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Male LN Nuar Spacefarer Soldier 2 | SP 16/16 HP 20/20 | RP 3/4 | EAC 14; KAC 16 | Fort +4; Ref +1; Will +3 | Init: +5 | Perc: +0, SM: +0 | Speed 45ft | Active conditions:
![]() Asterion enjoyed his first venture away from the station, but is glad to return home. He too wonders what really happened to the colonists, was there some external force, or just internal paranoia... "Thank you friends, we made a good team." Thanks everyone! ![]()
Male LN Nuar Spacefarer Soldier 2 | SP 16/16 HP 20/20 | RP 3/4 | EAC 14; KAC 16 | Fort +4; Ref +1; Will +3 | Init: +5 | Perc: +0, SM: +0 | Speed 45ft | Active conditions:
![]() After catching his breath for a few minutes and clearing his head, Asterion will take a look at the computers. "These are pretty old. I'm surprised the exile was able to get them to do anything." Asterion will spend an RP and rest, then see if any Engineering will help. ![]()
Male LN Nuar Spacefarer Soldier 2 | SP 16/16 HP 20/20 | RP 3/4 | EAC 14; KAC 16 | Fort +4; Ref +1; Will +3 | Init: +5 | Perc: +0, SM: +0 | Speed 45ft | Active conditions:
![]() Will Save: 1d20 + 3 ⇒ (12) + 3 = 15
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Male LN Nuar Spacefarer Soldier 2 | SP 16/16 HP 20/20 | RP 3/4 | EAC 14; KAC 16 | Fort +4; Ref +1; Will +3 | Init: +5 | Perc: +0, SM: +0 | Speed 45ft | Active conditions:
![]() "Here we go again!", Asterion shouts as he steps into the room. He swings his pike at the first Inevitable he sees. Green Pike vs KAC: 1d20 + 6 ⇒ (9) + 6 = 15 Damage: 1d8 + 3 ⇒ (7) + 3 = 10 ![]()
Male LN Nuar Spacefarer Soldier 2 | SP 16/16 HP 20/20 | RP 3/4 | EAC 14; KAC 16 | Fort +4; Ref +1; Will +3 | Init: +5 | Perc: +0, SM: +0 | Speed 45ft | Active conditions:
![]() Asterion quickly catches up to Zez'ka. "You have a good heart, but I fear this one may not be very receptive to your message," he cautions. "May I lead the way? Just in case." ![]()
Male LN Nuar Spacefarer Soldier 2 | SP 16/16 HP 20/20 | RP 3/4 | EAC 14; KAC 16 | Fort +4; Ref +1; Will +3 | Init: +5 | Perc: +0, SM: +0 | Speed 45ft | Active conditions:
![]() "That's a good question," says Asterion. He looks around for any speakers here. Calling out he asks, "Hey, can you still hear us? Why do you think the star-beasts are intended for more than just protection of this world?" ![]()
Male LN Nuar Spacefarer Soldier 2 | SP 16/16 HP 20/20 | RP 3/4 | EAC 14; KAC 16 | Fort +4; Ref +1; Will +3 | Init: +5 | Perc: +0, SM: +0 | Speed 45ft | Active conditions:
![]() Asterion speaks to the air, "You must be the exile that the villagers told us about. You and your "dark magics" will do no better than the star-beast did." Asterion will take the lead down the corridor. ![]()
Male LN Nuar Spacefarer Soldier 2 | SP 16/16 HP 20/20 | RP 3/4 | EAC 14; KAC 16 | Fort +4; Ref +1; Will +3 | Init: +5 | Perc: +0, SM: +0 | Speed 45ft | Active conditions:
![]() Asterion smarting from the shot to his thigh, advances right up the the green robot swinging his pike. Pike (vs KAC): 1d20 + 6 ⇒ (6) + 6 = 12 Damage: 1d8 + 3 ⇒ (5) + 3 = 8
If that hits, he will cleave to red robot: Cleave (vs KAC): 1d20 + 6 ⇒ (4) + 6 = 10 Damage: 1d8 + 3 ⇒ (3) + 3 = 6 ![]()
Male LN Nuar Spacefarer Soldier 2 | SP 16/16 HP 20/20 | RP 3/4 | EAC 14; KAC 16 | Fort +4; Ref +1; Will +3 | Init: +5 | Perc: +0, SM: +0 | Speed 45ft | Active conditions:
![]() "Nice work." Asterion enters the room, looking around and kicking at the debris a bit. He goes over and checks out the door to the north. ![]()
Male LN Nuar Spacefarer Soldier 2 | SP 16/16 HP 20/20 | RP 3/4 | EAC 14; KAC 16 | Fort +4; Ref +1; Will +3 | Init: +5 | Perc: +0, SM: +0 | Speed 45ft | Active conditions:
![]() Recommend giving the ring to Zez'ka, to help with any future fort saves. Asterion joins Zez'ka at the door to see how he can help. If it looks like a mechanical issue... Engineering: 1d20 + 7 ⇒ (20) + 7 = 27 ![]()
Male LN Nuar Spacefarer Soldier 2 | SP 16/16 HP 20/20 | RP 3/4 | EAC 14; KAC 16 | Fort +4; Ref +1; Will +3 | Init: +5 | Perc: +0, SM: +0 | Speed 45ft | Active conditions:
![]() Asterion pulls out some rations from his pack and offers them to the villager. "These are quite plain, but should provide some sustenance to help regain some strength." Fort: 1d20 + 4 + 5 ⇒ (6) + 4 + 5 = 15 ![]()
Male LN Nuar Spacefarer Soldier 2 | SP 16/16 HP 20/20 | RP 3/4 | EAC 14; KAC 16 | Fort +4; Ref +1; Will +3 | Init: +5 | Perc: +0, SM: +0 | Speed 45ft | Active conditions:
![]() Fort: 1d20 + 4 ⇒ (7) + 4 = 11 Asterion will approach the figure. "Hold still, we'll get you out of this.". Seeing the Ysoki not far behind him, he calls out "Speck! Come help me with this." Or rather, I'll help you when you get here
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Male LN Nuar Spacefarer Soldier 2 | SP 16/16 HP 20/20 | RP 3/4 | EAC 14; KAC 16 | Fort +4; Ref +1; Will +3 | Init: +5 | Perc: +0, SM: +0 | Speed 45ft | Active conditions:
![]() Perception: 1d20 ⇒ 1 Though he doesn't hear anything above the storm, Asterion heads out towards the direction Cournae indicates.
Fort: 1d20 + 4 ⇒ (9) + 4 = 13 ![]()
Male LN Nuar Spacefarer Soldier 2 | SP 16/16 HP 20/20 | RP 3/4 | EAC 14; KAC 16 | Fort +4; Ref +1; Will +3 | Init: +5 | Perc: +0, SM: +0 | Speed 45ft | Active conditions:
![]() Mordin - thanks. I need to remember that in the future Knowing his balance is thrown off by all his gear, Asterion waits to cross until the cable is in place. Fort: 1d20 + 4 ⇒ (6) + 4 = 10 ![]()
Male LN Nuar Spacefarer Soldier 2 | SP 16/16 HP 20/20 | RP 3/4 | EAC 14; KAC 16 | Fort +4; Ref +1; Will +3 | Init: +5 | Perc: +0, SM: +0 | Speed 45ft | Active conditions:
![]() Nice Mordin - what is that from? Bundled against the storm, Asterion shares Zez'ka amazement and distress. "We never get anything like this on the station. Thank gods." Fort: 1d20 + 4 ⇒ (4) + 4 = 8
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Male LN Nuar Spacefarer Soldier 2 | SP 16/16 HP 20/20 | RP 3/4 | EAC 14; KAC 16 | Fort +4; Ref +1; Will +3 | Init: +5 | Perc: +0, SM: +0 | Speed 45ft | Active conditions:
![]() Asterion comes up to Mordin, "I think I missed something while I was racing. What eggs is she talking about? And what do these folks have to do with the Besmaran?" ![]()
Male LN Nuar Spacefarer Soldier 2 | SP 16/16 HP 20/20 | RP 3/4 | EAC 14; KAC 16 | Fort +4; Ref +1; Will +3 | Init: +5 | Perc: +0, SM: +0 | Speed 45ft | Active conditions:
![]() Asterion is very curious about their vehicles, and take one of the villagers up on their offer to try it. He takes a few moments to look it over before hopping on.
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Male LN Nuar Spacefarer Soldier 2 | SP 16/16 HP 20/20 | RP 3/4 | EAC 14; KAC 16 | Fort +4; Ref +1; Will +3 | Init: +5 | Perc: +0, SM: +0 | Speed 45ft | Active conditions:
![]() Seeing that they've frightened the natives, Asterion backs off some and attempts to aid Cournae.
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Male LN Nuar Spacefarer Soldier 2 | SP 16/16 HP 20/20 | RP 3/4 | EAC 14; KAC 16 | Fort +4; Ref +1; Will +3 | Init: +5 | Perc: +0, SM: +0 | Speed 45ft | Active conditions:
![]() Sense Motive: 1d20 ⇒ 13
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Male LN Nuar Spacefarer Soldier 2 | SP 16/16 HP 20/20 | RP 3/4 | EAC 14; KAC 16 | Fort +4; Ref +1; Will +3 | Init: +5 | Perc: +0, SM: +0 | Speed 45ft | Active conditions:
![]() "There's no way I can keep that thing in front of us and still keep it from biting. I'm going to try something different." Asterion redirects the discharging heat out the starboard side, to attempt to slide out of the way. Slide to port, DC 13: 1d20 + 8 ⇒ (11) + 8 = 19
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Male LN Nuar Spacefarer Soldier 2 | SP 16/16 HP 20/20 | RP 3/4 | EAC 14; KAC 16 | Fort +4; Ref +1; Will +3 | Init: +5 | Perc: +0, SM: +0 | Speed 45ft | Active conditions:
![]() Is there a way to remove a character from a table? I posted from the wrong alias (edited the post to correct it), and now that character shows up here when I look at my current campaigns. ![]()
Male LN Nuar Spacefarer Soldier 2 | SP 16/16 HP 20/20 | RP 3/4 | EAC 14; KAC 16 | Fort +4; Ref +1; Will +3 | Init: +5 | Perc: +0, SM: +0 | Speed 45ft | Active conditions:
![]() "You're going to spoil me with all this speed, Cournae!" Asterion continues his run, turn and evade tactics. Evade: 1d20 + 8 + 1 ⇒ (20) + 8 + 1 = 29 ![]()
Male LN Nuar Spacefarer Soldier 2 | SP 16/16 HP 20/20 | RP 3/4 | EAC 14; KAC 16 | Fort +4; Ref +1; Will +3 | Init: +5 | Perc: +0, SM: +0 | Speed 45ft | Active conditions:
![]() Not that it would help the initiative these past two rounds, but don't we get another +1 from the ship for piloting? Asterion lets out a "whoop", as the extra speed kicks in. "Hold on tight!" He blasts straight away from the beast before turning back around to face it. Evade: 1d20 + 8 + 1 ⇒ (16) + 8 + 1 = 25 ![]()
Male LN Nuar Spacefarer Soldier 2 | SP 16/16 HP 20/20 | RP 3/4 | EAC 14; KAC 16 | Fort +4; Ref +1; Will +3 | Init: +5 | Perc: +0, SM: +0 | Speed 45ft | Active conditions:
![]() Asterion takes the ship around a wide arc before turn back to face the creature. "I'm going to try and keep that thing in front of us and at a distance until we know what it is and what it can do." Evade: 1d20 + 8 + 1 ⇒ (14) + 8 + 1 = 23 ![]()
Male LN Nuar Spacefarer Soldier 2 | SP 16/16 HP 20/20 | RP 3/4 | EAC 14; KAC 16 | Fort +4; Ref +1; Will +3 | Init: +5 | Perc: +0, SM: +0 | Speed 45ft | Active conditions:
![]() All of it looks good to me, though we not heard from Chirrk since we started. Mystical Guidance System Upgrade: Makes one of the weapons mystical. When calculating his gunnery bonus, a gunner using a mystical weapon can use ranks in Mysticism in place of his base attack bonus or ranks in Piloting, and his Wisdom modifier in place of his Dexterity modifier. ![]()
Male LN Nuar Spacefarer Soldier 2 | SP 16/16 HP 20/20 | RP 3/4 | EAC 14; KAC 16 | Fort +4; Ref +1; Will +3 | Init: +5 | Perc: +0, SM: +0 | Speed 45ft | Active conditions:
![]() "Zez'ka is it?" he replies, struggling a little with the pronunciation. "Good to meet you." No further questions
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Male LN Nuar Spacefarer Soldier 2 | SP 16/16 HP 20/20 | RP 3/4 | EAC 14; KAC 16 | Fort +4; Ref +1; Will +3 | Init: +5 | Perc: +0, SM: +0 | Speed 45ft | Active conditions:
![]() A large Naur ducks a little to enter the meeting room, barely keeping his horns from catching on the doorway. His snow white fur stands in stark contrast to his dark armor. He carries a pike nearly as tall as he is, and has a gear bag and rifle slung over his shoulder. "Hello everyone, I am Asterion.", he introduces himself to the other members of the team, nodding to each in turn. "Yes, where is it? I assume something which has been lost for so long is not here in the Pact Worlds." Excitement shows in his voice and face. Finally, a mission off of this station! ![]()
Male LN Nuar Spacefarer Soldier 2 | SP 16/16 HP 20/20 | RP 3/4 | EAC 14; KAC 16 | Fort +4; Ref +1; Will +3 | Init: +5 | Perc: +0, SM: +0 | Speed 45ft | Active conditions:
![]() Asterion Neleus wrote:
Starting Credits: 129 (after purchasing Personal Upgrade Mk.1 (Dex)) Day Job: NoneReady ![]()
Male LN Nuar Spacefarer Soldier 2 | SP 16/16 HP 20/20 | RP 3/4 | EAC 14; KAC 16 | Fort +4; Ref +1; Will +3 | Init: +5 | Perc: +0, SM: +0 | Speed 45ft | Active conditions:
![]() "Nicely done, Radokama. Bumpy or not, you left Ratrod in the dust." Asterion heads down to the stands where Orianna and Keyrock are hanging out. "Marblehearts! Quite a show, eh? Though I think I'll stick to hitting people with sticks over firing at them from moving vehicles." Addressing Orinanna, "If you are still interested, I would be glad to tell you more about my people. We could even visit with a few, since we are down here already." Turning to Keyrock, "It was good working with you, and perhaps I will take one of those cards after all." "Just in case", he adds grinning. ![]()
Male LN Nuar Spacefarer Soldier 2 | SP 16/16 HP 20/20 | RP 3/4 | EAC 14; KAC 16 | Fort +4; Ref +1; Will +3 | Init: +5 | Perc: +0, SM: +0 | Speed 45ft | Active conditions:
![]() Flenn, I’m at minus 2 due to fatigue and the racer. I think you are only at minus one for the racer.
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