Noob Here : Sorry for the delay in taking my turn, and please help me correct any errors I make.
Athnul's opening hand of two BotG, Quartermaster, Researcher and Turtle does not seem to suggest any actions she should taking before exploring. So, here goes :
Shaking off the last effects of sleep, Athnul gets down to checking out the woods. She flits around the trees just off a well worn path to try and avoid ambushes on the trail, and in the woods she encounters ... Xulgath.
Before the encounter, put 1 card of your choice from your hand on top of your deck. --> BotG6
I'll recharge the Turtle to use my melee power.
Melee Combat 9: 1d6 + 2 + 1d10 ⇒ (4) + 2 + (8) = 14
= Bludgeoning (melee power)
Then I will pass my turn on... (feedback welcomed on gameplay)