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While it was on the borderline between pre and re master, I feel it is feature complete and recent enough that it would be more appropriate to remaster an earlier, messier, AP. Gatewalkers I understand prioritizing something considered a 4 and making it a 7 is more important than taking a 9 and making it a 9.5. I'd rather touch up something that's either super well spread(Abomination vaults) or could do with a bit of repair due to being super early. (Extinction Curse)


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Amaya/Polaris wrote:

I just got Sure Strike from Divine Access at Lv 11, after having to redo the character for the remaster. Oh well, wasn't necessarily going to use Moonlight Ray that often even still. ^ ^;

Wonder if that means spell attack runes could be officially added some day...

You'd hope so, I already added them as a thing in my campaigns and it hasn't broken anything. Aside from my players' luck meaning the bard has better attack rolls than the gunslinger.

Note: The gunslinger's luck is so bad he could crit on a 2, and still roll a 1 in spite of that. So it's not the rune, it's my players' luck being nonsense.