Whispershade

Arthur Pendergrass's page

No posts. Organized Play character for DawnIsComing.


Full Name

Arthur Pendergrass

Race

Human

Classes/Levels

Paladin/5

Gender

Male

Size

6'0"

Age

22

Special Abilities

Smite Evil

Alignment

Lawful Good

Deity

Iomedae

Languages

Common

Strength 16
Dexterity 15
Constitution 14
Intelligence 10
Wisdom 10
Charisma 14

About Arthur Pendergrass

Character Sheet:
Arthur Pendergrass
Male human paladin 2
LG Medium humanoid (human)
Init +2; Senses Perception +0
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Defense
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AC 19, touch 12, flat-footed 17 (+6 armor, +2 Dex, +1 shield)
hp 22 (2d10+6)
Fort +7, Ref +4, Will +5; +2 trait bonus vs. charm and compulson
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Offense
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Speed 30 ft. (20 ft. in armor)
Melee cold iron longsword +5 (1d8+3/19-20) or
. . light shield bash +5 (1d3+3) or
. . spiked gauntlet +5 (1d4+3)
Special Attacks smite evil 1/day (+2 attack and AC, +2 damage)
Paladin Spell-Like Abilities (CL 0th; concentration +2)
. . At will—detect evil
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Statistics
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Str 16, Dex 14, Con 14, Int 10, Wis 10, Cha 14
Base Atk +2; CMB +5; CMD 17
Feats Improved Shield Bash, Power Attack
Traits armor expert, birthmark
Skills Acrobatics -2 (-6 to jump), Diplomacy +7, Knowledge (religion) +5, Sense Motive +4, Spellcraft +4, Survival +0 (+2 to avoid becoming lost)
Languages Common
SQ lay on hands 3/day (1d6)
Combat Gear acid (2), alchemist's fire (2), holy water (2); Other Gear mwk chainmail, light steel shield, cold iron longsword, spiked gauntlet, wayfinder, backpack, silk rope (50 ft.), 975 gp
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Special Abilities
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Armor Expert -1 Armor check penalty.
Birthmark +2 save vs. charm & compulsion
Detect Evil (At will) (Sp) You can use detect evil at will (as the spell).
Improved Shield Bash You still get your shield bonus while using Shield Bash.
Lay on Hands (1d6 hit points, 3/day) (Su) As a standard action (swift on self), touch channels positive energy and applies mercies.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Smite Evil (1/day) (Su) +2 to hit, +2 to damage, +2 deflection bonus to AC when used.
Wayfinder (empty) A small magical device patterned off ancient relics of the Azlanti, a wayfinder is typically made from silver and bears gold accents. With a command word, you can use a wayfinder to shine (as the light spell). The wayfinder also acts as a nonmagical (magnetic) compass, granting you a +2 circumstance bonus on Survival checks to avoid becoming lost. All wayfinders include a small indentation designed to hold a single ioun stone. An ioun stone slotted in this manner grants you its normal benefits (as if it were orbiting your head), but frequently reveals entirely new powers due to the magic of the wayfinder itself (see Seeker of Secrets page 51).

Note: This item costs only 250 gp for members of the Pathfinder Society

Construction
Requirements Craft Wondrous Item, light; Cost 250 gp

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Chronicle Completed:
The Confirmation;The Hydra's Fang Incident;The Wounded Wisp

Character Background:
Arthur Pendergrass