Prankster Illusionist

Annabelle Tamm's page

17 posts. Organized Play character for RabbitAlmiraj.


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Vigilant Seal

| HP: 21/22, Temp HP 0/3 | AC 17* | F:+7 R:+5 W:+5 | Speed 20 ft. | Hero Points: 0/3 | Perc +5 (low-light, scent) | Acrobatics +5, Athletics +5, Crafting +5, Diplomacy +4, Lore (Dragons, Accounting) +5, Nature +3, Society +5, Stealth +5, Survival +5 | Active Conditions: None

Thanks for having us and for a super fun game!

Vigilant Seal

| HP: 21/22, Temp HP 0/3 | AC 17* | F:+7 R:+5 W:+5 | Speed 20 ft. | Hero Points: 0/3 | Perc +5 (low-light, scent) | Acrobatics +5, Athletics +5, Crafting +5, Diplomacy +4, Lore (Dragons, Accounting) +5, Nature +3, Society +5, Stealth +5, Survival +5 | Active Conditions: None

Deception (to disguise him): 1d20 + 1 ⇒ (9) + 1 = 10
Stealth (to sneak him): 1d20 + 5 ⇒ (6) + 5 = 11
Diplomacy (in case we get in trouble): 1d20 + 4 ⇒ (14) + 4 = 18

Vigilant Seal

| HP: 21/22, Temp HP 0/3 | AC 17* | F:+7 R:+5 W:+5 | Speed 20 ft. | Hero Points: 0/3 | Perc +5 (low-light, scent) | Acrobatics +5, Athletics +5, Crafting +5, Diplomacy +4, Lore (Dragons, Accounting) +5, Nature +3, Society +5, Stealth +5, Survival +5 | Active Conditions: None

Annabelle checks out the wall. "Alright! I'll let you out. But don't try to kill me or I'll unleash my draconic fury on you. And so will Goldy! Kay?"

Vigilant Seal

| HP: 21/22, Temp HP 0/3 | AC 17* | F:+7 R:+5 W:+5 | Speed 20 ft. | Hero Points: 0/3 | Perc +5 (low-light, scent) | Acrobatics +5, Athletics +5, Crafting +5, Diplomacy +4, Lore (Dragons, Accounting) +5, Nature +3, Society +5, Stealth +5, Survival +5 | Active Conditions: None

Annabelle nods. "Wouldn't it be nice if King Zusgut and his people could take ownership of the playhouse legally?"

"I wonder what else we'll find in here!"

Vigilant Seal

| HP: 21/22, Temp HP 0/3 | AC 17* | F:+7 R:+5 W:+5 | Speed 20 ft. | Hero Points: 0/3 | Perc +5 (low-light, scent) | Acrobatics +5, Athletics +5, Crafting +5, Diplomacy +4, Lore (Dragons, Accounting) +5, Nature +3, Society +5, Stealth +5, Survival +5 | Active Conditions: None

Annabelle thanks everyone for the help as her scales fade and her wounds heal.

I have some of my own potions I can use first, but thanks!

Healing (Annabelle's potion: 1d8 ⇒ 2
Healing (Annabelle's potion: 1d8 ⇒ 6

She's at 21/22.

Vigilant Seal

| HP: 21/22, Temp HP 0/3 | AC 17* | F:+7 R:+5 W:+5 | Speed 20 ft. | Hero Points: 0/3 | Perc +5 (low-light, scent) | Acrobatics +5, Athletics +5, Crafting +5, Diplomacy +4, Lore (Dragons, Accounting) +5, Nature +3, Society +5, Stealth +5, Survival +5 | Active Conditions: None

Grannit's move that grants Annabelle DR 3 against that attack would mean she's at 2 HP and conscious still. (She had 12 HP, DR 3 reduces the 16 damage to 13 damage, she has 3 Temp HP which will all be gone, and then she takes 10 more damage leaving her at 2 HP).

Heavily wounded, Annabelle staggers back and pulls out and drinks a potion.

Minor Healing Potion: 1d8 ⇒ 2
Bringing her up to 4 HP.

Vigilant Seal

| HP: 21/22, Temp HP 0/3 | AC 17* | F:+7 R:+5 W:+5 | Speed 20 ft. | Hero Points: 0/3 | Perc +5 (low-light, scent) | Acrobatics +5, Athletics +5, Crafting +5, Diplomacy +4, Lore (Dragons, Accounting) +5, Nature +3, Society +5, Stealth +5, Survival +5 | Active Conditions: None

Annabelle snarls in pain and drops the torch, letting it fall to the ground. "That wasn't very nice!" she shrieks, as gold scales grow across her skin. Rage. I also have darkvision now.

She hefts her glaive, takes a careful Step up the stairs, and swings her glaive at the zombie.

Strike: 1d20 + 5 ⇒ (1) + 5 = 6
Slashing Damage: 1d8 + 2 ⇒ (4) + 2 = 6 plus 4 fire damage.

Rage (1A), Step (1A), Strike (1A)

I use my hero point to reroll my attack.
Strike: 1d20 + 5 ⇒ (14) + 5 = 19

Vigilant Seal

| HP: 21/22, Temp HP 0/3 | AC 17* | F:+7 R:+5 W:+5 | Speed 20 ft. | Hero Points: 0/3 | Perc +5 (low-light, scent) | Acrobatics +5, Athletics +5, Crafting +5, Diplomacy +4, Lore (Dragons, Accounting) +5, Nature +3, Society +5, Stealth +5, Survival +5 | Active Conditions: None

Annabelle adjusts her rubber boots and gives a nod. "Right! Buckle up, Goldy! We're going in."

Annabelle holds her glaive in one hand and her torch in the other and leads the way forward.

Vigilant Seal

| HP: 21/22, Temp HP 0/3 | AC 17* | F:+7 R:+5 W:+5 | Speed 20 ft. | Hero Points: 0/3 | Perc +5 (low-light, scent) | Acrobatics +5, Athletics +5, Crafting +5, Diplomacy +4, Lore (Dragons, Accounting) +5, Nature +3, Society +5, Stealth +5, Survival +5 | Active Conditions: None

Annabelle pulls out a torch and holds it up. "Someone give me a light."

Then she holds her torch high and slowly looks around. She checks out the walls in case there's interesting carvings or something. And gives the air a good sniff as she goes, curious if she smells any hidden enemies.

Perception: 1d20 + 5 ⇒ (1) + 5 = 6 (+2 to locate undetected creatures in 30 ft.)

Finding nothing of interest, she heads over to the stairs with the others. "Ready when they are," she says, pointing at the pair near the statues.

Vigilant Seal

| HP: 21/22, Temp HP 0/3 | AC 17* | F:+7 R:+5 W:+5 | Speed 20 ft. | Hero Points: 0/3 | Perc +5 (low-light, scent) | Acrobatics +5, Athletics +5, Crafting +5, Diplomacy +4, Lore (Dragons, Accounting) +5, Nature +3, Society +5, Stealth +5, Survival +5 | Active Conditions: None

Annabelle helps Granitt try to fix the boat.

Crafting: 1d20 + 5 ⇒ (5) + 5 = 10

Vigilant Seal

| HP: 21/22, Temp HP 0/3 | AC 17* | F:+7 R:+5 W:+5 | Speed 20 ft. | Hero Points: 0/3 | Perc +5 (low-light, scent) | Acrobatics +5, Athletics +5, Crafting +5, Diplomacy +4, Lore (Dragons, Accounting) +5, Nature +3, Society +5, Stealth +5, Survival +5 | Active Conditions: None

"Hey! Cut that out!" Annabelle exclaims. 'Stop it, Croc!" As Annabelle talks, gold scales grow across her body. She dashes forward and swings her big glaive at the crocodile!

Rage, Stride, Strike.

Strike: 1d20 + 5 ⇒ (17) + 5 = 22
Slashing Damage: 1d8 + 2 ⇒ (6) + 2 = 8 plus 4 fire damage.

Until my rage ends I have 3 temp hp and my AC is only 17 (adjusting AC on stat bar now.

Vigilant Seal

| HP: 21/22, Temp HP 0/3 | AC 17* | F:+7 R:+5 W:+5 | Speed 20 ft. | Hero Points: 0/3 | Perc +5 (low-light, scent) | Acrobatics +5, Athletics +5, Crafting +5, Diplomacy +4, Lore (Dragons, Accounting) +5, Nature +3, Society +5, Stealth +5, Survival +5 | Active Conditions: None

Annabelle makes sure her rubber boots are on good and is ready to go.

She'll use investigate (Nature +3, Dragon Lore +5, Society +5)

Vigilant Seal

| HP: 21/22, Temp HP 0/3 | AC 17* | F:+7 R:+5 W:+5 | Speed 20 ft. | Hero Points: 0/3 | Perc +5 (low-light, scent) | Acrobatics +5, Athletics +5, Crafting +5, Diplomacy +4, Lore (Dragons, Accounting) +5, Nature +3, Society +5, Stealth +5, Survival +5 | Active Conditions: None

Annabelle squeals in glee. "Grenek wears a bunny outfit! I LOVE BUNNIES!" She claps her hands and hops onto the stage. Goldy hides in her hood, with her long bunny ears sticking up, so it like Annabelle has real bunny ears on her head!

"HOP, HOP, HOP! "Is true! Undead everywhere!" she exclaims. She listens to the others, then hushes Pizzazz loudly. "Hush! Quiet! Chief's speaking!"

...Suddenly she bounces up and down in excitement. "Oh! We help too! We know how to fight undead long shanks!"

She groans loudly when Pizzazz offers to make another song. "Oh, no!"

At the end, she hops up and down and cheers, "We be heroes! WE BE HEROES! We be heroes! "

Performance: 1d20 + 1 ⇒ (15) + 1 = 16

Vigilant Seal

| HP: 21/22, Temp HP 0/3 | AC 17* | F:+7 R:+5 W:+5 | Speed 20 ft. | Hero Points: 0/3 | Perc +5 (low-light, scent) | Acrobatics +5, Athletics +5, Crafting +5, Diplomacy +4, Lore (Dragons, Accounting) +5, Nature +3, Society +5, Stealth +5, Survival +5 | Active Conditions: None

Annabelle commands Goldy to do some fancy loop-the-loops; then grins at the goblins. While they're distracted by Goldy's magnificence, she sneaks away.

Stealth: 1d20 + 5 ⇒ (10) + 5 = 15

Then she leaps out and yells "SURPRISE! See, I'm really sneaky!"

Vigilant Seal

| HP: 21/22, Temp HP 0/3 | AC 17* | F:+7 R:+5 W:+5 | Speed 20 ft. | Hero Points: 0/3 | Perc +5 (low-light, scent) | Acrobatics +5, Athletics +5, Crafting +5, Diplomacy +4, Lore (Dragons, Accounting) +5, Nature +3, Society +5, Stealth +5, Survival +5 | Active Conditions: None

My character is new. She just has her faction boon. And she's taking two minor healing potions for her school rewards.

Vigilant Seal

| HP: 21/22, Temp HP 0/3 | AC 17* | F:+7 R:+5 W:+5 | Speed 20 ft. | Hero Points: 0/3 | Perc +5 (low-light, scent) | Acrobatics +5, Athletics +5, Crafting +5, Diplomacy +4, Lore (Dragons, Accounting) +5, Nature +3, Society +5, Stealth +5, Survival +5 | Active Conditions: None

"Hi there, everyone!" a chipper little gnome says as she waves hello. "I'm Annabelle! Annabelle Tamm. Nice to meet you!"

Annabelle is a petite little gnome with yellow skin and bright white hair that is very full and puffy. It sticks up all over the place, and then is pulled back into a long ponytail. Her eyes are brown and on her face is a curving tattoo that looks a bit like a twisted staff. She wears a pink dress that goes down to her knees and a gold cloak that hangs down to her calves. She wears a fancy gold and amber necklace, and yellow rubber boots on her feet.

"Like my rubber boots? I didn't want to wreck my regular shoes!" She shows them off.

"Wow, lots of familiars in this group, hey? I bet they'll all get along great!" She holds up a bunny covered in gold dragon scales with tiny dragon wings on its back. "This is Goldy! Say hello, Goldy!"

Vigilant Seal

| HP: 21/22, Temp HP 0/3 | AC 17* | F:+7 R:+5 W:+5 | Speed 20 ft. | Hero Points: 0/3 | Perc +5 (low-light, scent) | Acrobatics +5, Athletics +5, Crafting +5, Diplomacy +4, Lore (Dragons, Accounting) +5, Nature +3, Society +5, Stealth +5, Survival +5 | Active Conditions: None

Hi, I will be making this a new character and it will be done before the start date. Thanks!