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Why do alchemist lag behind? Most of the bombs get an item bonus to attack rolls. I have been giving him burn it on splash damage. My bad. He has an 18 intel. His splash is about to go up with the splash increase feat to 10 feet.
Clustered enemies are pretty common in our game. At least until they get hit a time or two by the alchemist, then they spread out.
It's a few little things really. Bombs get item bonus to attack so they're roughly equivalent to a potency rune weapon of equal level, but that's not the issue.
They only ever get expert proficiency. That's like a wizard or sorcerer only ever getting expert spell casting. It affects class DC checks, what few their are, but it also effects bomb attacks. Dex is also not your primary stat, so that's a tick behind. Also, there are no feats or abilities that actually help you land your attacks, except maybe Uncanny bombs.
So, if my expected party role is a buffer/debuffer, then why does my class DC not keep up against monster saves and my debuff ability works better if I hand it to the fighter next to me?