![]()
![]()
Invisible, All-Seeing Elven Ranger 4 | HP 21/21 |Armor:2 | XP:5 | Str:9(0) Dex:18(+3) Con:13(0) Int:12(0) Wis:16(+2) Cha: 8(-1) Spells: (Rote) Guidance, Sanctify, Light | Lvl 1: Magic Weapon, Bless, CLW
![]() This first has not been kind to you, has it my fighter friend? You find it particularly hard to keep an eye on which direction your barn is, that is, camp. Without aid you will be lost the bewildering metal forest. And that is a truly scary concept indeed when even the creeks of water have turned into flowing streams of microscopic metal slivers. ![]()
Invisible, All-Seeing Elven Ranger 4 | HP 21/21 |Armor:2 | XP:5 | Str:9(0) Dex:18(+3) Con:13(0) Int:12(0) Wis:16(+2) Cha: 8(-1) Spells: (Rote) Guidance, Sanctify, Light | Lvl 1: Magic Weapon, Bless, CLW
![]() Archepex is there beside Dhice in a moment and slaps the young Bierman upside the head. You should know better than to read that. He scolds before turning to the rest.
The journey is tough on mind and gear and body. Just the slightest moment of distraction causes a small cut or tear from the metallic foliage. The constant need for acute care and attention wears on ones mood and mind after a while. It also puts a serious strain on the supplies and dhice with his eldritch confusion isn't helping things. Adding to the strain is Grigor's rather meandering path with muppy as his only check. It's no easy task to orienteer when you have only one point of reference to navigate from. Archepex does his scouting job admirably, as usual, and nothing gets the drop on you as you make your way deep into the heart of the Wood. Then again, his job was probably the easiest of the three, so saying he did the best isn't saying much. Also, he's an elf. Anyway. Here the canopy becomes thicker, closer. The trees are larger and the shrubs seem to reach for you as you pass. At the end of a frustrating, uphill day you stop on a ridge that has just enough space for you to camp and not kill yourself on the shrubberies. Your firewood has long since run out or turned into metal ingots. You settle into another night of hard tack when you suddenly notice that the tinkling sound that the leaves make whenever they strike one another is slowly becoming organized. Tuned. Almost like a chorus of mini wind chimes. The sound is beautiful... You wonder where it's coming from... Certainly couldn't hurt to poke about... ![]()
Invisible, All-Seeing Elven Ranger 4 | HP 21/21 |Armor:2 | XP:5 | Str:9(0) Dex:18(+3) Con:13(0) Int:12(0) Wis:16(+2) Cha: 8(-1) Spells: (Rote) Guidance, Sanctify, Light | Lvl 1: Magic Weapon, Bless, CLW
![]() It is a spectacular cut, and effective. The magic that was playing on it's surface fades. You wait a moment and are disappointed when the forest doors not return to is normal self. The sun is shining just a little brighter, however, and Archepex declares, These only serve to extend the take of whatever is doing this, it seems. And your sword seems to be naturally attuned to disrupt this magic. That is fortunate indeed. Now, let's get a move on. Perilous joirney rolls initiated! Grigor sword gives him a +1 for this roll if he chooses to be the pathfinder. Archepex automatically rolls a 10+ so he will take whatever you guys don't want to fill. ![]()
Invisible, All-Seeing Elven Ranger 4 | HP 21/21 |Armor:2 | XP:5 | Str:9(0) Dex:18(+3) Con:13(0) Int:12(0) Wis:16(+2) Cha: 8(-1) Spells: (Rote) Guidance, Sanctify, Light | Lvl 1: Magic Weapon, Bless, CLW
![]() The darkness within Emma seems to be affecting the obelisk. As she approaches the glow lingers ever so slightly when it faces her direction. This is enough for Lyntel to suspect that her later theory is correct. Buried as it is, this must be one of the older Wildelodes and it has been overwhelmed by the Balewood's corruption.
![]()
Invisible, All-Seeing Elven Ranger 4 | HP 21/21 |Armor:2 | XP:5 | Str:9(0) Dex:18(+3) Con:13(0) Int:12(0) Wis:16(+2) Cha: 8(-1) Spells: (Rote) Guidance, Sanctify, Light | Lvl 1: Magic Weapon, Bless, CLW
![]() A Wildelode, a magical stone used near the borders of the Elven realms. They are usually used to encourage growth and hinder invasive species. ![]()
Invisible, All-Seeing Elven Ranger 4 | HP 21/21 |Armor:2 | XP:5 | Str:9(0) Dex:18(+3) Con:13(0) Int:12(0) Wis:16(+2) Cha: 8(-1) Spells: (Rote) Guidance, Sanctify, Light | Lvl 1: Magic Weapon, Bless, CLW
![]() The Party barely manages to pull themselves away from the Obelisk's pull. Muppy continues to dig, and very efficiently.
Note that you have a good look st it without it trying to control your head, you notice that it is about as task as a man, but it continues down into the dirt and continues to get wider, as if the first floor had already buried part of it.
![]()
Invisible, All-Seeing Elven Ranger 4 | HP 21/21 |Armor:2 | XP:5 | Str:9(0) Dex:18(+3) Con:13(0) Int:12(0) Wis:16(+2) Cha: 8(-1) Spells: (Rote) Guidance, Sanctify, Light | Lvl 1: Magic Weapon, Bless, CLW
![]() With lyntel's aid and Emma's you are now at a 10, Grigor Archepex defy, wis: 2d6 + 2 + 2 ⇒ (3, 4) + 2 + 2 = 11 Archepex successfully fends off the mental assault. ![]()
Invisible, All-Seeing Elven Ranger 4 | HP 21/21 |Armor:2 | XP:5 | Str:9(0) Dex:18(+3) Con:13(0) Int:12(0) Wis:16(+2) Cha: 8(-1) Spells: (Rote) Guidance, Sanctify, Light | Lvl 1: Magic Weapon, Bless, CLW
![]() Grigor seems to be completely overwhelmed and out of his mind. As does muppy for that matter. They both are digging at the hard ground with their bare hands. The problem is that the floor of a forest is usually full of fallen leaves and other organic matter, which is now all metal. They are cutting themselves, and badly!
With the music box buried the power of the obelisk seems to wane slightly. Grigor, you may defy danger to break it's hold. Remember the new defy danger text. :) The rest, you feel a probing at your minds. It seems to test your wills, drawing you to the obelisk with it's dark power. ![]()
Invisible, All-Seeing Elven Ranger 4 | HP 21/21 |Armor:2 | XP:5 | Str:9(0) Dex:18(+3) Con:13(0) Int:12(0) Wis:16(+2) Cha: 8(-1) Spells: (Rote) Guidance, Sanctify, Light | Lvl 1: Magic Weapon, Bless, CLW
![]() Here we go! None of you are really sure exactly when
And it's not only the environment. Everyone feels the presence of the Balewood like a Nikon invisible eyes following your every move. Emma- The demonic energy in you feels more natural to you here. You feel Right here. When was the last time you felt this way? Doors this disturb you? Grigor- with muppy's assistence you are homing in on something. Not the ritual, you think, but definitely a concentration of power. What does it feel like? Lyntel- The first seems to be both watching you, yet not. Does your head feel funny? Dhice- Muppy I'd not getting well, and the energy is feeding back into you. You feel your joints getting a little stiff. What do you do? Milo- You spot a bush off to the side. In the middle of a metallic bramble you spot a flower that has been transformed into a beautiful copy of itself made entirely of gemstones! What do you do? ![]()
Invisible, All-Seeing Elven Ranger 4 | HP 21/21 |Armor:2 | XP:5 | Str:9(0) Dex:18(+3) Con:13(0) Int:12(0) Wis:16(+2) Cha: 8(-1) Spells: (Rote) Guidance, Sanctify, Light | Lvl 1: Magic Weapon, Bless, CLW
![]() Can't say that I have. I'll take the journey to the ritual, sure. I'll t 4th to get an initial post up later tonight after I've given it a bit of thought. :) ![]()
Invisible, All-Seeing Elven Ranger 4 | HP 21/21 |Armor:2 | XP:5 | Str:9(0) Dex:18(+3) Con:13(0) Int:12(0) Wis:16(+2) Cha: 8(-1) Spells: (Rote) Guidance, Sanctify, Light | Lvl 1: Magic Weapon, Bless, CLW
![]() Then Grigor and Muppy lead the way. Archepex takes to the trees and follows with his twin shadows right behind. ![]()
Invisible, All-Seeing Elven Ranger 4 | HP 21/21 |Armor:2 | XP:5 | Str:9(0) Dex:18(+3) Con:13(0) Int:12(0) Wis:16(+2) Cha: 8(-1) Spells: (Rote) Guidance, Sanctify, Light | Lvl 1: Magic Weapon, Bless, CLW
![]() Archepex nods. It's possible, but none goes into the Balewood for a good reason. Not one ranger, neither treerunner or stag-rider, has come out unscathed in centuries. Some reported deadly beasts, some shifting terrain and loss of direction, some of magic that played with their mind.
![]()
Invisible, All-Seeing Elven Ranger 4 | HP 21/21 |Armor:2 | XP:5 | Str:9(0) Dex:18(+3) Con:13(0) Int:12(0) Wis:16(+2) Cha: 8(-1) Spells: (Rote) Guidance, Sanctify, Light | Lvl 1: Magic Weapon, Bless, CLW
![]() Let's just go ahead and assume it is until Mooshy says otherwise. :)
![]()
Invisible, All-Seeing Elven Ranger 4 | HP 21/21 |Armor:2 | XP:5 | Str:9(0) Dex:18(+3) Con:13(0) Int:12(0) Wis:16(+2) Cha: 8(-1) Spells: (Rote) Guidance, Sanctify, Light | Lvl 1: Magic Weapon, Bless, CLW
![]() Archepex and his treerunners smell it before they see it. A sudden change in the canopy at the next ridge marks an area of woods they should be nowhere near: the Balewood. After conferring with his companions and confirming their position, Archepex slides down the trees and lands among the group.
![]()
Invisible, All-Seeing Elven Ranger 4 | HP 21/21 |Armor:2 | XP:5 | Str:9(0) Dex:18(+3) Con:13(0) Int:12(0) Wis:16(+2) Cha: 8(-1) Spells: (Rote) Guidance, Sanctify, Light | Lvl 1: Magic Weapon, Bless, CLW
![]() Quote: The Sea of Trees: West of the Appalachian Mountains, up and down the Kentucky/Tennessee area of America
![]()
Invisible, All-Seeing Elven Ranger 4 | HP 21/21 |Armor:2 | XP:5 | Str:9(0) Dex:18(+3) Con:13(0) Int:12(0) Wis:16(+2) Cha: 8(-1) Spells: (Rote) Guidance, Sanctify, Light | Lvl 1: Magic Weapon, Bless, CLW
![]() Archepex returns to the ground and finds his fellow rat-trappers. Wicks would be glad to hear of this. We should probably update him, and get an update on his progress. ![]()
Invisible, All-Seeing Elven Ranger 4 | HP 21/21 |Armor:2 | XP:5 | Str:9(0) Dex:18(+3) Con:13(0) Int:12(0) Wis:16(+2) Cha: 8(-1) Spells: (Rote) Guidance, Sanctify, Light | Lvl 1: Magic Weapon, Bless, CLW
![]() Ok then. Still, well done on inserting that at just the right point. And being nerd enough to know of it. ![]()
Invisible, All-Seeing Elven Ranger 4 | HP 21/21 |Armor:2 | XP:5 | Str:9(0) Dex:18(+3) Con:13(0) Int:12(0) Wis:16(+2) Cha: 8(-1) Spells: (Rote) Guidance, Sanctify, Light | Lvl 1: Magic Weapon, Bless, CLW
![]() Back from hunting. It was a blast and yet truly brutal terrain at the same time. Also, well done with that song, Mooshy. Some of your best yet. Now let's go keep Lyntel up for a few weeks and relieve a few governments of their rat infestation. :) ![]()
Invisible, All-Seeing Elven Ranger 4 | HP 21/21 |Armor:2 | XP:5 | Str:9(0) Dex:18(+3) Con:13(0) Int:12(0) Wis:16(+2) Cha: 8(-1) Spells: (Rote) Guidance, Sanctify, Light | Lvl 1: Magic Weapon, Bless, CLW
![]() Archepex joins in Lyntel's song, serving as a steady, low anchor for the higher tones of the melody. Otherwise he remains silent until the Queen formally declares war against the Fel and their Circle of Prophets. Then his voice, and every voice of his Generation, joins the clamor. ![]()
Invisible, All-Seeing Elven Ranger 4 | HP 21/21 |Armor:2 | XP:5 | Str:9(0) Dex:18(+3) Con:13(0) Int:12(0) Wis:16(+2) Cha: 8(-1) Spells: (Rote) Guidance, Sanctify, Light | Lvl 1: Magic Weapon, Bless, CLW
![]() Archepex stands with his feet on two separate branches several dozen feet above the throng. He didn't join the cheer. He's been at war with the shaken for years. Most elves saw the skaven like a human saw a forest fire. Dangerous, yes, but not to be confronted directly. It was about time they saw the threat for what it was.
![]()
Invisible, All-Seeing Elven Ranger 4 | HP 21/21 |Armor:2 | XP:5 | Str:9(0) Dex:18(+3) Con:13(0) Int:12(0) Wis:16(+2) Cha: 8(-1) Spells: (Rote) Guidance, Sanctify, Light | Lvl 1: Magic Weapon, Bless, CLW
![]() To all my games:
![]()
Invisible, All-Seeing Elven Ranger 4 | HP 21/21 |Armor:2 | XP:5 | Str:9(0) Dex:18(+3) Con:13(0) Int:12(0) Wis:16(+2) Cha: 8(-1) Spells: (Rote) Guidance, Sanctify, Light | Lvl 1: Magic Weapon, Bless, CLW
![]() Archepex also moves towards the assembly area, but not on the ground. He takes to the trees followed by the twins and other tree runners. The limbs have been worn flat by generations of tree runners and the limbs are easily spaced, so it's not as grand as his Sasquatch chase, but it's still not exactly boring to watch. ![]()
Invisible, All-Seeing Elven Ranger 4 | HP 21/21 |Armor:2 | XP:5 | Str:9(0) Dex:18(+3) Con:13(0) Int:12(0) Wis:16(+2) Cha: 8(-1) Spells: (Rote) Guidance, Sanctify, Light | Lvl 1: Magic Weapon, Bless, CLW
![]() The skaven are scavengers. They almost certainly didn't make it. If we could find out more shout it, perhaps we could aquire a second. ![]()
Invisible, All-Seeing Elven Ranger 4 | HP 21/21 |Armor:2 | XP:5 | Str:9(0) Dex:18(+3) Con:13(0) Int:12(0) Wis:16(+2) Cha: 8(-1) Spells: (Rote) Guidance, Sanctify, Light | Lvl 1: Magic Weapon, Bless, CLW
![]() Archepex smiles at Milo's hesitantcy. Something I found while clearing out a Skaven warren. He reaches up and pulls his mask down, then promptly fades from view. But I can't move quickly while invisible, so it's not perfect.
![]()
Invisible, All-Seeing Elven Ranger 4 | HP 21/21 |Armor:2 | XP:5 | Str:9(0) Dex:18(+3) Con:13(0) Int:12(0) Wis:16(+2) Cha: 8(-1) Spells: (Rote) Guidance, Sanctify, Light | Lvl 1: Magic Weapon, Bless, CLW
![]() That most humans would be struggling to stand right now, yet here you are. I am impressed.
![]()
Invisible, All-Seeing Elven Ranger 4 | HP 21/21 |Armor:2 | XP:5 | Str:9(0) Dex:18(+3) Con:13(0) Int:12(0) Wis:16(+2) Cha: 8(-1) Spells: (Rote) Guidance, Sanctify, Light | Lvl 1: Magic Weapon, Bless, CLW
![]() Archepex chuckles and joins Emma. He sits cross legged beside the folded warrior and takes a few centering breaths.
![]()
Invisible, All-Seeing Elven Ranger 4 | HP 21/21 |Armor:2 | XP:5 | Str:9(0) Dex:18(+3) Con:13(0) Int:12(0) Wis:16(+2) Cha: 8(-1) Spells: (Rote) Guidance, Sanctify, Light | Lvl 1: Magic Weapon, Bless, CLW
![]() They all gladly join Lyntel and it doesn't take long before the stories and good-natured ribbing starts. Apparently Archepex was always a leader, but not by choice. He is among the eldest of his Generation and he has been thrust into leadership several times. He dropped it as soon as he could each time. He became a Ranger to avoid it. Then he joined the Mousetrap company and comes back to become the biggest hero in recent memory. It's all very ironic. Oh, and he was afraid of heights as a child. ![]()
Invisible, All-Seeing Elven Ranger 4 | HP 21/21 |Armor:2 | XP:5 | Str:9(0) Dex:18(+3) Con:13(0) Int:12(0) Wis:16(+2) Cha: 8(-1) Spells: (Rote) Guidance, Sanctify, Light | Lvl 1: Magic Weapon, Bless, CLW
![]() The twins that now act as a substitute for Archepex's shadow are Amarr and Minmatar. Amarr is a recently retired soldier and Minmatar a known sneak. Thankfully, the two are nowhere near identical. Amarr is much larger and Minmatar more agile. ![]()
Invisible, All-Seeing Elven Ranger 4 | HP 21/21 |Armor:2 | XP:5 | Str:9(0) Dex:18(+3) Con:13(0) Int:12(0) Wis:16(+2) Cha: 8(-1) Spells: (Rote) Guidance, Sanctify, Light | Lvl 1: Magic Weapon, Bless, CLW
![]() Well then. I have 50 good and nothing to spend it on so here we go!
![]()
Invisible, All-Seeing Elven Ranger 4 | HP 21/21 |Armor:2 | XP:5 | Str:9(0) Dex:18(+3) Con:13(0) Int:12(0) Wis:16(+2) Cha: 8(-1) Spells: (Rote) Guidance, Sanctify, Light | Lvl 1: Magic Weapon, Bless, CLW
![]() Heh, is that why you plan to make the bags under your eyes so big airlines will charge you for extra luggage? ![]()
Invisible, All-Seeing Elven Ranger 4 | HP 21/21 |Armor:2 | XP:5 | Str:9(0) Dex:18(+3) Con:13(0) Int:12(0) Wis:16(+2) Cha: 8(-1) Spells: (Rote) Guidance, Sanctify, Light | Lvl 1: Magic Weapon, Bless, CLW
![]() Current Bonds
Grigor: Nails look to Grigor for toughness lessons.
Dhice: that boy wields great power, but it isn't as predictable as I'd like.
Lyntel: She is a precious reminder of my people. I will protect her until she proves conclusively that she can protect herself.
Milo: bond resolved
If approved, that would bring me to 8 xp ![]()
Invisible, All-Seeing Elven Ranger 4 | HP 21/21 |Armor:2 | XP:5 | Str:9(0) Dex:18(+3) Con:13(0) Int:12(0) Wis:16(+2) Cha: 8(-1) Spells: (Rote) Guidance, Sanctify, Light | Lvl 1: Magic Weapon, Bless, CLW
![]() Archepex and most of his Generation skips the majority of the celebration. Every once in a while, when the flow of the conversation and partying ebbs particularly low, one can just hear the funerary songs drifting on the breeze and painting a beautiful picture of who Wildsong was to them soured by the ugly streak of what he came to be.
![]()
Invisible, All-Seeing Elven Ranger 4 | HP 21/21 |Armor:2 | XP:5 | Str:9(0) Dex:18(+3) Con:13(0) Int:12(0) Wis:16(+2) Cha: 8(-1) Spells: (Rote) Guidance, Sanctify, Light | Lvl 1: Magic Weapon, Bless, CLW
![]() End of season carrousing! Yay!
Alignment: not sure if I helped a creature of the wild. Does burying one count? Did we learn something new and important about the world?
Did we overcome a notable monster or enemy?
Did we loot a memorable treasure?
Bonds: under review. I have definitely gained 2 xp for a total of 4. ![]()
Invisible, All-Seeing Elven Ranger 4 | HP 21/21 |Armor:2 | XP:5 | Str:9(0) Dex:18(+3) Con:13(0) Int:12(0) Wis:16(+2) Cha: 8(-1) Spells: (Rote) Guidance, Sanctify, Light | Lvl 1: Magic Weapon, Bless, CLW
![]() Archepex is shocked for the second time is as many hours. He still informs all those gathered of the Queen's decision to speak tomorrow. From there he takes his load of ashes and brings the general Skaven sympathizers to the Royal Archives for safe keeping. Wildsong he keeps and takes with him high up into the trees and near the very limits of climbability where he and members of his clan, his Generation, live. Here the sky is close enough to touch and the world is spread out at your feet. Here the air is chill and sharp. It's been years since Archepex has run these limbs, but his feet know every one, even if they've gotten a little thicker. |