Lini

Loren althorn's page

63 posts. Alias of david barker.


Full Name

Loren ALthorn

Race

Human?

Classes/Levels

Druid 5/ Master of Many Forms 3

Gender

FM

Size

varies

Age

?

Special Abilities

HP:58/58

Alignment

NG

Deity

Nature

Languages

Common and Drudic, uses Sign Language

Homepage URL

https://www.myth-weavers.com/sheet.html#id=1573265

Strength 8
Dexterity 10
Constitution 17
Intelligence 10
Wisdom 20
Charisma 12

About Loren althorn

Bio:
Loren sat around the fire of her camp, her gaze fell on her companion across from her. The black bear was a sleep curled up with his massive head on his paws. As she sat there Loren's thoughts drifted to her life and what has happened over the course of it. Loren Althorn was the youngest child and only daughter of a successful lumber miller and his wife. Loren didn't remember much of her childhood beyond the fact she loved her parents and they her. The one big memory Loren had was when her family moved

Abilities:

Str:8 (-1)
Dex:10 (0)
Con:17(+3)
Int:10 (0)
Wis:20(+5)
Cha:12 (+1)

combat base form:

AC:18=10+6 ac bonus+1 natural armor +1 deflection
HP:58/58
Fort: 11=7+3+1
Ref: 5=4+1
Will: 11=5+5+1
Melee: 6 = 6 base -1 strength + 1 exalted
Range: 5 = 6 base +0 dex +1 exalted -2 shaky
DMG: club +6 1d6
DMG: sling +5 1d4

flaws:

Frail : You are thin and weak of frame.
Effect : Subtract 1 from the number of hit points you gain at each level. This flaw can reduce the number of hit points you gain to 0 (but not below).
Special : You must have a Constitution of 4 or higher to take this flaw.

Shaky : You are relatively poor at ranged combat.
Effect : You take a -2 penalty on all ranged attack rolls.


Feats:

Sacred Vow lv1
Endurance Human Bonus feat
Exalted Companion bonus exalted feat 1st level
Alertness Bonus Feat From frail
Vow of Poverty Bonus feat from Shaky
Nimbus of Light bonus exalted feat 2nd level
Nature Bond 3rd level feat
Stigmita bonus exalted feat 4th level
Frozen wild shape 6th level feat
Intuitive Attack bonus exalted 6th level
Exalted Wild shape bonus exalted 8th level

Skills:

Speaks Common and Drudic, uses sign language
Survival Wis 14
Listen Wis 14
Spot Wis 14
Knowledge nature Int 11
Heal wis 9
Concentration Con 11
Linguistics 1


Class Features:

Animal Companion
Nature Sense
Wild Empathy
Woodland Stride
Trackless step
Resist Natures lore
Wildshape (4/day) 8hd
Improved wild shape( Humanoid)
Shifter Speach
Improved wild shape( giant; Large)
Fast Wild Shape
Improved wild shape( Monstrous Humanoid)

Race Features:

Humanoid (Human)
Medium: As Medium creatures, humans have no special bonuses or penalties due to their size.
Human base land speed is 30 feet.
1 extra feat at 1st level.
4 extra skill points at 1st level and 1 extra skill point at each additional level.
Automatic Language: Common. Bonus Languages: Any (other than secret languages, such as Druidic). See the Speak Language skill.
Favored Class: Any. When determining whether a multiclass human takes an experience point penalty, his or her highest-level class does not count.

Spell casting per day:

LV 0 5

LV 1 5
LV 2 3
LV 3 2


Wild Shape Animal:

Rhinoceros hp 58 (8d8+40), Celestial creature
Init 0 Speed 30 AC 23, Touch 9, flat footed 23(+7 Natural, +1 deflection, +6 exalted-1 size) 
Melee Base Attack 6 Grapple 18, Single Attack Gore +14 (2d6+14) Full Attack Gore +14 (2d6+14); Space 10ft.; Reach 5 
SA Smite Evil 1/day damage = HD (max+20), Powerful charge 4d6 + 25 damage on a charge, SQDamage reduction 5/magic, Resistance to Acid, Cold, Electricity 10, Spell Resistance HD +5 (Max 25), Low-light Vision
Fort +13, Ref +5, Will +11, 
Str 26, Dex 10, Con 21, Int 10, Wis 20, Cha 12

Bear, polar hp 58 (8d8+32), Celestial creature Neutral Large Animal (Magical beast)
Init +1 Speed 40, swim 30ft. AC 23, Touch 17, flat footed 22 ( No Armour, Shield, none) 
(+1 Dex, +6 Natural, +1 deflection, +6 exalted, -1 size) 
Melee Base Attack 6 Grapple 18, Single Attack Claw +14 (1d8+9) Full Attack 2 Claw +14 (1d8+9), Bite +9 (2d6+5); Space 10ft.; Reach 5 
SA Improved Grab If hits with claw can start a grapple, Smite Evil 1/day damage = HD (max+20), SQLow-light Vision, Other +12 Hide in Snowy areas, Scent, Damage reduction 5/magic, Resistance to Acid, Cold, Electricity 10, Spell Resistance HD +5 (Max 25)
Fort +12, Ref +6, Will +11, 
Str 27, Dex 13, Con 19, Int 10, Wis 20, Cha 12

 Dire Lion hp 58 (8d8+24), Celestial creature Neutral Large Animal (Magical beast)
Init +2 Speed 40 AC 23, Touch 16, flat footed 21 ( No Armour, Shield, none) 
(+2 Dex, +5 Natural, +1 deflection, +6 exalted,-1 size) 
Melee Base Attack 6 Grapple 17, Single Attack Claw +14 (1d6+8) Full Attack 2 Claw +14 (1d6+8), Bite +8 (1d8+4); Space 10ft.; Reach 5 
SA Smite Evil 1/day damage = HD (max+20), Improved Grab If hits with the bite attack can start a grapple as a free action, Pounce Makes a full attack on a charge, Rake +12 attack 1d6+3, SQDamage reduction 5/magic, Resistance to Acid, Cold, Electricity 10, Spell Resistance HD +5 (Max 25), Low-light Vision, Scent
Fort +11, Ref +7, Will +11, 
Str 25, Dex 15, Con 17, Int 10, Wis 20, Cha 12

 Crocodile hp 58 (3d8+9), Celestial creature Neutral Medium Animal (Magical beast)
Init +1 Speed 20, swim 30ft. AC 23, Touch 18, flat footed 22 ( No Armour, Shield, none) 
(+1 Dex, +5 Natural, +1 deflection, +6 exalted) 
Melee Base Attack 6 Grapple 10, Single Attack Bite +11 (1d8+5) Full Attack Bite +11 (1d8+5), Tail +6 (1d12+3) ; Space 5ft.; Reach 5 
SA Smite Evil 1/day damage = HD (max+20), Improved Grab , Other Can either use bite or tail attack as a full att but not both at once, SQ Resistance to Acid, Cold, Electricity 5, Spell Resistance HD +5 (Max 25), Low-light Vision, Other Hold breath for 4 X con score
Fort +11, Ref +6, Will +11, 
Str 19, Dex 12, Con 17, Int 10, Wis 20, Cha 12

 Dire Weasel hp 58(3d8), Celestial creature Neutral Medium Animal (Magical beast)
Init +4 Speed 40 AC 24, Touch 21, flat footed 20 ( No Armour, Shield, none) 
(+4 Dex, +3 Natural,+1 deflection, +6 exalted ) 
Melee Base Attack 6 Grapple 8, Single Attack Bite +9 (1d6+4) Full Attack Bite +9 (1d6+4);Space 5ft.; Reach 5 
SA Smite Evil 1/day damage = HD (8), Attach If hits with bite When attached weasel loses its dex bonus, Blood drain When attached drains 1d4 con every wound, SQ Resistance to Acid, Cold, Electricity 5, Spell Resistance HD +5 (13), Low-light Vision, Scent
Fort +8, Ref +9, Will +11, 
Str 14, Dex 19, Con 10, Int 10, Wis 20, Cha 12

Hawk hp 58 (5d8+15), Celestial creature Neutral Medium Animal (Magical beast)
Init +6 Speed 10, fly 80ft. AC 27, Touch 23, flat footed 21 ( No Armour, Shield, none)
(+6 Dex, +4Natural, +1 deflection, +6 exalted)
Melee Base Attack 6 Grapple 7, Single Attack Claw +8 (1d8+5) Full Attack Claw +8 (1d8+5), Bite +3 (1d6+3) ; Space 5ftft.; Reach 0
SA Smite Evil 1/day damage = HD (8), SQ Damage reduction 5/magic, Resistance to Acid, Cold, Electricity 5, Spell Resistance HD +5 (13), Low-light Vision
Fort +10, Ref +11, Will +11,
Str 12, Dex 22, Con 15, Int 10, Wis 20, Cha 12

Cryptoclidus hp 58 (5d8+15), Aquatic Celestial creature Large Animal (Magical beast)
Init +3 Speed swim 60ft. AC 24, Touch 17, flat footed 21 ( No Armour, Shield, none)
(-1 size, +3 Dex, +5 Natural, +1 deflection, +6 exalted )
Melee Base Attack 6 Grapple 7, Single Attack Bite +8 (1d8+7); Space 5ftft.; Reach 0
SA Smite Evil 1/day damage = HD (8), SQ Damage reduction 5/magic, Resistance to Acid, Cold, Electricity 5, Spell Resistance HD +5 (13), Low-light Vision
Fort +11, Ref +8, Will +11,
Str 18, Dex 16, Con 17, Int 10, Wis 20, Cha 12

 Dire Bathp 58 (4d8+12), Celestial creature Large Animal (Magical beast)
Init +6 Speed 20, fly 40ft. AC 28, Touch 22, flat footed 22 ( No Armour, Shield, none) 
(+6 Dex, +6 Natural, -1 size) 
Melee Base Attack 6 Grapple 13, Single Attack Bite +9 (1d8+5) Full Attack Bite +9 (1d8+6);Space 10ft.; Reach 5 
SA Smite Evil 1/day damage = HD (8), SQ Damage reduction 5/magic, Resistance to Acid, Cold, Electricity 5, Spell Resistance HD +5 (13), Blind sight 40ft
Fort +11, Ref +11, Will +11, 
Str 17, Dex 22, Con 17, Int 10, Wis 20, Cha 12

Lizard, monitor hp 58/58(3d8+9), Celestial creature CR 4 XP 1200, Neutral Medium Animal (Magical beast)
Init +2 Speed 30, swim 30ft. AC 23, Touch 13, flat footed 21 ( No Armour, Shield, none)
(+2 Dex, +4 Natural, +6 exalted, +1 deflection)
Melee Base Attack 6 Grapple 9, Single Attack Bite +12 (1d8+4) Full Attack Bite +12 (1d8+4); Space 5ft.; Reach 5
SA Smite Evil 1/day damage = 3 (max+20), SQ Resistance to Acid, Cold, Electricity 5, Spell Resistance 8 (Max 25), Low-light Vision
Fort +11, Ref +8, Will +11,
Str 17, Dex 15, Con 17, Int 10, Wis 20, Cha 12


Wild Shape Humanoid:

elf

dwarf

gnome


Giant:

Troll
[i]Size/Type:
Large Giant
Hit Dice: 6
HP:58/58
Initiative: +2
Speed: 30 ft. (6 squares)
Armor Class: 24 (–1 size, +2 Dex, +6 natural +1 deflection +6 exalted), touch 11, flat-footed 14
Base Attack/Grapple: +6/+15
Attack: Claw +13 melee (1d6+7)
Full Attack: 2 claws +13 melee (1d6+7) and bite +8 melee (1d6+4)
Space/Reach: 10 ft./10 ft.
Special Attacks: Rend 2d6+9
Special Qualities: Darkvision 90 ft., low-light vision, regeneration 5, scent not till lv12
Saves: Fort +14, Ref +7, Will +11
Abilities: Str 23, Dex 14, Con 23, Int 10, Wis 20 , Cha 12
Environment: Cold mountains

Wild Shape Monstrous Humanoid:

Hag, Annis hp 58 (7d8+14), Large Monstrous humanoid
Init +1 Speed 40 AC 28, Touch 17, flat footed 27 ( No Armour, Shield, none) 
(+1 Dex, +11 Natural,+1 deflection +6 exalted, -1 size) 
Melee Base Attack 6 Grapple 17, Single Attack Claw +13 (1d6+8) Full Attack 2 Claw +13 (1d6+8), Bite +8 (1d6+4); Space 10ft.; Reach 10 
SA Improved Grab If hit with claw can start a grapple as free action, Rake +13 attack 2d6 + 10 can attack grappled foe at no penalty, Rend if hit with both claws does an extra 2d6+10 Spell-like Abilities 3/day disguise self, fog cloud CL 8, SQ Damage reduction 2/bludgeoning, Darkvision 60, Spell Resistance 19
Fort +10, Ref +6, Will +11, 
Str 25, Dex 12, Con 14, Int 10, Wis 20, Cha 12


exalted Wild shape:

 Blink Dog. hp 58 (4d10), , Lawful Good Medium Magical beast
Init +3 Speed 40 AC 34, Touch 20, flat footed 31 ( No Armour, Shield, none) 
(+3 Dex, +14 Natural, +1 deflection +6 exalted) 
Melee Base Attack 6 Grapple 6, Single Attack Bite +7 (1d6+1) Full Attack Bite +7 (1d6+1); Space5ft.; Reach 5 
SA , SQ Blink can use blink spell as a free action, Darkvision 60, Dimension door once per round as a free action. CL 8th. Effect only the dog, which can then act, Low-light Vision, Scent
Fort +8, Ref +8, Will +11, 
Str 10, Dex 17, Con 10, Int 10, Wis 20, Cha 12

Pegasushp 58, Chaotic good Large Magical beast
Init +2 Speed 60, fly 120ft. AC 22, Touch 18, flat footed 20 ( No Armour, Shield, none) 
(+2 Dex, +4 Natural, +1 deflection +6 exalted, -1 size) 
Melee Base Attack 6 Grapple 14, Single Attack Hoof +11 (1d6+5) Full Attack 2 Hoof +11(1d6+5), Bite +6(1d3+3); Space 10ft.; Reach 5 
SA Spell-like Abilities Spell like abilities At will detect good and detect evil 60ft CL5, SQ Darkvision 60, Low-light Vision, Scent, Spell like abilities At will detect good and detect evil 60ft CL8
Fort +11, Ref +7, Will +11, 
Str 18, Dex 15, Con 16, Int 10, Wis 13, Cha 12

 Unicorn hp 58/58 Chaotic good Large Magical beast
Init +3 Speed 60 AC 26, Touch 19, flat footed 23 ( No Armour, Shield, none) 
(+3 Dex, +7 Natural, +1 deflection +6 exalted-1 size) 
Melee Base Attack 6 Grapple 15, Single Attack Horn +12(1d8+6) Full Attack Horn +12 (1d8+6), 2 Hoof +7 (1d4+3) ; Space 10ft.; Reach 5 
SA Spell-like Abilities Cure light wounds 3/day, Cure moderate wounds 1/day, Detect evil at will, Neutralize poison 1/day, Teleport 1/day, SQ Darkvision 60, Immunity to Charm, Immunity to compulsion, Immunity to poison, Low-light Vision, Magic circle aginst evil, Wild empathy +6 bonus
Fort +13, Ref +8, Will +11, 
Str 20, Dex 17, Con 21, Int 10, Wis 20, Cha 12

frozen wild shape:

Winter wolf hp 58 (6d10+18), Large Magical beast
Init +5 Speed 50 AC 23, Touch 17, flat footed 22 ( No Armour, Shield, none) 
(+1 Dex, +6 Natural,+1 deflection +6 exalted, -1 size) 
Melee Base Attack 6 Grapple 14, Single Attack Bite +11(1d8+7) Full Attack Bite +11
(1d8+7)(Trip it hits with bite as a free action (+8 mod)); Space 10ft.; Reach 5 
SA Breath Weapon DC(16) 1 every 1d4 rounds 4d6 cold Reflex half, Freezing bite Bite deals an extra 1d6 cold damage, Trip it hits with bite as a free action (+8 mod), SQ Darkvision 60, Immunity to cold, Low-light Vision, Scent, Vulnerability to fire
Fort +12, Ref +6, Will +11, 
Str 18, Dex 13, Con 16, Int 10, Wis 20, Cha 12

Vow of Poverty:

AC Bonus +6
Endure Elements
Exalted Strike+1 (magic)
Sustenance
Deflection +1
Resistance +1
Ability Score Enhancement +2 con
Natural Armor +1
Mind Shielding
Bonus Feats x4

animal companion:

Maximus  Ape hp 57 (6d8+12+6), Animal Companion (3rd-5th)/Celestial creature CR 4 XP 1200, Neutral Large Animal (Magical beast)
Init +3 Speed 30, climb 30ft. AC 17, Touch 12, flat footed 14 ( No Armour, Shield, none) 
(+3 Dex, +5 Natural, -1 size)  DR: 5/magic
Melee Base Attack 4 Grapple 14 Single Attack Claw +9 (1d6+6) Full Attack 2 Claw +9 (1d6+6), Bite +4 (1d6+3); Space 10ft.; Reach 10 
SA Smite Evil 1/day damage = 6 (max+20), SQ Bonus Tricks 2, Link (Ex) +4 bonus on wild empathy and Handle Animal checks made on animal companion, Share Spells may have any spell casts on self also affect animal companion, Low-light Vision, Scent, Damage reduction 5/magic, Resistance to Acid, Cold, Electricity 5, Spell Resistance HD 11 (Max 25)
Fort +6, Ref +7, Will +2, 
Str 22, Dex 16, Con 14, Int 3, Wis 12, Cha 7
Skills Climb 11, Listen 7, Spot 7, Lingristics -2 (understands common and can do sign Lagrange)  Feats: Alertness, Evasion, Toughness;