
Arcanist Supreme |
Name of PC: Keelie
Class/Level: Barbarian 3
Adventure: Thistletop
Catalyst: Nualia and Co.
Story: Keelie had taken a hit from the from the tentamort, and in spite of having the best Fort save in the party, he managed to roll badly against the poison. Twice. The party decides that the decent chunk of Con damage to their front-liner isn't *that* bad and they press on until they bump into Nualia's crew, all of whom have definitely been alerted to the presence of PCs. Keelie hits negatives pretty fast, but the other PCs do some quick thinking and make some lucky rolls and haul his negative (but stable) ass out of there. The only problem? He was raging (he had the raging vitality feat). And then his rage ran out.
Name of PC: Iorveth (yor-veth)
Class/Level: Rogue 3
Adventure: Thistletop
Catalyst: Malfeshnekor
Story: The surviving party members come upon Malfeshnekor's prison, and Iorveth manages a "lucky" roll to unlock it. They think something is fishy about the room, so the wizard casts detect magic. Figuring the jig is up and they're just going to shoot poor Malf like a fish in a barrel, I (the GM) panic and have Malfeshnekor drop wave of despair (I didn't realize that this should have ended invisibility, oops). Now they *know* something is up. The wizard tries gaining more info with detect magic while the rest of the party stands by, and the psychic warrior decides that he doesn't feel like waiting, walks into the room and gets instantly dropped. They panic and go balls to the wall aggressive, and, big surprise, the squishy rogue goes down too. The party managed to save the psychic warrior after they figured out that the barhgest couldn't leave, but the rogue was too far negative and too close to Malf to save. Poor guy.