Seoni

Astrid Brahms's page

26 posts. Alias of GenThunderfist.


Full Name

Astrid Brahms

Race

Human

Classes/Levels

Paladin [Undead Scourge] 5

Gender

Female

Size

Medium; 5' 4"

Age

23

Alignment

Lawful Good

Deity

Souna the Virtuous

Languages

Common

Strength 18
Dexterity 11
Constitution 16
Intelligence 10
Wisdom 10
Charisma 15

About Astrid Brahms

Character:

HP: 48
AC: 21; Touch 10; Flat-footed 21
Saves: Fort 4; Ref 1; Will 4
BAB: +5
CMB: +9
CMD: 20
Speed: 30 ft.
Traits
Eyes and Ears of the City - +1 to perception and Perception is always a class skill
Obsequious Morsel - Once per day as a swift action, can use sanctuary as a spell-like ability. DC is 10 + 1/2 Caster Level + Cha bonus. Only undead have to save to attack.

Abilities
Aura of Good - Aura is perceived by Detect Good as though Power Level 5
Detect Evil - Detect Evil as the spell at will. May spend a move action to focus on a singular target and detect as though having sensed it for 3 rounds.
Smite Evil [2] - Designate a target within sight. Gain Cha bonus to attack rolls and a damage bonus equal to Paladin Levels. Gain Cha bonus as a deflection bonus to AC versus attacks made by the target of the smite. On the first attack agaisnt Undead gain +2 damage per Palladin level.
Divine Grace - Gain Cha bonus to all saving throws
Lay on Hands [5] - Heal 2d6 HP or damage undead creatures with a melee touch attack for 2d6 damage.
Aura of Courage - Immune to fear. Allys gain +4 on saving throws versus fear within 10 ft.
Divine Health - Immune to all diseases
Mercy - Gain bonuses to Lay on Hands. Fatigue - Target is no longer Fatigued
Channle Positive Energy - May channle Positive Energy as a Cleric of the same level. Cha Based.
Divine Bond [Weapon]- As a swift action grant a +1 enhancement bonus to a weapon. Weapon glows as though a torch. These bonuses may be used to add weapon properties ( axiomatic, brilliant energy, defending, disruption, flaming, flaming burst, holy, keen, merciful, and speed). This lasts for 5 min (1min/Paladin Level)
Energy Resistance 5 [Fire]

Feats
Power Attack - trade -2 to hit for +4 damage (+6 for two handed weapons)
Weapon Focus (Glaive-Guisarme) - +1 to hit with specified weapon
Improved Initiative - +4 to Initiative
Fast Learner - gain both +1 HP and +1 Skill rank, two class bonuses, or any combination when advancing in a favored class
Skill Focus [Heal] - gain +3 to Heal Checks

Equipment
Fortified Full Plate +1 [+9 / +1 / -6 / 35% / 20ft. / Light Fortification (25% to negate Critical Hits and Sneak Attacks]
Elysian Bronze Glaive-Guisarme +1 [1d10 / x3 / - / S / brace, reach, mounted opponents take Ride Check at -2 to stay mounted]
Masterwork Spiked Chain [2d4 / x2 / - / P / disarm, trip]

Gear
Outfit, Cold Weather
Quick Runner's Shirt [Chest]
Ring of Feather Falling [Ring 2]
Phylactery of Faithfulness [Headband]
Neck Guard
Paladin Kit
-Backpack
-Bedroll
-Belt Pouch
-Holy Text
-Flint and Steel
-Iron Pot
-Rope
-Soap
-Torches (10)
-Trail Rations (5 days)
-Waterskin
-Wooden Holy Symbol
Silversheen [2 vials]
Alchemist's Fire [2 Flasks]
Holy Water [2 Flasks]
Wand of Bless Water [50/50]
Wooden Stakes [5]
Hammer
Iron Vial [5]
Holy Symbol Tattoo

GP:100

Skill [*Denotes Class Skills]

Acrobatics:
Appraise:
Bluff:
Climb:
*Craft:
*Diplomacy: 2
Disable Device: -
Disguise:
Escape Artist:
Fly:
*Handle Animal:
*Heal: 2
Intimidate:
*Knowledge (Nobility): 2
*Knowledge (Religion): 3
*Perception: 5
Perform:
*Profession(Soldier): 1
*Ride:
*Sense Motive: 2
Sleight of Hand:
*Spellcraft: 2
Stealth:
Survival:
Swim:
*Use Magic Device: 1

Backstory:

Sin: Pride

The Brahms family is an old and by most accounts dying family. Once the family was large, both in number and holdings lording over the surrounding areas. They used their leverage to promote the worshiping of their Goddess, Souna the Virtuous. The Brahms beleived themselve's Souna's Chosen and felt that their good fortune was a sure sign that they had her favor as warriors of light. With the coming of Dracula and his hellish brood, they felt it as their duty to repel the night and lord of darkness. This cursade against the accursed is what saw their ultimate downfall; as the dead piled high and coin dwindled to nothing, the once great family fell into despair and was left with nothing. The duty was ultimatley left to the Belmonts, who had much better success.

Astrid is one of the few last true members of the Brahms family, with an untainted bloodline passed from Father to Son. She is one of three children; the middle in birth with an elder sister and a younger brother. Her brother, Eric, is her aging father's only hope for a continuation to his lineage. Astrid's mother was too old to have children, but prayed to Souna the Vituous and was rewarded for her faithfulness. Unfortunatly, she died shortly after the birth. Her elder sister, Sina, is learned in the womanly arts, and hopes to marry some rich noble from some far off place to try and earn back her family's ancient holding's through deceit and treachery. Astrid had learned very little of the womanly arts, having more interest in her Father's tales of Knights and Battles. Before his son was born, Astrid's Father had been more accepting of her interests and had her trained in combat, at least to a small degree. After Eric was born Astrid fell to the wayside, as the true Heir had the need of her teachers and assistants soon enough. Astrid, without purpose, prayed to Souna for guidence and set out for the surrounding towns. She was picked up by a Clergy and trained there for a time, secretly praying to her own Goddess for strength. From there she moved to a different town and was enlisted into the City Guard as she had some knowledge of combat. She continued in this manner, traveling and training, honeing her abilities, proving to herself and others of the Glory of the Brahms, Chosen of Souna the Virtuous, Warriors of Light, Champion of the Dawn. She now returns to where her family's ancient tale began, certain that she has been chosen by the Goddess.

Souna the Virtuous
A minor deity once worshiped by the people of the surrounding areas. Her disciples preach the merits of personal accountability and strength that is used to better the world at large rather than for purely selfish reasons.

As the Brahms dwindled so did her flock, most only worshiping her as the Brahms commanded within their holdings. She is left with few true followers, the most devout being the few true Brahms left. It is true that once they had held her favor, however once in a place of power their Pride overtook them leaving them hateful, greedy, self absorbed creatures; barely better than those they had hoped to slay. In the end their own power failed them and their Pride devoured them leaving all but nothing.

Alignment: Neutral Good
Areas of Concern: Duty, Fair Combat, Morning, Knights
Domains: Glory, Good, Protection, Strength, Sun
Favored Weapon: Chain Whip
She appears as a young woman with brown skin and hair dressed in ceremony robes. Her holy symbol is an image of the sun encircled by chains.