the rules information is needed, here is the info for opposing trip and disarm. Trip needs to be opposed by 1d20 + the better of his DEX or STR. If I win, he is tripped and becomes prone. If he wins, he may make a trip attempt of his own if he can reach me. Disarm needs to be opposed by 1d20 + melee attack bonus -4 for being prone, -4 for wand counting as a light weapon. If I win, his wand is dropped and ends up on the ground in his square. If he wins, he may attempt a retaliatory disarm check. Neither are attracting attacks of opportunity due to reach. ![]()
![]() Diplomacy Check: (1d20+1=20) - it would seem Avalon is good with the kids today. Standing up and reaching into his tunic for a silvery butterfly holy symbol dangling on a chain around his neck, kisses it and returns it to its place. He can be heard to mumble, "May Desna guide our steps." ![]()
![]() "Good lad. Lets make sure that none of these bastards get away. Now you kids when you go outside, I want you to find as many good size stones for throwing as you can get your hands on. If we fail to take Gaedren down, chances are he is going to be very hurt and very angry, but if you kids gang up on him, I very seriously doubt he will be able to use any of you kids ever again." ![]()
![]() Avalon's Rolls
"Ok.. with that in mind, I am going to do something about that boat." Avalon pads over to the boat, looses it from its moorings and gives it a gentle push so that it floats away from the docks. Coming back to the double doors, he murmurs "That ought to give someone trying to sneak out that way a nasty shock." ![]()
![]() "If we seek justice tonight, then it will most likely end up being of the more swift and brutal kind. While I think that this bastard is one who imminently deserves this fate, I beleive we should take a few precautions as well." Avalon sits deep in thought for a moment before continuing.
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![]() Frasides Francol wrote:
Gripping the proffered hand and looking Frasides in the eye, "I'm Avalon, and I get the feeling we'll be greeting others soon too." As he says this last, he flicks his eye's over Fraside's shoulder pat512 wrote:
With a chuckle, Avalon murmurs "A Shelynite and a woodsman of the old style, this could be fun!" |