Atrum Vita's page

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The whole "planes ripping" thing will take some massively engaging writing and integral mechanics to talk most people out of simply ditching the idea. Be careful. Focusing on something that players deem unwanted can quickly seal the fate of new ventures. So far, it just seems like a tacked-on random encounter excuse.
This game will be a fantastically welcomed addition to all of my friends' regardless. So don't get the wrong idea; I'm super excited to buy all this.


Please be sure to keep small parties, even single player games in mind. Also split parties. Being required to split duties to play will seriously bog down those games if the GM has to create and play several NPCs to address each turn. It will, of course, be something house rules will grow to patch, if necessary, but it is always better to address these concerns without the players and GM needing to waste precious play time hashing out resolutions to game mechanics.
Thanks for a new game system that can't help but be a blast!


They have specified that each group starts with a spacecraft. So, obtaining one to start is thankfully not an issue. But I agree that the old idea of making the duties split between multiple players is problematic. The same for extreme costs. I would even say it's a very bad idea. It would destroy the possibility of running games with single players or even splitting the party whenever needed.
As for the size of the crafts and crew, I think it is imperative to have many, many small crew crafts all the way from single operator to larger party groups. But I also think it is very important to have vastly larger crafts as well. Everything from large military crafts to motherships and planet-colonizing arks. At some point, even these massive ships will need some form of rules to help the players manipulate them in extreme circumstances (which are rather common in games like this). Perhaps not taking control and using them as the party's new craft, but I bet we will start seeing smaller portions of huge ships becoming key elements to tackle as a party.
Regardless, I am excited to learn more about every aspect!