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Why is space-age gun worse than crossbow?


moosher12 wrote:

Waitaminute. I was browsing the Soldier, and I noticed, Starfinder 2E has the Unwieldy trait too!

So, between heavy weapons only being usable once per turn, and the rocket launcher requiring two actions to even use...

So.

What you're saying my friend and Game Maestro, is that everything these brain geniuses have said about the balance of having four arms that work is completely irrelevant and meaningless because it just doesn't work that way?

Huh. Who'd have thought the folks trying to browbeat everyone for daring to have opinions about the uselessness and fun-less quality of the four arms in this playtest could be so wrong? Who I say? Who?!


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It just makes no sense to me that you would do this, when the action economy already ensures that you're not really able to abuse having multiple arms.

Even if you have four arms... you only have three actions.

So what? What does that hurt? If I had two arms, I could still make three attacks in a round. Is the fear that a player with four arms is going to carry two extra weapons that make them overly specified for the combat? Is the fear they'll wield three and a shield?

Again. So what? That makes it a cool and unique ancestry ability that gives you a very marginal advantage, just like all the other cool and unique ancestry abilities. Hell, wield four shields! Wield three revolvers and use your fourth to reload! Wield two shields and two spears and become a one-alien turtle formation.

Let. People. Have. Fun.

Or what is even the point?


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moosher12 wrote:
Finoan wrote:
moosher12 wrote:
So, today is game day and we're winding up for my Kingmaker game, and I just told my Pathfinder 2E players about how the new Multi-Arm rules work, and boy are they rioting.

So have them make accounts and come here and explain their reasoning for their rioting.

Currently in my mind these people are hypothetical, not actually existent. They likely do exist, but I have no evidence of that. And they should be able to speak for themselves.

And if the reasoning is that they want a power bump that they can use in the Kingmaker game by somehow getting multiple arms on their character, then while that is a valid reason to riot that they aren't getting what they want, it isn't a valid reason for the game developers to change the game rules to give them what they want instead of giving me what I want - which is multi-armed characters that don't break the game balance.

My players are coming.

Hi. Already have an account. I've been here a while, but I mostly just like to lurk and not get into pointless arguments with pedants. I just skim the forums for answers to questions I have about rules, or to see what generally larger groups of people agree to be a fun or enjoyable interpretation of a rule or GM ruling.

This. Mechanic. Is. FCKED.

The ENTIRE purpose of four-armed characters was to enable the MULTI-WEAPON FIGHTING feat tree from Pathfinder 1e. To incorporate the mechanic of multi-armed characters and omit, nay, HAMSTRING the entire purpose of the ability originally leaves me wondering why you bothered to include it at all.

The entire DRAW of Kasatha was their unique dual-wielding archer build. I'm pretty damn sure that don't work using these rules.

It offers literally no mechanical advantage over having two arms, except maybe holding a useless object you have to waste an action to then activate your arm to use.

I WOULD RATHER HAVE TWO ARMS! At least then I won't forget I'm holding an item by the time I can finally waste an action to get around to using it.

What is the balance here? What is the fear that this is going to break, and if that fear is so great that you cannot find a way to make the mechanic actually work in a meaningful way with some drawback... don't... include it.

I don't want a powerful character. I want a character that has the appropriate manual dexterity for a creature with its number of limbs.

-

Okay. Now that I've gotten that all out of my system...

I honestly... don't think it's that BAD. I just think it's pointless. There's no reason or interest here for me anymore. It defeats the entire purpose of its own being, and it makes me sad.