Full Name |
Artemis Growl |
Race |
| HP 15/32 | AC 22 | Fort +7; Ref +7; Will +7| Perc: +5 |
Classes/Levels |
| Speed 25ft| Hero Points 1/3 | Exploration Mode: Scouting | Active conditions: Arcane Cascade(bludgeoning), Shield |
Gender |
CG Male (he/him) gnoll ifrit Magaambya Academic Laughing Shadow Magus 3 |
About Artemis Growl
Artemis Growl
Male gnoll ifrit magus 3 (Lost Omens Ancestry Guide, Lost Omens The Mwangi Expanse)
Uncommon, CG, Medium, Gnoll, Humanoid, Ifrit
Heritage ifrit
Background magaambya academic
Perception +5; low-light vision
Languages Common, Draconic, Gnoll, Mwangi, Necril
Skills
[dice=Academia Lore]1d20+8[/dice]
[dice=Acrobatics]1d20+7[/dice]
[dice=Arcana]1d20+10[/dice]
[dice=Athletics]1d20+9[/dice]
[dice=Crafting]1d20+8[/dice]
[dice=Deception]1d20+0[/dice] (+2 to Impersonate when pretending to be yourself as a tiefling),
[dice=Intimidation]1d20+5[/dice]
[dice=Nature]1d20+5[/dice]
[dice=Occultism]1d20+8[/dice]
[dice=Society]1d20+8[/dice]
Str 18 (+4), Dex 14 (+2), Con 10 (+0), Int 16 (+3), Wis 10 (+0), Cha 10 (+0)
Items breastplate, composite shortbow, dagger, +1 handwraps of mighty blows, arrows (20), backpack, bedroll, belt pouch, belt pouch, chalks (10), climbing kit, crowbar, extra ink and paper writing sets (3), fine clothing, flint and steel, grappling arrow[LOPFS], grappling hook, imprint waffle iron[LOGB], material component pouch, material component pouch, minor elixir of life, mirror, rations (1 week)s (2), repair kit, rope (foot)s (50), soap, Spellbook, torchs (5), waterskin, wooden religious symbol, writing set, purse (2 sp)
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AC 20; Fort +7; Ref +7; Will +7
HP 32; Resistances fire 1
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Speed 25 feet
Melee [1] dagger +9 (versatile S, thrown 10 ft., agile, finesse), Damage 1d4+4 P
Melee [1] +1 fist +10 (magical, nonlethal, agile, finesse), Damage 1d4+4 B
[dice=fist]1d20+10[/dice]
[dice=bludgeoning]1d4+4[/dice]
Melee [1] +1 jaws +10 (grapple, magical), Damage 1d8+4 P
[dice=jaws]1d20+10[/dice]
[dice=piercing]1d8+4[/dice]
Ranged [1] composite shortbow +7 (deadly d10, propulsive, range increment 60 feet, reload 0), Damage 1d6+2 P
Ranged [1] dagger +7 (versatile S, thrown 10 ft., agile, finesse), Damage 1d4+4 P
Arcane Magus Spellcasting DC 18, attack +8;
2nd false life
1st magic missile, true strike
Cantrips (2nd) acid splash, chill touch, electric arc, prestidigitation, ray of frost, shield, telekinetic projectile
[dice=spell attack]1d20+8[/dice]
[dice=telekinetic projectile]2d6+3[/dice]
[dice=ray of frost]2d4+3[/dice] [ ooc]-10 movement on a crit[ /ooc]
[dice=electric arc DC18]2d4+3[/dice]
Focus Spells 1 Focus Point, DC 18; 2nd Dimensional Assault
Ancestry Feats Crunch[LOME], Inner Fire[LOAG], Pack Hunter[LOME], Sinister Appearance[LOAG]
Class Feats Cantrip Expansion[SoM]
General Feats Ancestral Paragon
Skill Feats Arcane Sense, Intimidating Glare, Recognize Spell
Other Abilities arcane spellcasting, conflux spells, hybrid study, spellbook
Dimensional Assault: You tumble through space, making a short dimensional hop to better position yourself for an attack. Teleport to any square in range that's within reach of a creature, and then make a melee Strike against one creature within your reach.