Giant Hunter

Annastacia Elynn Hawkwing PFS's page

22 posts. Organized Play character for Ash...


About Annastacia Elynn Hawkwing PFS

Annastacia Elynn Hawkwing PFS
Gnome oracle (spirit guide) 1 (Pathfinder RPG Advanced Class Guide 106, Pathfinder RPG Advanced Player's Guide 42)
NG Small humanoid (gnome)
Init +2; Senses low-light vision; Perception +1
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Defense
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AC 18, touch 13, flat-footed 16 (+5 armor, +2 Dex, +1 size)
hp 11 (1d8+3)
Fort +3, Ref +2, Will +1; +2 vs. illusions, +2 bonus vs. fear and despair
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Offense
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Speed 20 ft. (15 ft. in armor)
Melee dagger +1 (1d3/19-20) or
kunai +1 (1d3)
Ranged sling +3 (1d3)
Spell-Like Abilities (CL 1st; concentration +5)
1/day—dancing lights, ghost sound (DC 15), prestidigitation, speak with animals
Oracle (Spirit Guide) Spells Known (CL 1st; concentration +5)
1st (4/day)—cure light wounds, fallback strategy, obscuring mist
0 (at will)—create water, detect magic, mending, read magic
Mystery Heavens
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Statistics
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Str 10, Dex 14, Con 16, Int 10, Wis 8, Cha 18
Base Atk +0; CMB -1; CMD 11
Feats Effortless Trickery
Traits armor expert, magical knack
Skills Acrobatics -1 (-9 to jump), Craft (clockwork) +6, Disable Device +3, Knowledge (planes) +4, Perception +1, Spellcraft +4; Racial Modifiers +2 Craft (clockwork), +2 Perception
Languages Common, Gnome, Sylvan
SQ disable by touch, eternal hope, gnome magic, oracle's curse (wrecker), revelation (moonlight bridge[APG])
Combat Gear scroll of cure light wounds; Other Gear scale mail, dagger, kunai, sling, sling bullets (30), backpack, bedroll, belt pouch, fishhook (2), flint and steel, hollow-heeled boot, hollow-heeled boot, mug/tankard, sewing needle, signal whistle, string or twine[APG], thieves' tools, thread (50 ft.), trail rations (7), waterskin, weapon cord[APG] (5), whetstone, wrist sheath, spring loaded, wrist sheath, spring loaded, 2 sp
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Special Abilities
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Disable By Touch Disable Device becomes a class skill for you and you can make Disable Device checks to destroy nonmagical traps as a move action without the need to use tools or take any action beyond simply touching it.
Effortless Trickery Maintain concentration on 1 illusion spell per rd as a swift action.
Eternal Hope (1/day) +2 save vs. fear and despair. 1/day, reroll a 1 rolled on 1d20.
Gnome Magic Add 1 to the DCs of any saving throws to resist illusion spells cast.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Moonlight Bridge (10', 4/day, DC 14) (Su) Create a 10' bridge of moonlight from your position. It lasts 24h or until you cross it.
Wrecker The destructive power of the Abyss and its teeming hordes of demons seeps from your very pores and into your belongings and surroundings. Held objects gain the broken condition when you use or equip them but regain their actual condition if employed

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