Kobold Devilspeaker

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ThePuppyTurtle wrote:

Other than tradition, I don't really see why these heritages are human locked? Why not just open the floodgates and let all of the human-like humanoids interbreed? Just make half-ancestry feats for dwarves, halflings and gnomes and let anyone be half-anything else.

Sure it says you can get GM permission, but why even require that?

Because the book is written for Golarion, where only Humans can cross-breed.


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Bardarok wrote:
I like it. Is there any chance you could just add orc in the CRB though since you are already almost there by printing the ancestry feats. Personally I think adding both orcs and goblins would be a good look. (I know that's likely an unpopular opinion though)

Not likely, for a few reasons.

1 They're already done with the book, the hilariously short playtest will be for minor tweaks.

2 Whether your group likes it or not, RPGs are games for heroes, not monsters, and in Golarion, Orcs and Goblins are monsters. I know, you want to make your Drizzt-like "I'm not like the rest of my race!" characters or your homebrew world may have different rules, and they will likely be released in future books because...

3 They need content for future books. PF1 has laid a lot of ground work that they could (and probably will) easily pick up for PF2, but they're going to trickle it out just like they did the first time around cause they need to make the money to keep up production.

4 Finally, they've only got so much space in any given book. They Playtest alone is over 400 pages, and that's not including the adventure and anything else contained in it.