Modoru Redgrave

Anil Whitesaber's page

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It was an enjoyable read. I am running this campaign now. We just started the first adventure.


Looking for a couple of people to fill out a bi-monthly Saturday Pathfinder game. Please no strictly min-maxers.

I plan for the game to run for about 8 hours on the days we play. Generally we start about 2pm but that can be adjusted some if needed. I will be hosting the game and have all the books needed. There are a few house rules but nothing crazy. The Pathfinder game will be set in Golarion and I plan on running an AP from Paizo.

In the end, we are really looking for a few people to game with that are reliable and fun.

We only have room for 1 or 2 people.

please contact me for any questions or to inquire about joining. Thank you for your consideration.


RumpinRufus wrote:

Is the cleric both channeling to hurt enemies and heal himself with the same action? How is he doing that?

Quote:
An evil cleric (or a neutral cleric who worships an evil deity) channels negative energy and can choose to deal damage to living creatures or to heal undead creatures.

Also, if it is the Death domain, you only heal HP when you target Undead from the way it reads.


Cleave (Mythic)
You can easily strike any two foes within reach.
Prerequisite: Cleave, 1st mythic tier.
Benefit: Whenever you use Cleave or Great Cleave,
one of your attacks can be made at any foe that is within
your reach. That foe does not have to be adjacent to any other foe you hit with an attack this round. If you expend
one use of mythic power when you use Cleave or Great
Cleave, you can continue to make attacks against any foes
within your reach, regardless of their position, as long as
you continue to hit each foe. You can’t use this ability to
attack a foe more than once per round.

I need clarification for when using mythic power with this feat. If the character only has the cleave feat, can using the mythic power of this feat allow them to hit more than 2 enemies? It reads like you can, though I am not sure that is the intention.


Embok, your kobold has to be on steroids there lol


Elf Witch
Str 14
Dex 16
Con 8
Int 18
Wis 12
Cha 15

Before level bonus and rolled organically


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How about some prestige classes tailored to Monster PC's. That could be cool for someone who wants to play an ogre or such.


Nimt wrote:

I'm getting a bit sick of the site logging out my account so soon. (Only after a few minutes. (I've lost quite a few character backgrounds because I forgot the time limit).

This isn't the FBI website. Please extend the time that someone is logged in to their account, or remove the irritating auto-logout altogether.

I agree, it is quite annoying


darkwarriorkarg wrote:

Possible origin:

Warforged as a new race, brought forth by their maker, whom they refer to as the "Lord of Blades".

They are the Children of Gorum and Brigh, brought forth to do battle against the festering Worldwound.

Darkwarriorkarg, that sounds like an amazing start to an entire campaign. I may borrow that in the future if you don't mind for a campaign once my group finishes the Jade Regent AP.


I tend to be close to old school. I do not prefer the indie game trend of shared narrative. I started when I was a kid and still remember/believe the old DnD rule #1 from the PHB, all rules are optional.

When I DM, I don't mind being shown that I was using a rule wrong or it didn't apply. But in the end, DM has final say on everything. Whether I was DM'ing or playing. That is how I see it, but I do tend to correct myself if I am misusing something. I do not mind having a rule overlooked for a good story point though. It usually leads to fun roleplaying situations that the DM planned.

That's just my two cents though and the only thing that really matters is that everyone is having fun.