Mithral Scarab

Areanna Delante's page

144 posts. Alias of Shanosuke.


Full Name

Areanna Tesbellen Delante

Race

Elf

Classes/Levels

Bard(Arcane Duelist) lvl 1

Gender

Female

Size

6 foot 7 inches

Age

120

Special Abilities

Singing

Alignment

Neutral Good

Deity

None

Location

Brevoy

Languages

Common, Elven, Orc, and Celestial

Occupation

Singer and performer

Strength 13
Dexterity 16
Constitution 10
Intelligence 14
Wisdom 8
Charisma 16

About Areanna Delante

Areanna was born in Kyonin but her parents moved to Brevoy when she was only 11 years of age. There is where Areanna grew up. She had a talented voice and a sublime way with people.

Early on in Areanna’s life people paid attention to her talent and lay great expectations on her. For most of her life her mother pushed her to improve her talent, taking from school to school so she could perform. Often times it was against her will.

Her natural talent at music and dance made her popular in the region of Brevoy. She did like the attention but she did not like being used. Her father was always busy with working and her mother was always dragging her around like some kind of prize or tool. After a while Areanna got fed up with her mother pushing her around. As soon as she was old enough she left her family.

One of her families closest friends, and a man she had admired in when her was younger, was the head of the Orlovsky family. When Areanna went to him, she asked him for advice and for work. He had agreed to let her do so. She worked for the family as a made and entertainer for a few years until she could earn enough to move out.

This created a rift between her and her family, but it did not matter to her. She had her talent and it was enough to support her. She was free to be the woman she wanted to be and at her own beck and call.

In time Orlovsky encouraged Areanna to move on and use her talents for the betterment of everyone. Reluctantly Areanna did as the man asked and went out into the land to sing and entertain people everywhere.

She soon became her own sensation and people in the land soon came to know of her. She would often sing to the depressed and unfortunate. Giving them the inspiration and hope to keep on going or to try again to find a new way to happiness. She would also sing on grand stages before great audiences and would only take coin given to her voluntarily. Given her talent she never went hungry, or without fine cloths and other luxuries for that matter.

She had gleefully brought joy to so many. This was not enough for Areanna. She loved the life of a celebrity but she wanted to get out and explore the other lands. Adventure, face dangers and see new sites. To right songs and tales of your own adventures and exploits and of those she would share it with. She took to studying archery to aid her in this idea. She had an pedigree of fine elven archers in her blood. It came naturally to her.

One day Areanna got an invitation to sing at a wedding and it was their she had learned of an expedition heading out to the stolen lands. She new at once this was fate tugging her on. The call had come and she was ready and eager to answer.

Race: Elf
Personality: Always smiles and sunshine, though she can be very stubborn once she gets her mind set on something. She is very easily excited and sometimes a bit hyper. She has a flare for the dramatic and is always looking for new stories to tell and songs to sing. She believes she is unmatched in song, archery, beauty, dignity, and arrogance. She strongly believes in herself as well as others. Boundless levels of confidence and optimism are her way and she does everything she can to cheer others up.
Appearance Areanna is a very tall young elven girl with beaded black hair and piercing vibrant green eyes. She is slender and can often be seen wearing revealing embroidered silk sashes and other jewelry.
Motivations and Aspirations Areanna is a people person. Loves to be around people and longs for a more exciting life. She will jump at the opportunity to put her skills to the test of the world. She will join any adventure to gain greater insight and to better herself. She will be more than just a pretty face. She will be an adventurer

Areanna's Statblock:

Areanna Delante
Female Elf Bard (Arcane Duelist) 1
NG Medium Humanoid (elf)
Init +3; Senses low-light vision; Perception +5
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Defense
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AC 15, touch 13, flat-footed 12 (+2 armor, +3 Dex)
hp 8 (1d8)
Fort +0, Ref +5, Will +1; +2 vs. enchantments
Immune sleep; Resist elven immunities
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Offense
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Speed 30 ft.
Ranged Masterwork Composite longbow (Str +1) +4 (1d8+1/x3)
Special Attacks bardic performance (standard action) (7 rounds/day, bardic performance: distraction, bardic performance: fascinate (1 targets) (dc 13), bardic performance: inspire courage +1
Bard (Arcane Duelist) Spells Known (CL 1):
1 (2/day) Silent Image (DC 14), Charm Person (DC 14)
0 (at will) Message, Mage Hand, Light, Prestidigitation (DC 13)
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Statistics
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Str 13, Dex 16, Con 10, Int 14, Wis 8, Cha 16
Base Atk +0; CMB +1; CMD 15
Feats Arcane Strike, Point Blank Shot
Traits Noble Born - Orlovsky (Diplomacy), Rich Parents
Skills Acrobatics +7, Bluff +7, Diplomacy +8, Knowledge (history) +6, Knowledge (local) +6, Knowledge (nobility) +6, Perception +5, Perform (dance) +7, Perform (sing) +7, Perform (string instruments) +5, Survival -1 (+1 to avoid becoming lost when using a Mapmaker's Kit as you travel)
Languages Celestial, Common, Elven, Goblin
SQ bardic performance: rallying cry
Other Gear Leather armor, Arrows (60), Masterwork Composite longbow (Str +1), Anklets, Backpack, masterwork (empty), Bangles left wrist, Bangles right wrist, Mapmaker's kit, Musical instrument, masterwork (Lute), Necklaces , Noble's outfit, 52 GP
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Special Abilities
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Arcane Strike As a swift action, add +1 damage, +1 per 5 caster levels and your weapons are treated as magic for the purpose of overcoming damage reduction.
Bardic Performance (standard action) (7 rounds/day) Your performances can create magical effects.
Bardic Performance: Distraction (Su) Counter magical effects that depend on sight.
Bardic Performance: Fascinate (1 targets) (DC 13) (Su) One or more creatures becomes fascinated with you.
Bardic Performance: Inspire Courage +1 (Su) Morale bonus on some saving throws, attack and damage rolls.
Bardic Performance: Rallying Cry (Su) Replace your allies' saves vs. fear with your Intimidate check result.
Elven Immunities +2 save bonus vs Enchantments.
Elven Immunities - Sleep You are immune to magic sleep effects.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Mapmaker's kit +2 Circumstance for Survival to avoid becoming lost.
Point Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.