Anghariel, formerly of the Kyoni Toinnaeril line, once had it all. Besides being gifted with coldly regal beauty, she was a prodigy at everything arcane and betrothed to Gyrtlon Muërtyllen, the firstborn son of a renowned military officer. Her future seemed so very bright to her, right up until the day her beloved died in a hunting accident. Thinking very highly indeed of her talents, and having secretly studied some of the darker magic arts, a grief-stricken Anghariel eventually attempted to restore her betrothed to life…but while she succeeded in bringing something back, it was not Gyrtlon.
The thing from beyond severely injured Anghariel and butchered several members of the Muërtyellen household before it could finally be put down. Anghariel’s punishment, once she had recuperated sufficiently to receive it, was disownment by her family and exile from Kyonin. She did not challenge the verdict and has been roaming the world ever since, a ragged shadow of her former proud self. Her guilt continues to gnaw at her unceasingly, but at the same time she cannot forget how it felt to wield such awesome power on that fateful day, and rather than eschewing it she is instead resolved to learn how to use it more wisely.
Deep down, Anghariel harbours the arguably unrealistic hope of one day redeeming herself sufficiently, somehow, to be accepted back into her homeland and perhaps even be named a Toinnaeril once more. For the time being she wanders aimlessly, penitent and humble, trying to at least mitigate the stain on her soul by being selfless and using her magic for good – while aiming to prove in the process, perhaps to herself as much as to anybody else, that even the necromantic arts are not necessarily a tool of evil.
Skills and Feats:
Dexterity: Stealth +5
Intelligence: Arcana +7, Crafting +7, Elven Lore +7, Genealogy Lore +7, Occultism +7, Society +7
Wisdom: Medicine +5, Nature +5, Religion +5, Survival +5
Charisma: Diplomacy +3
All skills listed are Trained; skills not listed are Untrained
Cantrips:Acid Splash, Chill Touch, Dancing Lights, Electric Arc, Mage Hand, Prestidigitation, Produce Flame, Ray of Frost, Read Aura, Shield Level 1:Charm, Colour Spray, Mage Armour, Magic Missile, Sleep (Necromancy bonus spell: Grim Tendrils)
Focus Points Pool: 1
Focus Spells Known:Call of the Grave
Cantrips:Chill Touch*, Detect Arcana**, Electric Arc, Mage Hand, Prestidigitation, Produce Flame, Shield Level 1:Charm, Grim Tendrils, Mage Armour * Necromancy school extra cantrip
** courtesy of her Seer Elf heritage, technically an arcane innate spell rather than a wizard spell