Racial Modifiers Languages Common, Draconic, Celestial, Abyssal, Dwarven
Gear/ Possessions:
Leather Armor 10gp
Dagger 2 gp
Punching Dagger 2gp
Potions:
Mage Armor 50gp
Shield 50gp
Enlarge person 50gp
Sleeves of Many Garments 200gp
Ioun Torch 75gp
Magus’ kit : This includes a backpack, a bedroll, a belt pouch, a flint and steel, ink, an inkpen, an iron pot, a mess kit, rope, soap, a spell component pouch, torches (10), trail rations (5 days), and a waterskin. 22gp
Traveler’s outfit 1gpp
Fire-resistant boots 20gp
3 doses Flash powder 60gp
2 smoke pellet (smog)makes invisible creatures visible for 1d4 rounds. 80gp
smoke pellet (pepper)DC 12 Fortitude save or be sickened for 1 round. 60gp
Tattoo kit 25gp
Breathing mask 200gp
Studded Leather Fire Resist 3 325gp
Total value 1231gp
Magical Gear Armor Belt Body Chest Eyes Feet: Hands: Head: Headband Neck: Rings Shoulders: Wrists:
Slotless
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Special Abilities
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Arcane pool 5/day +1 enhancement bonus to unarmed strikes for 1 minute. For every four levels beyond 1st, the weapon gains another +1 enhancement bonus, to a maximum of +5 at 17th level. At 5th level, he can use these bonuses to add any of the following weapon special abilities to his weapons or unarmed strikes:defending, flaming, flaming burst, frost, icy burst,impact, shock, shocking burst, speed, orthundering.
Diminished Spellcasting: An esoteric has one fewer spell slot of each level than a regular magus. If this reduces his number of spell slots of a particular level to zero, he can cast spells of that level only if his Intelligence allows bonus spells of that level.
Spell Combat full-round action, make all of unarmed attacks n at a –2 penalty and can also cast any spell from the magus spell list with a casting time of 1 standard action (any attack roll made as part of this spell also takes this penalty). If casting this spell defensively, she can decide to take an additional penalty on her attack rolls, up to her Intelligence bonus, and add the same amount as a circumstance bonus on her concentration check
Unarmed strike treats magus levels as monk levels when determining the amount of damage he deals with his unarmed strikes.
Unarmed spellstrike (Su) Deliver touch spells via Unarmed strike.
Appearance:
Tall and well formed, Ariela is in exceptional shape. Her exquisite figure, blending feminine curves and sleek muscle, a testament to the work she puts into the development of her body.
Her lightly tanned, liberally freckled skin carries the blush of health, her face, blessed with a full mouth and alluring green eyes, framed by medium length dark hair, extending to a long braid down the back of her neck, combine to give her a somewhat exotic look.
Often wearing black light leather armor under a short skirt and tunic, she prefers to keep her arms and legs free, both for the benefit of her spellcasting and the freedom to move, and when necessary, fight.
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Background:
Being the only intellectual in a family of contemplatives wasn’t easy, especially when raised in a monastery. Born in her family’s secluded monastery deep in the
You have taken 4 points of Charisma Drain. This is a Curse effect. You will need the curse to be lifted before the Drain can be cured.
In addition, you gain the following Drawback and Trait-
Styx Tainted: You take a -1 penalty against any spell or effect that affects memory.
Numb Inside: You gain a +2 bonus against any spell or effect with the Emotion descriptor.