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Arnon Marquez's page
194 posts. Alias of Corsario.
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Male Human (Taldan) Cleric 1 | HP 9/9 | AC 11 T 11 FF 10 CMD 13 | F +2 R +1 W +5 | Init +3 | Perc +3 | Status: Diseased
I am sorry. I am swamped with work, with no end in sight.
I have to leave the campaign.
Good games everyone.
Male Human (Taldan) Cleric 1 | HP 9/9 | AC 11 T 11 FF 10 CMD 13 | F +2 R +1 W +5 | Init +3 | Perc +3 | Status: Diseased
Arnon sighs and fires against the closest Kobold.
Longbow Attack: 1d20 + 2 ⇒ (19) + 2 = 21
Damage: 1d8 + 1 ⇒ (1) + 1 = 2
Male Human (Taldan) Cleric 1 | HP 9/9 | AC 11 T 11 FF 10 CMD 13 | F +2 R +1 W +5 | Init +3 | Perc +3 | Status: Diseased
Arnon nooks an arrow, and prepares to fire if the "parley" fails, his face showing his opinion about stopping the combat and give the Kobolds more time to prepare for them.
Male Human (Taldan) Cleric 1 | HP 9/9 | AC 11 T 11 FF 10 CMD 13 | F +2 R +1 W +5 | Init +3 | Perc +3 | Status: Diseased
Male Human (Taldan) Cleric 1 | HP 9/9 | AC 11 T 11 FF 10 CMD 13 | F +2 R +1 W +5 | Init +3 | Perc +3 | Status: Diseased
No access to Roll20 right now. Sorry.
Arnon fires against the closest Kobold.
Attack Roll: 1d20 + 1 ⇒ (3) + 1 = 4 (+1 if within 30')
Damage: 1d8 ⇒ 4 (+1 if within 30')
Male Human (Taldan) Cleric 1 | HP 9/9 | AC 11 T 11 FF 10 CMD 13 | F +2 R +1 W +5 | Init +3 | Perc +3 | Status: Diseased
Survival Check: 1d20 + 3 ⇒ (16) + 3 = 19
"The kobolds we are tracking ran east along the bridge, to the alcoves on the far side of the room."
Male Human (Taldan) Cleric 1 | HP 9/9 | AC 11 T 11 FF 10 CMD 13 | F +2 R +1 W +5 | Init +3 | Perc +3 | Status: Diseased
Arnon follows them, bow ready.
Stealth: 1d20 + 1 ⇒ (5) + 1 = 6
Male Human (Taldan) Cleric 1 | HP 9/9 | AC 11 T 11 FF 10 CMD 13 | F +2 R +1 W +5 | Init +3 | Perc +3 | Status: Diseased
Survival Check: 1d20 + 3 ⇒ (19) + 3 = 22
"The Kobolds went east."
Arnon checks the pit.
Perception Check: 1d20 + 3 ⇒ (15) + 3 = 18
Male Human (Taldan) Cleric 1 | HP 9/9 | AC 11 T 11 FF 10 CMD 13 | F +2 R +1 W +5 | Init +3 | Perc +3 | Status: Diseased
Male Human (Taldan) Cleric 1 | HP 9/9 | AC 11 T 11 FF 10 CMD 13 | F +2 R +1 W +5 | Init +3 | Perc +3 | Status: Diseased
Arnon asks everybody to gather around.
"Let's ask Erastil's for his boons."
He channels energy to heal.
Heals: 1d6 ⇒ 5
I guess it doesn't make anything about his disease?
Male Human (Taldan) Cleric 1 | HP 9/9 | AC 11 T 11 FF 10 CMD 13 | F +2 R +1 W +5 | Init +3 | Perc +3 | Status: Diseased
Stealth Check: 1d20 + 1 ⇒ (10) + 1 = 11
Male Human (Taldan) Cleric 1 | HP 9/9 | AC 11 T 11 FF 10 CMD 13 | F +2 R +1 W +5 | Init +3 | Perc +3 | Status: Diseased
Arnon moves behind Helien.
Male Human (Taldan) Cleric 1 | HP 9/9 | AC 11 T 11 FF 10 CMD 13 | F +2 R +1 W +5 | Init +3 | Perc +3 | Status: Diseased
Arnon has precise shot... doesn't that helps?
Male Human (Taldan) Cleric 1 | HP 9/9 | AC 11 T 11 FF 10 CMD 13 | F +2 R +1 W +5 | Init +3 | Perc +3 | Status: Diseased
Arnon fires his bow at the nearest rat.
5' to avoid AoO if needed.
Longbow Attack: 1d20 + 2 ⇒ (10) + 2 = 12
Damage: 1d8 + 1 ⇒ (7) + 1 = 8
Male Human (Taldan) Cleric 1 | HP 9/9 | AC 11 T 11 FF 10 CMD 13 | F +2 R +1 W +5 | Init +3 | Perc +3 | Status: Diseased
If possible, Arnon takes a 5' step back to avoid being attacked while shooting his bow, and if not he will move back, accepting AoOs and then fire his bow at the nearest enemy.
Longbow Attack: 1d20 + 2 ⇒ (15) + 2 = 17
Damage: 1d8 + 1 ⇒ (8) + 1 = 9
Male Human (Taldan) Cleric 1 | HP 9/9 | AC 11 T 11 FF 10 CMD 13 | F +2 R +1 W +5 | Init +3 | Perc +3 | Status: Diseased
Fortitude Save: 1d20 + 2 ⇒ (5) + 2 = 7
Question, does rE provokes as it entered Arnon space?
Male Human (Taldan) Cleric 1 | HP 9/9 | AC 11 T 11 FF 10 CMD 13 | F +2 R +1 W +5 | Init +3 | Perc +3 | Status: Diseased
Male Human (Taldan) Cleric 1 | HP 9/9 | AC 11 T 11 FF 10 CMD 13 | F +2 R +1 W +5 | Init +3 | Perc +3 | Status: Diseased
Male Human (Taldan) Cleric 1 | HP 9/9 | AC 11 T 11 FF 10 CMD 13 | F +2 R +1 W +5 | Init +3 | Perc +3 | Status: Diseased
In that case he will pursue, not dropping his spear.
Male Human (Taldan) Cleric 1 | HP 9/9 | AC 11 T 11 FF 10 CMD 13 | F +2 R +1 W +5 | Init +3 | Perc +3 | Status: Diseased
In that case Arnon will shoot the closest Kobold, please add +1 to attack and damage if within 30'.
Male Human (Taldan) Cleric 1 | HP 9/9 | AC 11 T 11 FF 10 CMD 13 | F +2 R +1 W +5 | Init +3 | Perc +3 | Status: Diseased
Arnon drops his spear, gets his longbow out, and fires at the escaping Kobold.
Longbow Attack (+1 bless): 1d20 + 1 + 1 ⇒ (11) + 1 + 1 = 13
Damage: 1d8 ⇒ 7
Male Human (Taldan) Cleric 1 | HP 9/9 | AC 11 T 11 FF 10 CMD 13 | F +2 R +1 W +5 | Init +3 | Perc +3 | Status: Diseased
Arnon gets his boar spear out while casting Bless on the party.
Each ally gains a +1 morale bonus on attack rolls and on saving throws against fear effects.
Male Human (Taldan) Cleric 1 | HP 9/9 | AC 11 T 11 FF 10 CMD 13 | F +2 R +1 W +5 | Init +3 | Perc +3 | Status: Diseased
Kudos to Pip, that true to character is trying to avoid bloodshed even after the kobolds start the hostilities.
Male Human (Taldan) Cleric 1 | HP 9/9 | AC 11 T 11 FF 10 CMD 13 | F +2 R +1 W +5 | Init +3 | Perc +3 | Status: Diseased
Let's use my spell on Avogadro, so he has a 25 total in his diplomacy check.
Male Human (Taldan) Cleric 1 | HP 9/9 | AC 11 T 11 FF 10 CMD 13 | F +2 R +1 W +5 | Init +3 | Perc +3 | Status: Diseased
"Or we can hope they speak common."
If somebody knows Draconic, Arnon will cast Enhanced Diplomacy on him.
If nobody, he will advance with his hands up.
"Here! We just want to talk! Do not attack!"
Diplomacy Check (+2 enhanced diplomacy): 1d20 + 6 + 2 ⇒ (11) + 6 + 2 = 19 (+2 if hostile / unfriendly, and can reroll if fails.)
Diplomacy retry (+2 enhanced diplomacy and +2 patient optimist): 1d20 + 6 + 2 + 2 ⇒ (1) + 6 + 2 + 2 = 11
Male Human (Taldan) Cleric 1 | HP 9/9 | AC 11 T 11 FF 10 CMD 13 | F +2 R +1 W +5 | Init +3 | Perc +3 | Status: Diseased
Arnon embraces Garekk, wishing him luck, and welcomes Helien.
"Thank you for joining us in our quest."
Male Human (Taldan) Cleric 1 | HP 9/9 | AC 11 T 11 FF 10 CMD 13 | F +2 R +1 W +5 | Init +3 | Perc +3 | Status: Diseased
Male Human (Taldan) Cleric 1 | HP 9/9 | AC 11 T 11 FF 10 CMD 13 | F +2 R +1 W +5 | Init +3 | Perc +3 | Status: Diseased
There are some that don't like the kobolds that much, and would welcome a Kobold-hunter.
Male Human (Taldan) Cleric 1 | HP 9/9 | AC 11 T 11 FF 10 CMD 13 | F +2 R +1 W +5 | Init +3 | Perc +3 | Status: Diseased
Welcome Albion.
Not sure. I say you go with you want most.
Male Human (Taldan) Cleric 1 | HP 9/9 | AC 11 T 11 FF 10 CMD 13 | F +2 R +1 W +5 | Init +3 | Perc +3 | Status: Diseased
Arnon shows a relieved face.
"It was quite fortunate we didn't tried the front door, then. Please be careful while you disarm the traps."
Vote 1
Male Human (Taldan) Cleric 1 | HP 9/9 | AC 11 T 11 FF 10 CMD 13 | F +2 R +1 W +5 | Init +3 | Perc +3 | Status: Diseased
Arnon approaches and bows.
"I am glad to find you here. How have you been?"
Male Human (Taldan) Cleric 1 | HP 9/9 | AC 11 T 11 FF 10 CMD 13 | F +2 R +1 W +5 | Init +3 | Perc +3 | Status: Diseased
Male Human (Taldan) Cleric 1 | HP 9/9 | AC 11 T 11 FF 10 CMD 13 | F +2 R +1 W +5 | Init +3 | Perc +3 | Status: Diseased
For one, sometimes I get "lost" and not sure what to do, or where to go...
Sorry for that, but that is what's happening with me.
Male Human (Taldan) Cleric 1 | HP 9/9 | AC 11 T 11 FF 10 CMD 13 | F +2 R +1 W +5 | Init +3 | Perc +3 | Status: Diseased
Arnon bows and greets the woman.
"We have been referred to you as an authority about substances, and we come along with one which we need help identifying and realizing it's uses. I hope you can help us."
Diplomacy Check: 1d20 + 6 ⇒ (6) + 6 = 12 (+2 if Patient Optimist)
Male Human (Taldan) Cleric 1 | HP 9/9 | AC 11 T 11 FF 10 CMD 13 | F +2 R +1 W +5 | Init +3 | Perc +3 | Status: Diseased
"I think it had to do with the substance we recovered from the dragon."
Male Human (Taldan) Cleric 1 | HP 9/9 | AC 11 T 11 FF 10 CMD 13 | F +2 R +1 W +5 | Init +3 | Perc +3 | Status: Diseased
Arnon stands, bows, and bid his goodbyes.
"We'll do our best, your grace..."
We are off to see the Kobolds!
Male Human (Taldan) Cleric 1 | HP 9/9 | AC 11 T 11 FF 10 CMD 13 | F +2 R +1 W +5 | Init +3 | Perc +3 | Status: Diseased
Arnon bows, and looks at Bassy, asking for her help with her eyes. Should they start? Is she going to say something first?
Male Human (Taldan) Cleric 1 | HP 9/9 | AC 11 T 11 FF 10 CMD 13 | F +2 R +1 W +5 | Init +3 | Perc +3 | Status: Diseased
Arnon keeps looking at Pipernortin, with a fixed stare, and a serious demeanour.
Male Human (Taldan) Cleric 1 | HP 9/9 | AC 11 T 11 FF 10 CMD 13 | F +2 R +1 W +5 | Init +3 | Perc +3 | Status: Diseased
Male Human (Taldan) Cleric 1 | HP 9/9 | AC 11 T 11 FF 10 CMD 13 | F +2 R +1 W +5 | Init +3 | Perc +3 | Status: Diseased
"We would be very grateful with any help to solve Avogadro's... Condition."
Male Human (Taldan) Cleric 1 | HP 9/9 | AC 11 T 11 FF 10 CMD 13 | F +2 R +1 W +5 | Init +3 | Perc +3 | Status: Diseased
Arnon takes the gnome hand and kisses it respectfully.
"Thank you very much, we will try to make the best use of your counsel and wisdom."
Male Human (Taldan) Cleric 1 | HP 9/9 | AC 11 T 11 FF 10 CMD 13 | F +2 R +1 W +5 | Init +3 | Perc +3 | Status: Diseased
"Great tea, I must say. We thank you for all the information. Any advice regarding the kobolds? Or the quarry?"
Male Human (Taldan) Cleric 1 | HP 9/9 | AC 11 T 11 FF 10 CMD 13 | F +2 R +1 W +5 | Init +3 | Perc +3 | Status: Diseased
"Yes, dammit! I don't have a shadow, so what?!?!?"
Male Human (Taldan) Cleric 1 | HP 9/9 | AC 11 T 11 FF 10 CMD 13 | F +2 R +1 W +5 | Init +3 | Perc +3 | Status: Diseased
Arnon bows to the gnome.
"We are very thankful of your hospitality. But let me help set up this meeting. I wouldn't be comfortable not helping the ladies carry the chairs and tables. So if you excuse me for a minute."
Arnon goes to help doing the "heavy-lifting".
Diplomacy Check: 1d20 + 6 ⇒ (7) + 6 = 13 (+2 if Patient Optimist)
Male Human (Taldan) Cleric 1 | HP 9/9 | AC 11 T 11 FF 10 CMD 13 | F +2 R +1 W +5 | Init +3 | Perc +3 | Status: Diseased
Male Human (Taldan) Cleric 1 | HP 9/9 | AC 11 T 11 FF 10 CMD 13 | F +2 R +1 W +5 | Init +3 | Perc +3 | Status: Diseased
And from now on the most silent, I hope.
Male Human (Taldan) Cleric 1 | HP 9/9 | AC 11 T 11 FF 10 CMD 13 | F +2 R +1 W +5 | Init +3 | Perc +3 | Status: Diseased
Remember... Kobolds are evil.
So no one wants an "out of towner" come to tell them they are to be "politely asked" to leave the immediate vicinity.
Yes, maybe we will try a diplomatic approach. And very improbably it could work. But do not count on it. And don't brag about it to every person we see.
And very probably we will need to forcefully relocate the kobolds, in this life, or in the afterlife. But they should go, don't make a mistake about it..
Male Human (Taldan) Cleric 1 | HP 9/9 | AC 11 T 11 FF 10 CMD 13 | F +2 R +1 W +5 | Init +3 | Perc +3 | Status: Diseased
Arnon keeps shaking his head.
"I think it would be better if you let us speak the next time, friend."
Male Human (Taldan) Cleric 1 | HP 9/9 | AC 11 T 11 FF 10 CMD 13 | F +2 R +1 W +5 | Init +3 | Perc +3 | Status: Diseased
Arnon shakes his head.
"I am sorry we bothered you. We will take the necessary measures to prevent bloodshed, specially from our people. And if that requieres for the Kobolds to die, so be it. Thank you for your help, and we will be on our way."
Male Human (Taldan) Cleric 1 | HP 9/9 | AC 11 T 11 FF 10 CMD 13 | F +2 R +1 W +5 | Init +3 | Perc +3 | Status: Diseased
Arnon introduces his companions and himself, and later explains their mission.
"We think the kobolds are a risk for all the people in this lands, and we have been tasked to get rid of them. We would like to ask your help with any insights you can have about them."
Diplomacy Check: 1d20 + 6 ⇒ (12) + 6 = 18 (+2 if Patient Optimist)
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