
shopach |
2 people marked this as a favorite. |
Although there's a lot of gray area in the mechanical reading of these two abilities, I think first and foremost a sanity check should help to inform the decision.
Assume I'm a new player who knows nothing about the function of these character options. There is nothing at all unusual or edge case about deciding that you want to play an Elf -> Ancient Elf, and take your first level as a Rogue and choose the racket Eldritch Trickster. This is a perfectly valid and interesting combination of ancestry/heritage/class/racket.
This combination would be completely unique if it caused some of the granted features to not function.
There are other cases where combinations are not optimal, but there are (to my knowledge) no other cases of starting options where the features cease to *function*.
If it is the intent of the developers that these two options should not function together, then that's very bad design, because otherwise it is a perfectly viable combination. Using the principal of charity, it would be better to assume they did know what they were doing, and they intend for them to be usable with each other.