Arisen Sorcerer

Ashen Nyteshade's page

167 posts. Organized Play character for Seth86.


Full Name

Ashen Nyteshade

Race

Aasimar

Classes/Levels

Tatooed Wildblooded Sorceress 1

Vitals:
HP 7/7; AC 14, FF 10, T 14, CMD 11; F 2, R 4, W 2; Perception +5, Init +9

Gender

Emberkin Female

Skills:
Knowledge Arcana +5,Knowledge Religion +5,Perception +4,Sense Motive +4,Spell Craft +5

Size

Medium

Age

64

Alignment

N

Strength 7
Dexterity 18
Constitution 12
Intelligence 12
Wisdom 10
Charisma 18

About Ashen Nyteshade

STATS:

e-Mail : chakatmoonstripes@gmail.com
PFS No.: 59626-7

Female Emberkin Tattooed Wildblooded Sorceress 1
Sanguine Blooded
Init +9;

Perception +4
Sense Motive +4

XP(Standard Advancement):0

Prestige Points: 0 Fame: 0
-------------------- DEFENSE --------------------
AC 14: touch 14, flat-footed 10 . ( +4 Dex)
HP 8 (1d6+2)
Fort +2, Ref +4, Will +2

-------------------- OFFENSE --------------------

Spd 30 ft.
Melee
Cold Iron Short Spear: -2 (1d6-2; x2)
Light Crossbow:+4 (1d6;19-20; x2)

Range Attack : +4
Melee Attack : -2

Spells
Spell Like Ability
3/D : Touch of Fatigue CL 2: 2 Rounds
1/D : Pyrotechnics

Level 0 :
Ray of Frost
Disrupt Undead
Open/Close (DC14)
Read Magic

Level 1 (4/Day):
Ray of Enfeeblement, 1d6+2 (DC16) 3 Rounds
Ray of Sickening (DC16) 3 Rounds

-------------------- STATISTICS --------------------

Str 7, Dex 18, Con 12, Int 12, Wis 10, Cha 18
Base Atk +0; CMB -1; CMD +11

Feats
Spell Focus (Necromancy)
Varisian Tatoo (Necromancy)

Traits
Deathless Spirit (Alternate Racial)
Arcane Temper (+1 Initiative, +1 Concentration)
Death Touched (+1 FS)

Skills
Knowledge Arcana +5 , Knowledge Religion +5,Perception +4, Sense Motive +4, Spell Craft +5

Languages: Common, Celestial, Draconic

Combat Gear
Cold Iron Short Spear, Light Crossbow, Bolts (20)

GP : 97gp, 8sp, 9cp

Description :
Ashen got her name from her skin. More pale than her fellow Emberkin. Grayish white, the young girl looks like a ghost. She wears equally light and faded clothing including a half mask shaped like a skull, with black dreads. Hooded almost all the time. Her face and body has a few tattoos across it. One seems to move every now and then, that of a scorpion. She carries around a short spear made of Cold iron and a light crossbow. Other than that, she seems very plain and forgetful

Scorpion Tattoo: TATU:

Tiny Magical Beast

Init +3; Senses darkvision 60 ft, Low-Light Vision; Perception +4

DEFENSE
-------------
AC 19, touch 15, flat-footed 16 (+3 Dex, +4 natural, +2 size)
hp 5
Fort +2, Ref +5, Will +2

OFFENSE
-------------
Speed 30 ft.
Melee sting +5 (1d2–4 plus poison)
Space 2-1/2 ft.; Reach 0 ft.
Special Attacks : Poison

STATISTICS
-------------
Str 3, Dex 16, Con 10, Int 6, Wis 10, Cha 2

Base Atk +0; CMB +1; CMD 7 (19 vs. trip)

Feats
Familiar Focus
Weapon Finesse

Skills Climb +7,Perception +4,Stealth +15
Racial Modifiers +4 Climb, +4 Perception, +4 Stealth

SQ Alertness (Grants master Alertness feat when within arm's reach), Improved Evasion, Share Spells, Empathic Link

SPECIAL ABILITIES
-------------
Familiar
A Greensting scorpion familiar grants a +4 bonus on Initiative checks so long as the familiar is within 1 mile of the spellcaster. A Greensting scorpion familiar loses the mindless trait and has an Intelligence score appropriate for its master's level.

Poison (Ex)
Sting—injury; Fort Save DC 10; Frequency 1/round for 6 rounds; effect sickened for 1 round; cure 1 save. The save DC is Constitution-based.