| Full Name |
Antheia Severnias Benneign R. |
| Race |
Human |
| Classes/Levels |
Cleric (Hidden Priest, Separatist) of Magic 1 - HP: 8 / 8 - AC: 14 (T: 11 / F: 13) - Fort: 1 / Ref: 1 / Will: 5 |
| Gender |
Female |
| Size |
Medium |
| Age |
14 |
| Alignment |
True Neutral |
| Languages |
Common, Dwarven, Elven, Sylvan |
| Strength |
10 |
| Dexterity |
12 |
| Constitution |
8 |
| Intelligence |
16 |
| Wisdom |
16 |
| Charisma |
14 |
About Antheia R.
Antheia R.
Female Human Cleric (Hidden Priest, Separatist) of Magic 1
N Medium humanoid (human)
Init +1; Senses Perception +3
Aura arcane beacon
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Defense
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AC 14, touch 11, flat-footed 13 (+2 armor, +1 Dex, +1 natural)
hp 8 (1d8-1)
Fort +1, Ref +1, Will +5
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Offense
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Speed 30 ft.
Melee earth breaker +0 (2d6/×3) OR
. . unarmed strike +0 (1d3 nonlethal)
Special Attacks channel positive energy 5/day (DC 12, 1d6)
Cleric (Hidden Priest, Separatist) Spells Prepared (CL 1st; concentration +4):
. . 1st—bless, cure light wounds(D), shield of faith
. . 0 (at will)—arcane mark, guidance, read magic
. . D Domain spell; Domains Arcane (Magic), Healing
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Statistics
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Str 10, Dex 12, Con 8, Int 16, Wis 16, Cha 14
Base Atk +0; CMB +0; CMD 11
Feats Racial Heritage, Stone-Faced
Traits fast-talker
Skills Bluff +7 (+11 to lie or conceal your feelings or true motives), Craft (alchemy) +7, Heal +7, Knowledge (arcana) +7, Knowledge (dungeoneering) +7, Knowledge (religion) +7, Spellcraft +7
Languages Common, Dwarven, Elven, Sylvan
SQ aura, false arcanist, forbidden rite (healing), variant channeling (magic variant channeling)
Combat Gear potion of cure light wounds; Other Gear charter, leather armor, earth breaker, masterwork backpack, iron holy symbol with compartment, holy text, +1 amulet of natural armor, 5 gp
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Special Abilities
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Arcane Beacon (6/day) (Su) 15' Aura allows allies a choice of +1 CL or +1 DC for spells they cast.
Aura (Ex) The character has a strong aura corresponding to his deity's alignment.
Cleric Channel Positive Energy 1d6 (5/day, DC 12) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
False Arcanist +1 (Ex) Gain +1 bonus on some skill checks; disguise divine spellcasting as other type with a skill check.
Magic Variant Channeling (±1 Sacred) Bonus to/forced concentration checks.
Racial Heritage (Dwarf) You count as another race for the purpose of prerequisites.
Stone-Faced +4 Bluff to lie or conceal feelings/motives.