Falconer

Anthea Karilla Ezil's page

27 posts. Organized Play character for Saint Caleth.


Full Name

Anthea Karilla Ezil

Race

Tracked Resources:
Arcane Reservoir 2/2 | Prescience 7/7

Gender

Human Arcanist 1| hp 13/13 | AC 17 (16t, 15 ff) | Fort:+1 Ref:+2 Will: +2 | CMB:+0 CMD: 12 | Perception: +5 | Init: +5 (always acts in surprise round) | shield

About Anthea Karilla Ezil

Anthea Karilla Ezil
Female Human (Keleshite) Arcanist 1
NG Medium humanoid (human)
Init +5; Senses Perception +5
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Defense
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AC 13, touch 12, flat-footed 11 (+1 armor, +2 Dex)
hp 13 (1d6+7)
Fort +1, Ref +2, Will +2
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Offense
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Speed 35 ft.
Melee cestus +0 (1d4/19-20) and
. . cold iron dagger +0 (1d4/19-20)
Arcanist Spells Prepared (CL 1st; concentration +7):
1st—magic missile, shield
0 (at will)—acid splash, dancing lights, daze (DC 14), detect magic
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Statistics
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Str 11, Dex 14, Con 12, Int 18, Wis 10, Cha 14
Base Atk +0; CMB +0; CMD 12
Feats Additional Traits, Tribal Scars
Traits ease of faith, quantium university graduate (nex), reactionary, seeker
Skills Acrobatics +4, Diplomacy +7, Knowledge (arcana) +8, Knowledge (dungeoneering) +8, Knowledge (local) +8, Knowledge (nature) +8, Knowledge (religion) +8, Perception +5, Spellcraft +8
Languages Common, Elven, Hallit, Kelish, Osiriani, Ancient, Tien
SQ arcane reservoir, arcanist exploits (school understanding), consume spells, forewarned, prescience, schools (foresight)
Combat Gear acid (2), alchemist's fire, sunrod (2); Other Gear haramaki, cestus, cold iron dagger, bandolier, bedroll, belt pouch, blanket, chalk (2), charcoal stick (2), journal, paper (10), spell component pouch, spellbook, trail rations (5), 54 GP, 8 SP, 8 CP
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Special Abilities
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Arcane Reservoir +1 DC or CL (2/day) (Su) An arcanist has an innate pool of magical energy that she can draw upon to fuel her arcanist exploits and enhance her spells. The arcanist's arcane reservoir can hold an amount of magical energy equal to twice the arcanist's level. Each day when prep
Consume Spells (Su) The arcanist can spend a standard action to expend an available arcanist spell slot, making it unavailable for the rest of the day just as if she had used it to cast a spell. In doing so, she adds a number of points to her arcane reservoir equal to t
Foresight Associated School: Divination
Forewarned +1 (Su) Always act in surprise round. Initiative bonus. Init = 20 at level 20.
Prescience (7/day) (Su) Roll a d20 at the beginning of the round, and use that result as the result of any other d20 roll before the next turn.
Quantium University Graduate (Nex) +2 trait bonus on concentration checks when casting arcane spells.
School Understanding The arcanist can select one arcane school from any of the schools available to arcane school wizard class feature, but does not have to select any opposition schools. The arcanist gains the abilities of that arcane school as though she were a 1st-level wizard.