Vsevolod

Ardoinel Oreflame's page

290 posts. Alias of Archpaladin Zousha.


Race

| HP 20/20 | AC 16 | F +7 R +3 W +5 | Perc +3 | Default Exploration ( ?????? )

Classes/Levels

| Speed 20ft | Active Conditions: None

Gender

”Ardoinel Oreflame” | Male Medium Aiuvarin Dwarf Magus 1

Size

Medium

Age

25

Deity

Torag + Yuelral

Location

Breachill, Isger

Languages

Common, Dwarven, Elven

Homepage URL

https://pathbuilder2e.com/launch.html?build=866549

Strength 3
Dexterity 0
Constitution 2
Intelligence 2
Wisdom 0
Charisma 2

About Ardoinel Oreflame

Ardoinel Oreflame - Level 1
Aiuvarin dwarf oracle 1 Player Core, 42, 46, 82, Advanced Player's Guide, 67
Common, Medium, Humanoid, Aiuvarin, Elf, Dwarf
Perception +4; low-light vision
Languages Common, Tengu
Skills Athletics +4, Cooking Lore +3, Diplomacy +7, Nature +4, Religion +4, Survival +4
Str 12 (+1), Dex 14 (+2), Con 12 (+1), Int 10 (+0), Wis 12 (+1), Cha 18 (+4)
Other Items chain shirt, khakkara, sling, backpack, bedroll, chalks (10), flint and steel, minor elixir of life, rations (1 week)s (2), rope (foot)s (50), salt and pepper, scroll of magic weapon, sling bullets (10), soap, torchs (5), waterskin, purse (2 sp; 9 cp)
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AC 17; Fort +4; Ref +5; Will +6
HP 15 Focus Points 2 Hero Points 1
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Speed 25 feet
Melee [1] beak +5 (finesse), Damage 1d6+1 P
Melee [1] khakkara +1 (versatile P, shove, two-hand (1d10)), Damage 1d6+1 B
Ranged [1] sling +5 (propulsive, range increment 50 feet, reload 1), Damage 1d6 B
Divine Oracle Spellcasting DC 17; 1st (2 slots) fear, heal Cantrips (1st) detect magic, disrupt undead, electric arc, guidance, light, shield
Focus Spells 2 Focus Points, DC 17; 1st Pushing Gust, Tempest Touch
Feats Seasoned, Tengu Weapon Familiarity
Other Abilities air, component substitution, curse of the perpetual storm, skyborn tengu, tempest

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Skills:
(List of all skills w/ proficiency)

Special Abilities:
(Any Special Abilities that need to be explained better. Can be Copy Pasted from the actual Pregen Sheets. I.E. Kyra’s Divine Font which are free heals but not clearly labeled out for newer players.)

Pathbuilder Link

Physical Description:
Ardoinel appears, by human standards, to be on the short side of average, though this remains a head taller than the average dwarf and a head shorter than the average elf with a sturdy, muscular frame. His pointy ears are the clearest indicator of his aiuvarin nature, but his face doesn't appear as delicate as an elf's, especially his prominent nose. A large burn scar mars his face, and several can be seen on his hands and arms when he isn't wearing gloves or gauntlets. Streaks of grey run through his auburn hair, but closer examination reveals that some of these are dustings of ashes, pulled back at the top and braided, letting the braid hang over the hair on the back, with the sides trimmed, and he maintains a relatively short (by dwarven standards but still more full than the thin facial hair most aiuvarin men can grow) goatee, with the mustache hanging longer than the actual beard. His blue-green eyes are framed by dark circles beneath them, brought on by a lack of sleep due to his prophetic nightmares.

His clothing style blends the styles of his two peoples, angular dwarven elements intertwined with flowing elven ones, gold and gray robes accented with blues, greens and reds, especially the glory ribbon he wears around his neck, continually stained with soot no matter how often he cleans them. No matter what the occasion, he always wears a smithing apron over his clothes. He also enjoys gold and jewelry, any gems left uncut when set into the gold, as Yuelral demands, to best display their natural beauty. His armor and weapons are kept fastidiously clean, lovingly polished every time the ashes that continually accumulate upon him become noticeable.